Four-D graphics with three.js
 
 
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Mike Lynch 6c360fcafd Start of code to build tetrahedra from 600-cell 2023-11-03 12:57:40 +11:00
docs Merge branch 'feature-120-cell-index' 2023-08-26 16:03:08 +10:00
indexing_attempts Getting towards an auto-dodecahedon detector for the 120-cell 2023-08-19 18:00:19 +10:00
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README.md Added a light, updated screenshots 2023-07-28 08:40:27 +10:00
TODO.md 4D to 3D transformation 2023-07-22 16:59:48 +10:00
cell120.js Moved the 120-cell dodecahedron detection code to its own file, and 2023-08-20 11:18:29 +10:00
cellindex.js Finished layer-by-layer visualisation of 120-cell 2023-11-02 14:10:13 +11:00
colours.js Finished layer-by-layer visualisation of 120-cell 2023-11-02 14:10:13 +11:00
fourDShape.js First draft of refactored optional / visible nodes and links 2023-11-01 10:22:26 +11:00
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label120cell.js Finished layer-by-layer visualisation of 120-cell 2023-11-02 14:10:13 +11:00
layer600cell.js Start of code to build tetrahedra from 600-cell 2023-11-03 12:57:40 +11:00
main.js Added zoom control 2023-11-03 09:55:44 +11:00
package-lock.json Updated lil-gui to 0.19.0 so options control doesn't jump to the end 2023-11-03 09:56:19 +11:00
package.json Updated lil-gui to 0.19.0 so options control doesn't jump to the end 2023-11-03 09:56:19 +11:00
permute.js Removed fancy colors, standardised polytope generation 2023-07-28 08:16:47 +10:00
polytopes.js Start of code to build tetrahedra from 600-cell 2023-11-03 12:57:40 +11:00
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README.md

FourDjs

Visualisations of four-dimensional polytopes projected into 3-space, rendered with three.js

Basic interactive demo