hermeticum/server/witch/witch.go

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package witch
import (
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"fmt"
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"log"
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"regexp"
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"github.com/vilmibm/hermeticum/server/db"
lua "github.com/yuin/gopher-lua"
)
/*
the purpose of this package is to provide abstractions for sending verbs to game objects.
Game objects get pulled from the DB into memory and their scripts become Lua States.
*/
// TODO using a dummy script for now
const dummyScript = `
has({
name = "spaghetti",
description = "a plate of pasta covered in pomodoro sauce"
})
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hears(".*", function()
print(sender.name)
print(msg)
tellMe(msg)
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end)
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`
/*
allows({
read = "world",
write = "owner"
carry = "owner",
execute = "world",
})
hears(".*eat.*", function(msg)
does("quivers nervously")
end)
`
*/
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type VerbContext struct {
Verb string
Rest string
Sender db.Object
Target db.Object
}
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type ScriptContext struct {
script string
incoming chan VerbContext
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tell func(int, string)
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}
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func NewScriptContext(tell func(int, string)) (*ScriptContext, error) {
sc := &ScriptContext{
tell: tell,
}
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sc.incoming = make(chan VerbContext)
go func() {
var l *lua.LState
var err error
var vc VerbContext
for {
vc = <-sc.incoming
//if vc.Target.Script != sc.script {
if dummyScript != sc.script {
//sc.script = vc.Target.Script
sc.script = dummyScript
l = lua.NewState()
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l.SetGlobal("has", l.NewFunction(witchHas))
l.SetGlobal("hears", l.NewFunction(witchHears))
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l.SetGlobal("_handlers", l.NewTable())
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l.SetGlobal("tellMe", l.NewFunction(func(l *lua.LState) int {
sender := l.GetGlobal("sender").(*lua.LTable)
senderID := int(lua.LVAsNumber(sender.RawGetString("ID")))
msg := l.ToString(1)
log.Printf("%#v %s\n", sender, msg)
sc.tell(senderID, msg)
return 0
}))
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// TODO other setup
//if err := l.DoString(obj.Script); err != nil {
if err = l.DoString(dummyScript); err != nil {
log.Printf("error parsing script %s: %s", dummyScript, err.Error())
}
}
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// TODO check execute permission and bail out potentially
senderT := l.NewTable()
senderT.RawSetString("name", lua.LString(vc.Sender.Data["name"]))
senderT.RawSetString("ID", lua.LString(vc.Sender.Data["ID"]))
l.SetGlobal("sender", senderT)
l.SetGlobal("msg", lua.LString(vc.Rest))
handlers := l.GetGlobal("_handlers").(*lua.LTable)
handlers.ForEach(func(k, v lua.LValue) {
if k.String() != vc.Verb {
return
}
v.(*lua.LTable).ForEach(func(kk, vv lua.LValue) {
pattern := regexp.MustCompile(kk.String())
if pattern.MatchString(vc.Rest) {
// TODO TODO TODO TODO TODO
// this could be a remote code execution vuln; but by being here, I
// believe vc.Verb has been effectively validated as "not a pile of
// lua code" since it matched a handler.
if err = l.DoString(fmt.Sprintf(`_handlers.%s["%s"]()`, vc.Verb, pattern)); err != nil {
log.Println(err.Error())
}
}
})
})
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}
}()
return sc, nil
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}
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func (sc *ScriptContext) Handle(vc VerbContext) {
log.Printf("%#v %#v", sc, vc)
sc.incoming <- vc
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}