2021-12-19 22:44:48 +00:00
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// draw.c
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void draw_frame(SDL_Window *w, SDL_Renderer *r, Ampler_state *state) {
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2021-12-20 00:03:14 +00:00
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SDL_SetRenderDrawColor(r, 0x1D, 0x2B, 0x53, 255);
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SDL_RenderClear(r);
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SDL_SetRenderDrawColor(r, 0xFF, 0x00, 0x4D, 255);
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const space = (44100 * 8) / 512;
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for int t = 0; t < arraylen(state -> tracks); t += 1 do
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for int x = 0; x < 512; x += 1 do {
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const int y = 128 + 256 * t;
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const int val = state -> tracks[t][x * space];
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SDL_RenderDrawLine(r, x, y + val / 8, x, y + val);
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//SDL_RenderDrawPoint(r, x, y + val);
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}
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SDL_RenderPresent(r);
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2021-12-19 22:44:48 +00:00
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}
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