32 + beasts

main
Christopher P. Brown 2022-11-07 12:05:45 -07:00
parent fe97c1d1f1
commit 1d77e8331a
9 changed files with 868 additions and 491 deletions

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@ -26,6 +26,7 @@ src/epistolary/00028.md
src/epistolary/00029.md
src/epistolary/00030.md
src/epistolary/00031.md
src/epistolary/00032.md
src/bestiary/index.md
src/bestiary/aur.md
src/bestiary/blahoblin.md
@ -35,10 +36,14 @@ src/bestiary/egre.md
src/bestiary/gnome.md
src/bestiary/gnu.md
src/bestiary/groll.md
src/bestiary/harrowkrake.md
src/bestiary/hemogoblin.md
src/bestiary/horkosgrampus.md
src/bestiary/kobit.md
src/bestiary/torque.md
src/bestiary/merbear.md
src/bestiary/tardigrade.md
src/bestiary/toque.md
src/bestiary/torque.md
src/bestiary/zephynos.md
src/geography.md
src/cosmology.md

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@ -0,0 +1,11 @@
---
title: harrowkrake
created: Mon, 07 Nov 2022 09:06:11 -0700
updated: Mon, 07 Nov 2022 09:06:18 -0700
public: yes
---
<dt>Harrowkrake</dt>
: A colossal many-tentacled sea monster with a hard shell. It drags itself along the ocean floor, carving deep furrows in which it lives, catching prey with its tentacles.

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@ -0,0 +1,10 @@
---
title: horkosgrampus
created: Mon, 07 Nov 2022 09:06:11 -0700
updated: Mon, 07 Nov 2022 09:06:18 -0700
public: yes
---
<dt>Horkosgrampus</dt>
: Toothy whales with a single long tusk. They are mostly scavengers, and are only provoked to violence in the presence of a lie or the breaking of an oath, in which case they go into a frenzy preying on the liar or liars. They can smell blood from a great distance, but can hear a lie from much further.

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@ -0,0 +1,10 @@
---
title: merbear
created: Mon, 07 Nov 2022 09:06:11 -0700
updated: Mon, 07 Nov 2022 09:06:18 -0700
public: yes
---
<dt>Merbear</dt>
: Top half bear. Thick, hairless, leathery skin with a thick layer of blubber to keep it warm. Bottom half fish.

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@ -0,0 +1,9 @@
---
title: tardigrade
created: Mon, 07 Nov 2022 09:06:11 -0700
updated: Mon, 07 Nov 2022 09:06:18 -0700
public: yes
---
<dt>Tardigrade</dt>
: A water bear. It has eight jointless legs, each tipped with four sharp claws. It wriggles and wobbles like jelly as it gesticulates.

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@ -0,0 +1,90 @@
---
title: 00032
created: Mon, 07 Nov 2022 09:50:03 -0700
updated: Mon, 07 Nov 2022 09:50:12 -0700
public: yes
syndicated: yes
---
### 00032 {#00032}
> Oh thank goodness, I thought I killed that innocent bear! I should
> probably be a little more careful with my spells..
>
> Nonetheless, we need to shed some light on what's going on here, no
> sense in diving into the clutches of some evil sea creature blind.
>
> Gather himself, Corraidhin casts a fzf on the ship, searching for
> the creature inside
>
> `sudo fzf $(pwd)`
>
> > t
> > e
> > n
> > t
> > a
> > c
> > l
> > e
>
> Hmmm, no nothing too interesting there.. Maybe crystal?
>
> `sudo fzf $(pwd)`
>
> > c
> > r
> > y
> > s
> > t
> > a
> > l
>
> Blast! Why can't I find anything.. The syscerroer muses for a
> moment.
>
> OH!
>
> `sudo fzf /sea/ship_wreck/interior`
>
> > t
> > e
> > n
> > t
> > a
> > c
> > l
> > e
You probe the ship. You do not detect the presence of any tentacles
inside the ship. But you do detect the presence of the crystal you
seek.
If you scan the trench, you will detect the presence of a
*harrowkrake*. A colossal, many-tentacled sea monster with a plow
shaped shell that it drags across the ocean floor, digging deep
furrows. Kind of like if a giant squid could grow a nautilus shell.
They are usually content to stay in their trenches, grabbing prey as
it swims by with their long tentacles like some kind of nightmarish
barnacle.
The giant manta is still gliding around crunching on candies. A few
blue spherical globules of harrowkrake blood float lazily upward from
where Gabs got her stabs on, attracting the attention of a couple
horkosgrampus. The manta gives them a wide berth but doesn't
otherwise seem too concerned about them.
Horkosgrampus are toothy whales with a single long tusk. They are
mostly scavengers, and are only provoked to violence in the presence
of a lie or the breaking of an oath, in which case they go into a
frenzy preying on the liar or liars. They can smell blood from a
great distance, but can hear a lie from much further.
You hear a thud from inside the ship, and a slow rustling like smooth
stones rolling over each other. The ship settles a little further
onto its side, and dangles just a little further over the harrowkrake
trench.
WHAT DO YOU DO
[www](https://framalistes.org/sympa/arc/tildepals/2022-11/msg00060.html)

