package readline import ( "fmt" "sort" "strconv" "strings" "sync" "github.com/evilsocket/islazy/tui" ) // registers - Contains all memory registers resulting from delete/paste/search // or other operations in the command line input. type registers struct { unnamed []rune // Unnamed register, used by default num map[int][]rune // numbered registers (0-9) alpha map[string][]rune // lettered registers ( a-z ) ro map[string][]rune // read-only registers ( . % : ) registerSelectWait bool // The user wants to use a still unidentified register onRegister bool // We have identified the register, and acting on it. currentRegister rune // Any of the read/write registers ("/num/alpha) mutex *sync.Mutex } func (rl *Instance) initRegisters() { rl.registers = ®isters{ num: make(map[int][]rune, 10), alpha: make(map[string][]rune, 52), ro: map[string][]rune{}, mutex: &sync.Mutex{}, } } // saveToRegister - Passing a function that will move around the line in the desired way, we get // the number of Vim iterations and we save the resulting string to the appropriate buffer. // It's the same as saveToRegisterTokenize, but without the need to generate tokenized & // cursor-pos-actualized versions of the input line. func (rl *Instance) saveToRegister(adjust int) { // Get the current cursor position and go the length specified. var begin = rl.pos var end = rl.pos end += adjust if end > len(rl.line)-1 { end = len(rl.line) } else if end < 0 { end = 0 } var buffer []rune if end < begin { buffer = rl.line[end:begin] } else { buffer = rl.line[begin:end] } // Make an immutable copy of the buffer before saving it buf := string(buffer) // Put the buffer in the appropriate registers. // By default, always in the unnamed one first. rl.saveBufToRegister([]rune(buf)) } // saveToRegisterTokenize - Passing a function that will move around the line in the desired way, we get // the number of Vim iterations and we save the resulting string to the appropriate buffer. Because we // need the cursor position to be really moved around between calls to the jumper, we also need the tokeniser. func (rl *Instance) saveToRegisterTokenize(tokeniser tokeniser, jumper func(tokeniser) int, vii int) { // The register is going to have to heavily manipulate the cursor position. // Remember the original one first, for the end. var beginPos = rl.pos // Get the current cursor position and go the length specified. var begin = rl.pos for i := 1; i <= vii; i++ { rl.moveCursorByAdjust(jumper(tokeniser)) } var end = rl.pos rl.pos = beginPos if end > len(rl.line)-1 { end = len(rl.line) } else if end < 0 { end = 0 } var buffer []rune if end < begin { buffer = rl.line[end:begin] } else { buffer = rl.line[begin:end] } // Make an immutable copy of the buffer before saving it buf := string(buffer) // Put the buffer in the appropriate registers. // By default, always in the unnamed one first. rl.saveBufToRegister([]rune(buf)) } // saveBufToRegister - Instead of computing the buffer ourselves based on an adjust, // let the caller pass directly this buffer, yet relying on the register system to // determine which register will store the buffer. func (rl *Instance) saveBufToRegister(buffer []rune) { rl.SetRegisterBuf(string(rl.registers.currentRegister), buffer) } func (rl *Instance) SetRegisterBuf(reg string, buffer []rune) { // We must make an immutable version of the buffer first. buf := string(buffer) // When exiting this function the currently selected register is dropped, defer rl.registers.resetRegister() // If the buffer is empty, just return if len(buffer) == 0 || buf == "" { return } // Put the buffer in the appropriate registers. // By default, always in the unnamed one first. rl.registers.unnamed = []rune(buf) // If there is an active register, directly give it the buffer. // Check if its a numbered or lettered register, and put it in. if rl.registers.onRegister { num, err := strconv.Atoi(reg) if err == nil && num < 10 { rl.registers.writeNumberedRegister(num, []rune(buf), false) } else if err != nil { rl.registers.writeAlphaRegister([]rune(buf)) } } else { // Or, if no active register and if there is room on the numbered ones, rl.registers.writeNumberedRegister(0, []rune(buf), true) } } // The user asked to paste a buffer onto the line, so we check from which register // we are supposed to select the buffer, and return it to the caller for insertion. func (rl *Instance) pasteFromRegister() (buffer []rune) { // When exiting this function the currently selected register is dropped, defer rl.registers.resetRegister() // If no