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45dd8efbae
...
4a881d3b8b
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@ -1,79 +1,61 @@
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# town signup
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The point of this command is to enable signing up for tilde.town via an ssh connection. It is designed to be run when `join@tilde.town` is SSH'd to.
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The point of this project is to enable signing up for tilde.town via an ssh connection.
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## to-dos
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It ought to work something like this:
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- [ ] finish this command
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- [x] interactive guts
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- [x] logging
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- [ ] write answers to disk
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- [ ] splash screen - put off
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- [ ] easter egg commands - put off
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- [ ] inactivity timer(?) - put off
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- [ ] review tool
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- [ ] iterate over answers
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- [ ] accept
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- [ ] notate
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- [ ] reject
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- [ ] send email with directions on key upload
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- [ ] actual account creation
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- [ ] accept key
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- [ ] accept username
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- [ ] create user
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- [ ] backlog
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- [ ] get a manual dump from psql of json
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- [ ] convert into files in the review directory
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```bash
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ssh signup@tilde.town
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<ascii art>
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tilde.town
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## configuration
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a creature stands before you. what does it look like?
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It assumes, in `sshd_config`:
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> a floating gray cube
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a calico cat with softly glowing eyes
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a squid
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something else
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cube: you'd like to sign up for tilde.town, yes?
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> yeah
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nah
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why should I?
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you say, "yeah"
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cube: by what name should i call you?
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~cowcow________
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cube: unfortunately, i already know someone by that name. what else can i call you?
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~shelf_________
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cube: excellent, hello ~shelf. have you been invited here by anyone i know?
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> yes, i have an invite code
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no
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you say "yes, i have an invite code"
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cube: great. please paste it and press enter:
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_____________
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```
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Match User join
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ForceCommand /town/src/town/cmd/signup/signup
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PubkeyAuthentication no
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KbdInteractiveAuthentication no
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PasswordAuthentication yes
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PermitEmptyPasswords yes
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DisableForwarding yes
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```
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and in `/etc/pam.d/sshd`:
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...and so on.
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```
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auth [success=done default=ignore] pam_succeed_if.so user ingroup join
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```
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TODO
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## initial thoughts
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I need a script for how this interaction should go. It should feel more organic and fluid than just filling out a form. It shouldn't, however, take more than 10 minutes to get through stuff. The end result is to collect:
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- an email address
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- how a user found out about the town
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- if they have a referral from an existing member
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- what interests them about the town
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- any links to personal websites or social media
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A given is that the applicant is interacting with a "host" that guides them through the process. Should there be more than one host?
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How many rooms should there be? 1? more?
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in terms of data collection, I intend to just save the transcript of their interaction instead of more structured data. The only real structured data are email and referral.
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another idea/thought/dream:
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the whole point of this is to spatialize a form. it's a form! a set of questions and corresponding textarea elements. but in order to trigger self reflection -- as well as a feeling of being seen by another (in a good way) -- i want to turn the form into a shape. i'm thinking about this like the room in Eclipse Penumbra:
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(For the Hollow Head was drug paraphenalia you could walk into. The building itself was the syringe, or the hookah, or the sniff-tube)
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so, spatialized, every room is a question. the rooms take shape as a linear script the user moves through by:
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1. answering a question
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2. executing a verb
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and finally at the end, a verb to confirm submission.
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## author
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vilmibm
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- [ ] make signup user
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- [ ] get dummy program to run as ssh handler
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- [ ] tcell bootstrapping some kind of interactivity
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- [ ] existing username check
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- [ ] email validation
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- [ ] collect responses
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- [ ] create the signup request (on disk? db?)