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@ -251,6 +251,7 @@ of the Were-Hare</a></li>
<li><a href="#00029" id="toc-00029">00029</a></li>
<li><a href="#00030" id="toc-00030">00030</a></li>
<li><a href="#00031" id="toc-00031">00031</a></li>
<li><a href="#00032" id="toc-00032">00032</a></li>
</ul></li>
<li><a href="#bestiary" id="toc-bestiary">Bestiary</a></li>
<li><a href="#geography" id="toc-geography">Geography</a></li>
@ -260,9 +261,9 @@ of the Were-Hare</a></li>
</ul>
</nav>
<h2 id="stats">Stats</h2>
<p>Total length: 26822 words / 114 minute read.</p>
<p>There have been 108 messages posted over 117 days since the first
post on July 13, 2022 for a daily post rate of .92.</p>
<p>Total length: 27323 words / 116 minute read.</p>
<p>There have been 112 messages posted over 117 days since the first
post on July 13, 2022 for a daily post rate of .95.</p>
<h2 id="about">About</h2>
<p>This is a game that me and the kids in the basement are playing over
email.</p>
@ -3193,6 +3194,57 @@ lanky old half-devil tavern owner.</p>
<p>WHAT DO YOU DO</p>
<p><a
href="https://framalistes.org/sympa/arc/tildepals/2022-11/msg00056.html">www</a></p>
<h3 id="00032">00032</h3>
<blockquote>
<p>Oh thank goodness, I thought I killed that innocent bear! I should
probably be a little more careful with my spells..</p>
<p>Nonetheless, we need to shed some light on whats going on here, no
sense in diving into the clutches of some evil sea creature blind.</p>
<p>Gather himself, Corraidhin casts a fzf on the ship, searching for the
creature inside</p>
<p><code>sudo fzf $(pwd)</code></p>
<blockquote>
<p>t e n t a c l e</p>
</blockquote>
<p>Hmmm, no nothing too interesting there.. Maybe crystal?</p>
<p><code>sudo fzf $(pwd)</code></p>
<blockquote>
<p>c r y s t a l</p>
</blockquote>
<p>Blast! Why cant I find anything.. The syscerroer muses for a
moment.</p>
<p>OH!</p>
<p><code>sudo fzf /sea/ship_wreck/interior</code></p>
<blockquote>
<p>t e n t a c l e</p>
</blockquote>
</blockquote>
<p>You probe the ship. You do not detect the presence of any tentacles
inside the ship. But you do detect the presence of the crystal you
seek.</p>
<p>If you scan the trench, you will detect the presence of a
<em>harrowkrake</em>. A colossal, many-tentacled sea monster with a plow
shaped shell that it drags across the ocean floor, digging deep furrows.
Kind of like if a giant squid could grow a nautilus shell. They are
usually content to stay in their trenches, grabbing prey as it swims by
with their long tentacles like some kind of nightmarish barnacle.</p>
<p>The giant manta is still gliding around crunching on candies. A few
blue spherical globules of harrowkrake blood float lazily upward from
where Gabs got her stabs on, attracting the attention of a couple
horkosgrampus. The manta gives them a wide berth but doesnt otherwise
seem too concerned about them.</p>
<p>Horkosgrampus are toothy whales with a single long tusk. They are
mostly scavengers, and are only provoked to violence in the presence of
a lie or the breaking of an oath, in which case they go into a frenzy
preying on the liar or liars. They can smell blood from a great
distance, but can hear a lie from much further.</p>
<p>You hear a thud from inside the ship, and a slow rustling like smooth
stones rolling over each other. The ship settles a little further onto
its side, and dangles just a little further over the harrowkrake
trench.</p>
<p>WHAT DO YOU DO</p>
<p><a
href="https://framalistes.org/sympa/arc/tildepals/2022-11/msg00060.html">www</a></p>
<h2 id="bestiary">Bestiary</h2>
<p>Some of the creatures who inhabit the world of Basmentaria</p>
<dt>
@ -3338,6 +3390,15 @@ runes and wands.
</dl>
<dt>
<dl>
<dt>Harrowkrake</dt>
<dd>
A colossal many-tentacled sea monster with a hard shell. It drags itself
along the ocean floor, carving deep furrows in which it lives, catching
prey with its tentacles.
</dd>
</dl>
<dt>
<dl>
<dt>Hemogoblin</dt>
<dd>
A fluffy little goblinoid, dripping blood absolutely EVERYWHERE. Oh god,
@ -3362,6 +3423,17 @@ community.
</dl>
<dt>
<dl>
<dt>Horkosgrampus</dt>
<dd>
Toothy whales with a single long tusk. They are mostly scavengers, and
are only provoked to violence in the presence of a lie or the breaking
of an oath, in which case they go into a frenzy preying on the liar or
liars. They can smell blood from a great distance, but can hear a lie
from much further.
</dd>
</dl>
<dt>
<dl>
<dt>Kobit</dt>
<dd>
Subterranean scaly ratdog creatures. Big luminous eyes, long droopy
@ -3379,19 +3451,18 @@ they are revered and elevated by the other kobits.
</dl>
<dt>
<dl>
<dt>Torque</dt>
<dt>Merbear</dt>
<dd>
The twisted people. Their bodies literally twisted and warped by magic
into gruesome forms, these wretched creatures are hated and reviled
across the lands.
Top half bear. Thick, hairless, leathery skin with a thick layer of
blubber to keep it warm. Bottom half fish.
</dd>
</dl>
<dt>
<dl>
<dt>Tardigrade</dt>
<dd>
<details>
<figure>
<img src="torque.jpg" alt="torque" />
<figcaption aria-hidden="true">torque</figcaption>
</figure>
</details>
A water bear. It has eight jointless legs, each tipped with four sharp
claws. It wriggles and wobbles like jelly as it gesticulates.
</dd>
</dl>
<dt>
@ -3413,6 +3484,23 @@ wear chefs hats. But no, thats just what their heads look like.
</dl>
<dt>
<dl>
<dt>Torque</dt>
<dd>
The twisted people. Their bodies literally twisted and warped by magic
into gruesome forms, these wretched creatures are hated and reviled
across the lands.
</dd>
<dd>
<details>
<figure>
<img src="torque.jpg" alt="torque" />
<figcaption aria-hidden="true">torque</figcaption>
</figure>
</details>
</dd>
</dl>
<dt>
<dl>
<dt>Zephynos</dt>
<dd>
Juvenile cloud dragons. They have wide heads and lidless eyes. Multiple

