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# UMD Live Patch
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This project is a _system module_ for the PlayStation Portable, specifically the [ARK-4] custom firmware.
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## Setup
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As with any other ARK-4 plugin, place the `umd_livepatch.prx` file in the `SEPLUGINS` directory in your MemoryStick, then enable the plugin for the `VSH` and `UMD` modes.
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The `VSH` mode is optional, but will allow you to see the patched game info for your game.
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### Patching a game
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For performance reasons, this system module does not accept `xdelta3` files you might commonly find. Instead, it uses its own format: UMDiff.
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For a given game, copy the `umdiff` file to `/SEPLUGINS/UMDPATCH/` in your MemoryStick, renaming it to match the game ID you want to patch.
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For example, a patch for _K-ON! Ho-Kago Live!!_ (game ID `ULJM-05709`) will be saved under `/SEPLUGINS/UMDPATCH/ULJM-05709.UMDIFF`.
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> [!WARNING]
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> This plugin **does not** perform integrity checks. It will gleefully "patch"
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> the wrong file if you tell it to, which will probably prevent the game from booting.
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### Generating a UMDiff file
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This repository contains the `umdiff` tool to generate a UMDiff file.
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[ARK-4]: https://github.com/psp-archive/ARK-4
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