134 lines
3.4 KiB
JavaScript
134 lines
3.4 KiB
JavaScript
import cardDB from './cards.js';
|
|
import CardPile from './cardpile.js';
|
|
|
|
class Tarot {
|
|
constructor() {
|
|
this.cardDB = cardDB();
|
|
this.deck = new CardPile();
|
|
for (const cardName in this.cardDB) {
|
|
this.deck.add(cardName);
|
|
}
|
|
this.table = new CardPile();
|
|
|
|
const deckElem = document.querySelector("#deck");
|
|
const tableElem = document.querySelector("#table");
|
|
const infoElem = document.querySelector("#info");
|
|
const resetElem = document.querySelector("#reset");
|
|
|
|
// TODO bring those top level functions in as methods
|
|
this.renderers = [
|
|
new Renderer(
|
|
deckElem,
|
|
deckRender(this.deck)),
|
|
|
|
new Renderer(
|
|
tableElem,
|
|
tableRender(this, this.table)),
|
|
|
|
new Renderer(
|
|
infoElem,
|
|
infoRender(tableElem, deckElem))
|
|
];
|
|
|
|
// handlers
|
|
// TODO make it feel similar to the renderers? or just have a general way to list out events
|
|
// that should trigger a render
|
|
tableElem.addEventListener("mouseenter", this.render.bind(this));
|
|
tableElem.addEventListener("mouseleave", this.render.bind(this));
|
|
deckElem.addEventListener("click", this.drawCard.bind(this));
|
|
resetElem.addEventListener("click", this.reset.bind(this));
|
|
}
|
|
|
|
reset() {
|
|
let card = this.table.drawRandom();
|
|
while (card != null) {
|
|
this.deck.add(card);
|
|
card = this.table.drawRandom();
|
|
}
|
|
|
|
this.render();
|
|
}
|
|
|
|
drawCard() {
|
|
let cardName = this.deck.drawRandom();
|
|
if (cardName === null) {
|
|
this.render();
|
|
return;
|
|
}
|
|
|
|
this.table.add(cardName);
|
|
this.render();
|
|
}
|
|
|
|
render() {
|
|
for (const renderer of this.renderers) {
|
|
renderer.render();
|
|
}
|
|
}
|
|
}
|
|
|
|
function infoRender(tableElem) {
|
|
return function(elem) {
|
|
const cardElem = tableElem.querySelector(".card:hover");
|
|
if (cardElem == null) {
|
|
elem.innerHTML = "";
|
|
return
|
|
}
|
|
elem.innerHTML = cardElem.querySelector("span").innerHTML;
|
|
}
|
|
}
|
|
|
|
function tableRender(tarot, table) {
|
|
return function(elem) {
|
|
const cardsOut = elem.querySelectorAll('.card');
|
|
for (let cardElem of cardsOut) {
|
|
if (!table.has(cardElem.getAttribute('data-cardName'))) {
|
|
cardElem.remove();
|
|
}
|
|
}
|
|
|
|
for (let cardName of table.cards) {
|
|
const found = elem.querySelector(`[data-cardName="${cardName}"]`);
|
|
if (found != null) {
|
|
continue;
|
|
}
|
|
|
|
let bp = document.querySelector(".card.blueprint");
|
|
let cardElem = bp.cloneNode(true);
|
|
cardElem.classList.remove("blueprint");
|
|
cardElem.setAttribute("data-cardName", cardName)
|
|
cardElem.setAttribute("style", "float:left; width: 150px; height: 250px; border: 1px solid pink;");
|
|
cardElem.querySelector("span").innerHTML = cardName;
|
|
cardElem.addEventListener("mouseenter", tarot.render.bind(tarot));
|
|
elem.append(cardElem);
|
|
}
|
|
}
|
|
}
|
|
|
|
function deckRender(deck) {
|
|
return function(elem) {
|
|
const width = deck.size;
|
|
elem.setAttribute("style", `float:left; height: 250px; width: 150px; border-left: 1px solid white; border-top: 1px solid white; border-bottom: ${width}px solid white; border-right: ${width}px solid white`);
|
|
}
|
|
}
|
|
|
|
function deckClick(deckElem, deck) {
|
|
return function() {
|
|
console.log(deckElem, deck);
|
|
}
|
|
}
|
|
|
|
class Renderer {
|
|
constructor(element, renderFn) {
|
|
this.element = element;
|
|
this.renderFn = renderFn;
|
|
}
|
|
|
|
render() {
|
|
this.renderFn(this.element);
|
|
}
|
|
}
|
|
|
|
|
|
export default Tarot;
|