ampler/ampler.h

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// ampler.h
#define if if(
#define while while(
#define for for(
#define do )
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef float f32;
typedef double f64;
#define arraylen(a) (sizeof (a) / sizeof ((a)[0]))
#define SAMPLE_RATE (44100)
#define CHANNELS (2)
#define FRAME_SAMPLES (SAMPLE_RATE / 60)
typedef struct Ampler_state Ampler_state;
struct Ampler_state {
u32 size; // in bytes, off this struct
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SDL_AudioDeviceID playdev;
s8 tracks[CHANNELS][SAMPLE_RATE * 480]; // 8 minutes
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};