handle SIGINT, some cleanup
parent
8a56e79f5d
commit
03e3aa866d
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@ -7,6 +7,8 @@ import (
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"fmt"
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"io"
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"log"
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"os"
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"os/signal"
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"strings"
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"time"
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@ -56,6 +58,25 @@ func (cs *ClientState) Messages() error {
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return nil
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}
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func (cs *ClientState) HandleSIGINT(sigC chan os.Signal) {
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for range sigC {
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cm := &proto.Command{
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SessionInfo: cs.SessionInfo,
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Verb: "quit",
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}
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err := cs.cmdStream.Send(cm)
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if err != nil {
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fmt.Printf("failed to send quit verb to server: %s\n", err.Error())
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}
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_, err = cs.cmdStream.Recv()
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if err != nil {
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fmt.Printf("failed to receive an ACK from server: %s\n", err.Error())
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}
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cs.App.Stop()
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}
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}
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func (cs *ClientState) HandleInput(input string) error {
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var verb string
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rest := input
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@ -74,6 +95,10 @@ func (cs *ClientState) HandleInput(input string) error {
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if err != nil {
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return err
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}
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_, err = cs.cmdStream.Recv()
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if err != nil {
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fmt.Printf("failed to receive an ACK from server: %s\n", err.Error())
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}
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if verb == "quit" || verb == "q" {
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cs.App.Stop()
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}
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@ -158,13 +183,10 @@ func _main() error {
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Second)
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defer cancel()
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pong, err := cs.Client.Ping(ctx, cs.SessionInfo)
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if err != nil {
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if _, err = cs.Client.Ping(ctx, cs.SessionInfo); err != nil {
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log.Fatalf("%v.Ping -> %v", cs.Client, err)
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}
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log.Printf("%#v", pong)
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pages := tview.NewPages()
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pages.AddPage("splash",
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@ -202,6 +224,9 @@ func _main() error {
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pages.AddPage("main", mainPage, true, false)
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sigC := make(chan os.Signal, 1)
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signal.Notify(sigC, os.Interrupt)
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lunfi := tview.NewInputField().SetLabel("account name")
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lpwfi := tview.NewInputField().SetLabel("password").SetMaskCharacter('~')
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@ -225,6 +250,7 @@ func _main() error {
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pages.SwitchToPage("game")
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app.SetFocus(commandInput)
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go cs.HandleSIGINT(sigC)
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// TODO error handle
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go cs.Messages()
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}
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@ -260,6 +286,7 @@ func _main() error {
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pages.SwitchToPage("game")
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app.SetFocus(commandInput)
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go cs.HandleSIGINT(sigC)
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// TODO error handle
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go cs.Messages()
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}
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@ -5,7 +5,6 @@ import (
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"errors"
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"flag"
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"fmt"
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"io"
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"log"
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"net"
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"sync"
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@ -37,7 +36,6 @@ func _main() (err error) {
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if err != nil {
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return err
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}
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fmt.Printf("DBG %#v\n", l)
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var opts []grpc.ServerOption
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if *tls {
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@ -146,7 +144,7 @@ func (s *gameWorldServer) verbHandler(verb, rest string, sender, target db.Objec
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}
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}
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if !ok {
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if !ok || sc == nil {
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sc, err = witch.NewScriptContext(serverAPI)
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if err != nil {
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return err
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@ -173,42 +171,83 @@ func (s *gameWorldServer) HandleCmd(verb, rest string, sender *db.Object) {
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// TODO
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}
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func (s *gameWorldServer) Commands(stream proto.GameWorld_CommandsServer) error {
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var sid string
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for {
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cmd, err := stream.Recv()
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if err == io.EOF {
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// TODO this doesn't really do anything. if a client
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// disconnects without warning there's no EOF.
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return s.db.EndSession(sid)
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}
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if err != nil {
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return err
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}
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sid = cmd.SessionInfo.SessionID
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log.Printf("verb %s in session %s", cmd.Verb, sid)
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if cmd.Verb == "quit" || cmd.Verb == "q" {
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s.msgRouter[sid] = nil
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func (s *gameWorldServer) endSession(sid string) error {
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log.Printf("ending session %s", sid)
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return s.db.EndSession(sid)
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}
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send := s.msgRouter[sid]
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// TODO what is the implication of returning an error from this function?
