Hilbish is a extensible shell (framework). It was made to be very customizable
via the Lua programming language. It aims to be easy to use for the casual
people but powerful for those who want to tinker more with their shell,
the thing used to interface with most of the system.
The motivation for choosing Lua was that its simpler and better to use
than old shell script. It's fine for basic interactive shell uses,
but that's the only place Hilbish has shell script; everything else is Lua
and aims to be infinitely configurable. If something isn't, open an issue!
# Table of Contents
- [Screenshots](#Screenshots)
- [Getting Hilbish](#Getting-Hilbish)
- [Contributing](#Contributing)
# Screenshots
# Getting Hilbish
**NOTE:** Hilbish is not guaranteed to work properly on Windows, starting
from the 2.0 version. It will still be able to compile, but functionality
may be lacking.
You can check the [install page](https://rosettea.github.io/Hilbish/install/)
on the website for distributed binaries from GitHub or other package repositories.
Otherwise, continue reading for steps on compiling.
## Prerequisites
- [Go 1.17+](https://go.dev)
- [Task](https://taskfile.dev/installation/) (**Go on the hyperlink here to see Task's install method for your OS.**)
## Build
First, clone Hilbish. The recursive is required, as some Lua libraries
are submodules.
```sh
git clone --recursive https://github.com/Rosettea/Hilbish
cd Hilbish
go get -d ./...
```
To build, run:
```
task
```
Or, if you want a stable branch, run these commands:
```
git checkout $(git describe --tags `git rev-list --tags --max-count=1`)
task build
```
After you did all that, run `sudo task install` to install Hilbish globally.
# Contributing
Any kind of contributions are welcome! Hilbish is very easy to contribute to.
Read [CONTRIBUTING.md](CONTRIBUTING.md) as a guideline to doing so.
**Thanks to everyone below who's contributed!**
*Made with [contributors-img](https://contrib.rocks).*
# License
Hilbish is licensed under the [MIT license](LICENSE).
[Images and assets](assets/) are licensed under CC-BY-SA 4.0