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- [ ] invite system support
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@ -1,79 +1,51 @@
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package main
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import (
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"bytes"
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"fmt"
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"log"
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"io"
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"os"
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"path"
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"strings"
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"time"
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"encoding/json"
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"github.com/MakeNowJust/heredoc/v2"
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"github.com/gdamore/tcell/v2"
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"github.com/rivo/tview"
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)
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const (
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maxInputLength int = 10000
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signupDirectory string = "/town/signups"
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logDir string = "/town/var/signup"
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)
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/*
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Assumes:
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type scene struct {
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Name string
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Description string
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Key string
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Host *character
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Match User join
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ForceCommand /town/src/town/cmd/signup/signup
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PubkeyAuthentication no
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KbdInteractiveAuthentication no
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PasswordAuthentication yes
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PermitEmptyPasswords yes
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DisableForwarding yes
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in sshd_config, and:
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auth [success=done default=ignore] pam_succeed_if.so user ingroup join
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in /etc/pam.d/sshd
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*/
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const maxInputLength int = 4000
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type TownApplication struct {
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Email string
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HowFound string
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Why string
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Where string
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}
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type townApplication struct {
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When time.Time
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Answers map[string]string
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type streams struct {
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In io.Reader
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Out io.Writer
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Err io.Writer
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}
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type character struct {
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Name string
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Description string
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}
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func newCharacter(name, description string) *character {
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return &character{
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Name: name,
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Description: description,
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}
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}
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func (c *character) Say(msg string) string {
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verb := "says"
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if c.Name == "you" {
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verb = "say"
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}
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return fmt.Sprintf("[-:-:b]%s[-:-:-] %s: '%s'",
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c.Name,
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verb,
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strings.TrimSpace(msg))
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}
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func main() {
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logFile := path.Join(logDir, fmt.Sprintf("%d", time.Now().Unix()))
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logF, err := os.Create(logFile)
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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os.Exit(1)
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}
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logger := log.New(logF, "", log.Ldate|log.Ltime)
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err = _main(logger)
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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os.Exit(2)
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}
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}
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func _main(l *log.Logger) error {
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l.Println("starting a session")
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func cli(s *streams) error {
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pages := tview.NewPages()
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mainFlex := tview.NewFlex()
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innerFlex := tview.NewFlex()
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@ -126,33 +98,12 @@ func _main(l *log.Logger) error {
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player := newCharacter("you", "TODO")
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townApp := &townApplication{
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Answers: map[string]string{},
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}
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save := func() {
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townApp.When = time.Now()
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output, err := json.Marshal(townApp)
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if err != nil {
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l.Printf("could not serialize stuff: %s", err.Error())
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l.Printf("dumping values: %v", townApp)
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return
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}
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f, err := os.Create(path.Join(signupDirectory, fmt.Sprintf("%d.json", townApp.When.Unix())))
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if err != nil {
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l.Printf("could not open signup file: %s", err.Error())
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l.Printf("dumping values: %s", string(output))
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return
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}
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defer f.Close()
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_, err = f.Write(output)
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if err != nil {
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l.Printf("failed to write to file: %s", err.Error())
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l.Printf("dumping values: %s", string(output))
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return
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}
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type scene struct {
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Name string
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Description string
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InBuff io.ReadWriter
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InLength int
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Host *character
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}
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scenes := []*scene{
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@ -172,11 +123,10 @@ func _main(l *log.Logger) error {
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hello, welcome to the application for membership in tilde town.
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first, please let me know what a good [-:-:b]email address[-:-:-] is for you?
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just say it out loud. as many times as you need. to get it right.
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when you're ready to move on, [-:-:b]/nod[-:-:-]
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`),
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Host: newCharacter("wire guy", "a lil homonculus made of discarded computer cables"),
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Key: "email",
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Host: newCharacter("wire guy", "a lil homonculus made of discarded computer cables"),
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InBuff: bytes.NewBuffer([]byte{}),
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},
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{
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Name: "nodded",
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|
@ -198,8 +148,8 @@ func _main(l *log.Logger) error {
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just say your answer out loud. when you've said what you want, [-:-:b]/lean[-:-:-]
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against a tree.
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`),
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Key: "how",
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Host: newCharacter("the shrike", "a little grey bird. it has a pretty song."),
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InBuff: bytes.NewBuffer([]byte{}),
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Host: newCharacter("the shrike", "a little grey bird. it has a pretty song."),
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},
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{
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Name: "leaned",
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|
@ -217,8 +167,8 @@ func _main(l *log.Logger) error {
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as usual, just say your answer. when you're satisfied, please [-:-:b]/spin[-:-:-]
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around in this void.
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`),
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Key: "why",
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Host: newCharacter("the vcr", "a black and grey VCR from 1991"),
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InBuff: bytes.NewBuffer([]byte{}),
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Host: newCharacter("the vcr", "a black and grey VCR from 1991"),
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},
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{
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Name: "spun",
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|
@ -241,11 +191,11 @@ func _main(l *log.Logger) error {
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when you're happy you can submit this whole experience by leaving the
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store. just [-:-:b]/open[-:-:-] the door.
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`),
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Key: "where",
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Host: newCharacter("the mop", "a greying mop with a wooden handle."),
|
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InBuff: bytes.NewBuffer([]byte{}),
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Host: newCharacter("the mop", "a greying mop with a wooden handle."),
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},
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{
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Name: "done",
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Name: "spun",
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Description: heredoc.Doc(`
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thank you for applying to tilde.town!