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@ -251,6 +251,7 @@ of the Were-Hare</a></li>
<li><a href="#00029" id="toc-00029">00029</a></li>
<li><a href="#00030" id="toc-00030">00030</a></li>
<li><a href="#00031" id="toc-00031">00031</a></li>
<li><a href="#00032" id="toc-00032">00032</a></li>
</ul></li>
<li><a href="#bestiary" id="toc-bestiary">Bestiary</a></li>
<li><a href="#geography" id="toc-geography">Geography</a></li>
@ -263,9 +264,9 @@ id="toc-acknowledgements">Acknowledgements</a></li>
</ul>
</nav>
<h2 id="stats">Stats</h2>
<p>Total length: 26822 words / 114 minute read.</p>
<p>There have been 108 messages posted over 117 days since the first
post on July 13, 2022 for a daily post rate of .92.</p>
<p>Total length: 27323 words / 116 minute read.</p>
<p>There have been 112 messages posted over 117 days since the first
post on July 13, 2022 for a daily post rate of .95.</p>
<h2 id="about">About</h2>
<p>This is a game that me and the kids in the basement are playing over
email.</p>
@ -3196,6 +3197,57 @@ lanky old half-devil tavern owner.</p>
<p>WHAT DO YOU DO</p>
<p><a
href="https://framalistes.org/sympa/arc/tildepals/2022-11/msg00056.html">www</a></p>
<h3 id="00032">00032</h3>
<blockquote>
<p>Oh thank goodness, I thought I killed that innocent bear! I should
probably be a little more careful with my spells..</p>
<p>Nonetheless, we need to shed some light on whats going on here, no
sense in diving into the clutches of some evil sea creature blind.</p>
<p>Gather himself, Corraidhin casts a fzf on the ship, searching for the
creature inside</p>
<p><code>sudo fzf $(pwd)</code></p>
<blockquote>
<p>t e n t a c l e</p>
</blockquote>
<p>Hmmm, no nothing too interesting there.. Maybe crystal?</p>
<p><code>sudo fzf $(pwd)</code></p>
<blockquote>
<p>c r y s t a l</p>
</blockquote>
<p>Blast! Why cant I find anything.. The syscerroer muses for a
moment.</p>
<p>OH!</p>
<p><code>sudo fzf /sea/ship_wreck/interior</code></p>
<blockquote>
<p>t e n t a c l e</p>
</blockquote>
</blockquote>
<p>You probe the ship. You do not detect the presence of any tentacles
inside the ship. But you do detect the presence of the crystal you
seek.</p>
<p>If you scan the trench, you will detect the presence of a
<em>harrowkrake</em>. A colossal, many-tentacled sea monster with a plow
shaped shell that it drags across the ocean floor, digging deep furrows.
Kind of like if a giant squid could grow a nautilus shell. They are
usually content to stay in their trenches, grabbing prey as it swims by
with their long tentacles like some kind of nightmarish barnacle.</p>
<p>The giant manta is still gliding around crunching on candies. A few
blue spherical globules of harrowkrake blood float lazily upward from
where Gabs got her stabs on, attracting the attention of a couple
horkosgrampus. The manta gives them a wide berth but doesnt otherwise
seem too concerned about them.</p>
