a game about a forest
 
 
Iet uz failu
Christopher P. Brown 372fa0e45a release 2022-03-31 13:49:38 -06:00
publish edits 2022-03-31 09:51:38 -06:00
src a few edits 2022-03-31 09:51:38 -06:00
static edits 2022-03-31 09:51:38 -06:00
.gitignore initial commit 2021-09-26 11:44:03 -06:00
README.md release 2022-03-31 13:49:38 -06:00
elly.log edits 2022-03-31 09:51:38 -06:00
forest.png edits 2022-03-31 09:51:38 -06:00
forest.xcf edits 2022-03-31 09:51:38 -06:00
justfile edits 2021-12-28 21:33:28 -07:00
macros edits 2021-12-25 19:19:43 -07:00
notes edits 2021-12-25 19:19:43 -07:00

README.md

Status: Published to https://dozens.itch.io/forest

Forest Game

this is a place where i am writing a game about a forest. I'm going to try to focus on writing, and not too much on tooling. so hopefully there won't be much here

You can find the source here obviously, and a free www copy at http://tilde.town/~dozens/forest/, and the pdf version for sale at https://dozens.itch.io/forest

Requirements

For writing and building:

Writing

Anything with a .txt extension will be built. if you want to create some notes or something not included in the build, give it any kind of other extension, or none

Macros

there's a macros file. I don't know if it will be much use. but it's there. It will be used when building the text. So you can use __monstername if you don't know the name of the monster yet. Define a new definition for it in macros--e.g. define(__monstername, `jethro')--and it will appear where you need it.

Building

there is a justfile: run just to see available commands