package fs import ( "path/filepath" "strconv" "os" "strings" "hilbish/util" rt "github.com/arnodel/golua/runtime" "github.com/arnodel/golua/lib/packagelib" ) var Loader = packagelib.Loader{ Load: loaderFunc, Name: "fs", } func loaderFunc(rtm *rt.Runtime) (rt.Value, func()) { exports := map[string]util.LuaExport{ "cd": util.LuaExport{fcd, 1, false}, "mkdir": util.LuaExport{fmkdir, 2, false}, "stat": util.LuaExport{fstat, 1, false}, "readdir": util.LuaExport{freaddir, 1, false}, "abs": util.LuaExport{fabs, 1, false}, "basename": util.LuaExport{fbasename, 1, false}, "dir": util.LuaExport{fdir, 1, false}, "glob": util.LuaExport{fglob, 1, false}, } mod := rt.NewTable() util.SetExports(rtm, mod, exports) mod.Set(rt.StringValue("pathSep"), rt.StringValue(string(os.PathSeparator))) mod.Set(rt.StringValue("pathListSep"), rt.StringValue(string(os.PathListSeparator))) util.Document(mod, `The fs module provides easy and simple access to filesystem functions and other things, and acts an addition to the Lua standard library's I/O and filesystem functions.`) return rt.TableValue(mod), nil } // cd(dir) // Changes directory to `dir` // --- @param dir string func fcd(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { if err := c.Check1Arg(); err != nil { return nil, err } path, err := c.StringArg(0) if err != nil { return nil, err } path = util.ExpandHome(strings.TrimSpace(path)) err = os.Chdir(path) if err != nil { return nil, err } return c.Next(), err } // mkdir(name, recursive) // Makes a directory called `name`. If `recursive` is true, it will create its parent directories. // --- @param name string // --- @param recursive boolean func fmkdir(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { if err := c.CheckNArgs(2); err != nil { return nil, err } path, err := c.StringArg(0) if err != nil { return nil, err } recursive, err := c.BoolArg(1) if err != nil { return nil, err } path = util.ExpandHome(strings.TrimSpace(path)) if recursive { err = os.MkdirAll(path, 0744) } else { err = os.Mkdir(path, 0744) } if err != nil { return nil, err } return c.Next(), err } // stat(path) // Returns info about `path` // --- @param path string func fstat(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { if err := c.Check1Arg(); err != nil { return nil, err } path, err := c.StringArg(0) if err != nil { return nil, err } path = util.ExpandHome(path) pathinfo, err := os.Stat(path) if err != nil { return nil, err } statTbl := rt.NewTable() statTbl.Set(rt.StringValue("name"), rt.StringValue(pathinfo.Name())) statTbl.Set(rt.StringValue("size"), rt.IntValue(pathinfo.Size())) statTbl.Set(rt.StringValue("mode"), rt.StringValue("0" + strconv.FormatInt(int64(pathinfo.Mode().Perm()), 8))) statTbl.Set(rt.StringValue("isDir"), rt.BoolValue(pathinfo.IsDir())) return c.PushingNext1(t.Runtime, rt.TableValue(statTbl)), nil } // readdir(dir) // Returns a table of files in `dir` // --- @param dir string // --- @return table func freaddir(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { if err := c.Check1Arg(); err != nil { return nil, err } dir, err := c.StringArg(0) if err != nil { return nil, err } dir = util.ExpandHome(dir) names := rt.NewTable() dirEntries, err := os.ReadDir(dir) if err != nil { return nil, err } for i, entry := range dirEntries { names.Set(rt.IntValue(int64(i + 1)), rt.StringValue(entry.Name())) } return c.PushingNext1(t.Runtime, rt.TableValue(names)), nil } // abs(path) // Gives an absolute version of `path`. // --- @param path string func fabs(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { path, err := c.StringArg(0) if err != nil { return nil, err } path = util.ExpandHome(path) abspath, err := filepath.Abs(path) if err != nil { return nil, err } return c.PushingNext1(t.Runtime, rt.StringValue(abspath)), nil } // basename(path) // Gives the basename of `path`. For the rules, // see Go's filepath.Base func fbasename(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { if err := c.Check1Arg(); err != nil { return nil, err } path, err := c.StringArg(0) if err != nil { return nil, err } return c.PushingNext(t.Runtime, rt.StringValue(filepath.Base(path))), nil } // dir(path) // Returns the directory part of `path`. For the rules, see Go's // filepath.Dir func fdir(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { if err := c.Check1Arg(); err != nil { return nil, err } path, err := c.StringArg(0) if err != nil { return nil, err } return c.PushingNext(t.Runtime, rt.StringValue(filepath.Dir(path))), nil } // glob(pattern) // Glob all files and directories that match the pattern. // For the rules, see Go's filepath.Glob func fglob(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) { if err := c.Check1Arg(); err != nil { return nil, err } pattern, err := c.StringArg(0) if err != nil { return nil, err } matches, err := filepath.Glob(pattern) if err != nil { return nil, err } luaMatches := rt.NewTable() for i, match := range matches { luaMatches.Set(rt.IntValue(int64(i + 1)), rt.StringValue(match)) } return c.PushingNext(t.Runtime, rt.TableValue(luaMatches)), nil }