Played around with the hyperplane and zoom so that it all looks
better with unit radius normalisation
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										12
									
								
								gui.js
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								gui.js
									
									
									
									
									
								
							@ -2,8 +2,8 @@ import { GUI } from 'lil-gui';
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const DEFAULTS = {
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					const DEFAULTS = {
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	thickness: 1.0,
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						thickness: 0.5,
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	nodesize: 2.0,
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						nodesize: 1.5,
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	linkopacity: 0.5,
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						linkopacity: 0.5,
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	link2opacity: 0.5,
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						link2opacity: 0.5,
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	shape: '120-cell',
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						shape: '120-cell',
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@ -13,10 +13,10 @@ const DEFAULTS = {
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	inscribe_all: false,
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						inscribe_all: false,
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	color: 0x3293a9,
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						color: 0x3293a9,
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	background: 0xd4d4d4,
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						background: 0xd4d4d4,
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	hyperplane: 1.5,
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						hyperplane: 0.93,
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	zoom: 1,
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						zoom: 1,
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	xRotate: 'YW',
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						xRotate: 'YW',
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	yRotate: 'XZ',
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						yRotate: 'XW',
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	dtheta: 0,
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						dtheta: 0,
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	dpsi: 0,
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						dpsi: 0,
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}
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					}
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@ -65,9 +65,9 @@ class FourDGUI {
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		options_ctrl = this.gui.add(this.params, 'option').options(options).onChange((option) => {
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							options_ctrl = this.gui.add(this.params, 'option').options(options).onChange((option) => {
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			setVisibility(option)
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								setVisibility(option)
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		});
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							});
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		this.gui.add(this.params, 'hyperplane', 1.4, 2.0);
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							this.gui.add(this.params, 'hyperplane', 0.5, 1 / 0.8);
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		this.gui.add(this.params, 'zoom', 0.1, 2.0);
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							this.gui.add(this.params, 'zoom', 0.1, 2.0);
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		this.gui.add(this.params, 'thickness', 0, 2);
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							this.gui.add(this.params, 'thickness', 0, 1);
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		this.gui.add(this.params, 'linkopacity', 0, 1).onChange(
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							this.gui.add(this.params, 'linkopacity', 0, 1).onChange(
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			(v) => setLinkOpacity(v, true)
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								(v) => setLinkOpacity(v, true)
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		);
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							);
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										6
									
								
								main.js
									
									
									
									
									
								
							
							
						
						
									
										6
									
								
								main.js
									
									
									
									
									
								
							@ -9,7 +9,7 @@ import { FourDShape } from './fourDShape.js';
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import { get_colours } from './colours.js';
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					import { get_colours } from './colours.js';
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const FACE_OPACITY = 0.3;
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					const FACE_OPACITY = 0.3;
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const CAMERA_K = 10;
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					const CAMERA_K = 5;
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// scene, lights and camera
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					// scene, lights and camera
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@ -213,8 +213,8 @@ function animate() {
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		rotfn[gui.params.xRotate](theta), 
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							rotfn[gui.params.xRotate](theta), 
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		rotfn[gui.params.yRotate](psi)
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							rotfn[gui.params.yRotate](psi)
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	];
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						];
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	shape.hyperplane = gui.params.hyperplane;
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						shape.hyperplane = 1 / gui.params.hyperplane;
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	camera.position.set(0, 0, gui.params.zoom * CAMERA_K / gui.params.hyperplane);
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						camera.position.set(0, 0, gui.params.zoom * CAMERA_K * gui.params.hyperplane);
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	shape.link_scale = gui.params.thickness;
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						shape.link_scale = gui.params.thickness;
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	shape.node_scale = gui.params.nodesize;
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						shape.node_scale = gui.params.nodesize;
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