fourdjs/TODO.md

327 B

FOURD-JS

To-do:

  • render a basic wireframe (vertices and edges)

    • cylinder and spheres
    • group these

-- DONE

  • algorithm for 4d -> 3d transform

--DONE

  • 4D shape -> 3D projection -> wireframe -> three.js

--DONE

Next:

how to do this efficiently so that we can rotate the shape in 4d and have this animate in 3d?