actively selected register, return the unnamed buffer if !rl.registers.registerSelectWait && !rl.registers.onRegister { return rl.registers.unnamed } activeRegister := string(rl.registers.currentRegister) return rl.GetFromRegister(activeRegister) } func (rl *Instance) GetFromRegister(reg string) []rune { // Find the active register, and return its content. num, err := strconv.Atoi(reg) // Either from the numbered ones. if err == nil { buf, found := rl.registers.num[num] if found { return buf } return []rune{} } // or the lettered ones buf, found := rl.registers.alpha[reg] if found { return buf } // Or the read-only ones buf, found = rl.registers.ro[reg] if found { return buf } return []rune{} } // setActiveRegister - The user has typed ", and we don't know yet // if we are about to copy to/from it, so we just set as active, so that when // the action to perform on it will be asked, we know which one to use. func (r *registers) setActiveRegister(reg rune) { defer func() { // We now have an active, identified register r.registerSelectWait = false r.onRegister = true }() // Numbered num, err := strconv.Atoi(string(reg)) if err == nil && num < 10 { r.currentRegister = reg return } // Read-only _, found := r.ro[string(reg)] if found { r.currentRegister = reg return } // Else, lettered r.currentRegister = reg } // writeNumberedRegister - Add a buffer to one of the numbered registers // Pass a number above 10 to indicate we just push it on the num stack. func (r *registers) writeNumberedRegister(idx int, buf []rune, push bool) { // No numbered register above 10 if len(r.num) > 10 { return } // No push to the stack if we are already using 9 var max int if push { for i := range r.num { if i > max && string(r.num[i]) != string(buf) { max = i } } if max < 9 { r.num[max+1] = buf } } else { // Add to the stack with the specified register r.num[idx] = buf } } // writeAlphaRegister - Either adds a buffer to a new/existing letterd register, // or appends to this new/existing register if the currently active register is // the uppercase letter for this register. func (r *registers) writeAlphaRegister(buffer []rune) { appendRegs := "ABCDEFGHIJKLMNOPQRSTUVWXYZ" appended := false for _, char := range appendRegs { if char == r.currentRegister { real := strings.ToLower(string(r.currentRegister)) _, exists := r.alpha[real] if exists { r.alpha[real] = append(r.alpha[real], buffer...) } else { r.alpha[real] = buffer } appended = true } } if !appended { r.alpha[string(r.currentRegister)] = buffer } } // resetRegister - there is no currently active register anymore, // nor we are currently setting one as active. func (r *registers) resetRegister() { r.currentRegister = ' ' r.registerSelectWait = false r.onRegister = false } // The user can show registers completions and insert, no matter the cursor position. func (rl *Instance) completeRegisters() (groups []*CompletionGroup) { // We set the info exceptionally info := BLUE + "-- registers --" + RESET rl.infoText = []rune(info) // Make the groups anonRegs := &CompletionGroup{ DisplayType: TabDisplayMap, MaxLength: 20, Descriptions: map[string]string{}, } // Unnamed (the added space is because we must have a unique key. // This space is trimmed when the buffer is being passed to users) anonRegs.Suggestions = append(anonRegs.Suggestions, string(rl.registers.unnamed)) anonRegs.Descriptions[string(rl.registers.unnamed)] = DIM + "\"" + "\"" + RESET groups = append(groups, anonRegs) // Numbered registers numRegs := &CompletionGroup{ Name: tui.DIM + "num ([0-9])" + tui.RESET, DisplayType: TabDisplayMap, MaxLength: 20, Descriptions: map[string]string{}, } var nums []int for reg := range rl.registers.num { nums = append(nums, reg) } sort.Ints(nums) for _, val := range nums { buf := rl.registers.num[val] numRegs.Suggestions = append(numRegs.Suggestions, string(buf)) numRegs.Descriptions[string(buf)] = fmt.Sprintf("%s\"%d%s", DIM, val, RESET) } if len(numRegs.Suggestions) > 0 { groups = append(groups, numRegs) } // Letter registers alphaRegs := &CompletionGroup{ Name: tui.DIM + "alpha ([a-z], [A-Z])" + tui.RESET, DisplayType: TabDisplayMap, MaxLength: 20, Descriptions: map[string]string{}, } var lett []string for reg := range rl.registers.alpha { lett = append(lett, reg) } sort.Strings(lett) for _, reg := range lett { buf := rl.registers.alpha[reg] alphaRegs.Suggestions = append(alphaRegs.Suggestions, string(buf)) alphaRegs.Descriptions[string(buf)] = DIM + "\"" + reg + RESET } if len(alphaRegs.Suggestions) > 0 { groups = append(groups, alphaRegs) } return }