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||||
|
@ -255,7 +205,7 @@ func _main(l *log.Logger) error {
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||||
ok bye have a good one~
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`),
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Key: "extra",
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||||
InBuff: bytes.NewBuffer([]byte{}),
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||||
},
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||||
}
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||||
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|
@ -266,7 +216,7 @@ func _main(l *log.Logger) error {
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if currentScene.Name != fromScene {
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return
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}
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if len(townApp.Answers[currentScene.Key]) == 0 {
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if currentScene.InLength == 0 {
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fmt.Fprintln(msgScroll, currentScene.Host.Say(sorryMsg))
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return
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||||
}
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|
@ -281,22 +231,22 @@ func _main(l *log.Logger) error {
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}
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||||
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handleInput := func(msg string) {
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msg = strings.TrimSpace(msg)
|
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if msg == "" {
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trimmed := strings.TrimSpace(msg)
|
||||
if trimmed == "" {
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||||
return
|
||||
}
|
||||
if strings.HasPrefix(msg, "/") {
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split := strings.Split(msg, " ")
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if strings.HasPrefix(trimmed, "/") {
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split := strings.Split(trimmed, " ")
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||||
if len(split) > 0 {
|
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msg = split[0]
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||||
trimmed = split[0]
|
||||
}
|
||||
switch strings.TrimPrefix(msg, "/") {
|
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switch strings.TrimPrefix(trimmed, "/") {
|
||||
case "quit":
|
||||
l.Println("got /quit")
|
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app.Stop()
|
||||
case "look":
|
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fmt.Fprintln(msgScroll, "")
|
||||
fmt.Fprintln(msgScroll, currentScene.Description)
|
||||
// TODO refactor into a state machine
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||||
case "nod":
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advanceScene("start",
|
||||
"i'm sorry, before going further could you share an email with me?")
|
||||
|
@ -306,17 +256,12 @@ func _main(l *log.Logger) error {
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advanceScene("leaned", "hmm did you say something?")
|
||||
case "open":
|
||||
advanceScene("spun", "just the one last thing please")
|
||||
save()
|
||||
}
|
||||
return
|
||||
}
|
||||
if len(townApp.Answers[currentScene.Key]) > maxInputLength {
|
||||
fmt.Fprintln(msgScroll,
|
||||
currentScene.Host.Say("sorry I've heard more than I can remember :( maybe it's time to move on"))
|
||||
return
|
||||
}
|
||||
fmt.Fprintln(msgScroll, player.Say(msg))
|
||||
townApp.Answers[currentScene.Key] += ("\n" + msg)
|
||||
fmt.Fprintln(currentScene.InBuff, msg)
|
||||
currentScene.InLength += len(msg)
|
||||
}
|
||||
|
||||
app.SetInputCapture(func(event *tcell.EventKey) *tcell.EventKey {
|
||||
|
@ -337,3 +282,70 @@ func _main(l *log.Logger) error {
|
|||
|
||||
return app.Run()
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
I need a script for how this interaction should go. It should feel more organic and fluid than just filling out a form. It shouldn't, however, take more than 10 minutes to get through stuff. The end result is to collect:
|
||||
|
||||
- an email address
|
||||
- how a user found out about the town
|
||||
- if they have a referral from an existing member
|
||||
- what interests them about the town
|
||||
- any links to personal websites or social media
|
||||
|
||||
A given is that the applicant is interacting with a "host" that guides them through the process. Should there be more than one host?
|
||||
|
||||
How many rooms should there be? 1? more?
|
||||
|
||||
in terms of data collection, I intend to just save the transcript of their interaction instead of more structured data. The only real structured data are email and referral.
|
||||
|
||||
another idea/thought/dream:
|
||||
|
||||
the whole point of this is to spatialize a form. it's a form! a set of questions and corresponding textarea elements. but in order to trigger self reflection -- as well as a feeling of being seen by another (in a good way) -- i want to turn the form into a shape. i'm thinking about this like the room in Eclipse Penumbra:
|
||||
|
||||
(For the Hollow Head was drug paraphenalia you could walk into. The building itself was the syringe, or the hookah, or the sniff-tube)
|
||||
|
||||
so, spatialized, every room is a question. the rooms take shape as a linear script the user moves through by:
|
||||
|
||||
1. answering a question
|
||||
2. executing a verb
|
||||
|
||||
and finally at the end, a verb to confirm submission.
|
||||
|
||||
*/
|
||||
|
||||
type character struct {
|
||||
Name string
|
||||
Description string
|
||||
}
|
||||
|
||||
func newCharacter(name, description string) *character {
|
||||
return &character{
|
||||
Name: name,
|
||||
Description: description,
|
||||
}
|
||||
}
|
||||
|
||||
func (c *character) Say(msg string) string {
|
||||
verb := "says"
|
||||
if c.Name == "you" {
|
||||
verb = "say"
|
||||
}
|
||||
return fmt.Sprintf("[-:-:b]%s[-:-:-] %s: '%s'",
|
||||
c.Name,
|
||||
verb,
|
||||
strings.TrimSpace(msg))
|
||||
}
|
||||
|
||||
func main() {
|
||||
s := &streams{
|
||||
In: os.Stdin,
|
||||
Out: os.Stdout,
|
||||
Err: os.Stderr,
|
||||
}
|
||||
err := cli(s)
|
||||
if err != nil {
|
||||
fmt.Fprintln(os.Stderr, err)
|
||||
os.Exit(1)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# New commands for signups, rough draft
|
||||
# New commands for signups
|
||||
|
||||
## town-signup
|
||||
|
||||
|
@ -39,3 +39,8 @@ this binary helps manage keys for users; basically automating the listing, addin
|
|||
- `user-key add <username> <keyfile`
|
||||
- `user-key list <username>`
|
||||
- `user-key remove <username>`
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue