[gd_scene load_steps=7 format=2] [ext_resource path="res://assets/tree.png" type="Texture" id=1] [ext_resource path="res://scripts/Tree.gd" type="Script" id=2] [ext_resource path="res://assets/bare_tree.png" type="Texture" id=3] [sub_resource type="SpriteFrames" id=2] animations = [ { "frames": [ ExtResource( 1 ), ExtResource( 3 ) ], "loop": true, "name": "default", "speed": 5.0 } ] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 112.784, 53.9413 ) [sub_resource type="RectangleShape2D" id=3] extents = Vector2( 49.9564, 83.1256 ) [node name="Tree" type="KinematicBody2D"] script = ExtResource( 2 ) [node name="Sprite" type="AnimatedSprite" parent="."] frames = SubResource( 2 ) [node name="Leaves" type="CollisionShape2D" parent="."] position = Vector2( 0.629959, -28.6632 ) shape = SubResource( 1 ) [node name="Trunk" type="CollisionShape2D" parent="."] position = Vector2( -57.0114, 4.03472 ) shape = SubResource( 3 )