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errors := []string{}
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err := s.db.EndSession(sid)
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if err != nil {
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errors = append(errors, err.Error())
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}
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s.msgRouter[sid] = nil
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avatar, err := s.db.AvatarBySessionID(sid)
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if err != nil {
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errors = append(errors, err.Error())
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} else {
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s.scriptsMutex.Lock()
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s.scripts[avatar.ID] = nil
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s.scriptsMutex.Unlock()
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}
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if len(errors) > 0 {
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return fmt.Errorf("error(s) encountered trying to end session %s: %v", sid, errors)
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}
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return nil
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}
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func (s *gameWorldServer) Commands(stream proto.GameWorld_CommandsServer) error {
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var sid string
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var cmd *proto.Command
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var err error
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var avatar *db.Object
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var send func(*proto.ClientMessage) error
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var affected []db.Object
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var o db.Object
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for {
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if cmd, err = stream.Recv(); err != nil {
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log.Printf("commands stream closed with error: %s", err.Error())
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return err
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}
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if sid == "" {
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sid = cmd.SessionInfo.SessionID
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defer s.endSession(sid)
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}
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err = stream.Send(&proto.CommandAck{
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Acked: true,
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})
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if err != nil {
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log.Printf("unable to ack command in session %s", sid)
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return err
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}
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if send == nil {
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send = s.msgRouter[sid]
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}
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if avatar, err = s.db.AvatarBySessionID(sid); err != nil {
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return s.HandleError(send, err)
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}
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log.Printf("found avatar %#v", avatar)
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affected, err := s.db.Earshot(*avatar)
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log.Printf("verb %s from avatar %d in session %s", cmd.Verb, avatar.ID, sid)
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for _, o := range affected {
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err = s.verbHandler(cmd.Verb, cmd.Rest, *avatar, o)
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if cmd.Verb == "quit" || cmd.Verb == "q" {
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return nil
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}
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if affected, err = s.db.Earshot(*avatar); err != nil {
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return s.HandleError(send, err)
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}
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for _, o = range affected {
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if err = s.verbHandler(cmd.Verb, cmd.Rest, *avatar, o); err != nil {
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log.Printf("error handling verb %s for object %d: %s", cmd.Verb, o.ID, err)
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}
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}
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//s.HandleCmd(cmd.Verb, cmd.Rest, avatar)
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@ -387,7 +426,6 @@ func (s *gameWorldServer) HandleError(send func(*proto.ClientMessage) error, err
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// TODO other server functions
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func main() {
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// TODO at some point during startup clear out sessions
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err := _main()
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if err != nil {
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log.Fatal(err.Error())
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@ -297,12 +297,11 @@ func (db *pgDB) SessionIDForAvatar(obj Object) (string, error) {
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if !obj.Avatar {
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return "", nil
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}
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fmt.Printf("%#v", obj)
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ctx := context.Background()
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stmt := `SELECT id FROM sessions WHERE account = $1`
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var sid *string
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err := db.pool.QueryRow(ctx, stmt, obj.OwnerID).Scan(&sid)
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if err != nil {
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var err error
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if err = db.pool.QueryRow(ctx, stmt, obj.OwnerID).Scan(&sid); err != nil {
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return "", err
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}
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@ -315,7 +314,6 @@ func (db *pgDB) SessionIDForAvatar(obj Object) (string, error) {
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func (db *pgDB) AvatarBySessionID(sid string) (avatar *Object, err error) {
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avatar = &Object{}
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// TODO subquery
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stmt := `
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SELECT id, avatar, data, owner, script
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@ -114,5 +114,6 @@ func NewScriptContext(sAPI ServerAPI) (*ScriptContext, error) {
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}
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func (sc *ScriptContext) Handle(vc VerbContext) {
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log.Printf("%#v", sc)
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sc.incoming <- vc
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}
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