class CardPile { constructor() { this.cards = new Set(); } add(cardName) { this.cards.add(cardName); } has(cardName) { return this.cards.has(cardName); } get size() { return this.cards.size; } drawRandom() { const size = this.cards.size if (size === 0) { return null; } const index = Math.floor(Math.random() * Math.floor(size)); let i = 0; let cardName = ""; for (let card of this.cards) { if (i === index) { cardName = card; break } i++; } this.cards.delete(cardName); return cardName; } } export default CardPile;