<p>Horkosgrampus are toothy whales with a single long tusk. They are
mostly scavengers, and are only provoked to violence in the presence of
a lie or the breaking of an oath, in which case they go into a frenzy
preying on the liar or liars. They can smell blood from a great
distance, but can hear a lie from much further.</p>
<p>You hear a thud from inside the ship, and a slow rustling like smooth
stones rolling over each other. The ship settles a little further onto
its side, and dangles just a little further over the harrowkrake
trench.</p>
<p>WHAT DO YOU DO</p>
<p><a
href="https://framalistes.org/sympa/arc/tildepals/2022-11/msg00060.html">www</a></p>
<h2 id="bestiary">Bestiary</h2>
<p>Some of the creatures who inhabit the world of Basmentaria</p>
<dt>
@ -3341,6 +3393,15 @@ runes and wands.
</dl>
<dt>
<dl>
<dt>Harrowkrake</dt>
<dd>
A colossal many-tentacled sea monster with a hard shell. It drags itself
along the ocean floor, carving deep furrows in which it lives, catching
prey with its tentacles.
</dd>
</dl>
<dt>
<dl>
<dt>Hemogoblin</dt>
<dd>
A fluffy little goblinoid, dripping blood absolutely EVERYWHERE. Oh god,
@ -3365,6 +3426,17 @@ community.
</dl>
<dt>
<dl>
<dt>Horkosgrampus</dt>
<dd>
Toothy whales with a single long tusk. They are mostly scavengers, and
are only provoked to violence in the presence of a lie or the breaking
of an oath, in which case they go into a frenzy preying on the liar or
liars. They can smell blood from a great distance, but can hear a lie
from much further.
</dd>
</dl>
<dt>
<dl>
<dt>Kobit</dt>
<dd>
Subterranean scaly ratdog creatures. Big luminous eyes, long droopy
@ -3382,19 +3454,18 @@ they are revered and elevated by the other kobits.
</dl>
<dt>
<dl>
<dt>Torque</dt>
<dt>Merbear</dt>
<dd>
The twisted people. Their bodies literally twisted and warped by magic
into gruesome forms, these wretched creatures are hated and reviled
across the lands.
Top half bear. Thick, hairless, leathery skin with a thick layer of
blubber to keep it warm. Bottom half fish.
</dd>
</dl>
<dt>
<dl>
<dt>Tardigrade</dt>
<dd>
<details>
<figure>
<img src="torque.jpg" alt="torque" />
<figcaption aria-hidden="true">torque</figcaption>
</figure>
</details>
A water bear. It has eight jointless legs, each tipped with four sharp
claws. It wriggles and wobbles like jelly as it gesticulates.
</dd>
</dl>
<dt>
@ -3416,6 +3487,23 @@ wear chefs hats. But no, thats just what their heads look like.
</dl>
<dt>
<dl>
<dt>Torque</dt>
<dd>
The twisted people. Their bodies literally twisted and warped by magic
into gruesome forms, these wretched creatures are hated and reviled
across the lands.
</dd>
<dd>
<details>
<figure>
<img src="torque.jpg" alt="torque" />
<figcaption aria-hidden="true">torque</figcaption>
</figure>
</details>
</dd>
</dl>
<dt>
<dl>
<dt>Zephynos</dt>
<dd>
Juvenile cloud dragons. They have wide heads and lidless eyes. Multiple