117 lines
5.3 KiB
Markdown
117 lines
5.3 KiB
Markdown
---
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title: 00047
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created: Thu, 22 Dec 2022 16:51:54 -0700
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updated: Thu, 22 Dec 2022 16:51:59 -0700
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syndicated: yes
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public: yes
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---
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### 00047 {#00047}
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> Damn it! I should've left the little goblin in the balloon, this
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> could get tricky..
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>
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> Time slows for just the briefest of moments while Alex calculates
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> his next move. Looking at the position of the pirates he can
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> probably yeet the middlemost one away from the group into the left
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> most pirate. Best case this sends both of them sailing over the
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> edge of the ship, worst case it just slightly knocks them off
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> balance. In either event this gives me enough time to dart from
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> cover and quickly dispatch the right most pirate with Uncle's
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> dagger. I've got to sever each connection point between the
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> ecotplasm and the cybernetics, nothing quite as quick and easy as
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> flesh and blood, but a quick slice to the left most armpit, and
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> another to the right most leg right above the carotid artery should
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> do it..
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>
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> Jumping immediately to action Alex casts `yeet.middle_cyberplasm()`
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> sending the middle pirate into the left most pirate away from the
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> hemogoblin while he dashes forward to take the third right most
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> pirate by surprise. As he reaches the right most pirate he makes
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> two quick slices, first at the leg, followed by a quick upper cut
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> to the left arm.
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<!--
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Alex rolls Do Anything 1 to yeet the cyberplasm
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3 = Things go poorly. Gain 1 xp.
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Spend 1 xp to pass and gain Sysorcery 2
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//-->
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You channel some of the ambient environmental charge into your
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prepared incantation. It's comforting sometimes to peer behind the
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veil and see the world through this lens. It's so simple. The
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separation of self and other is an illusion: everything is just a
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table. The concept of time itself is simplified: coroutines prevent
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everything from happening all at once and create the illusion of
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concurrency. It's all really quite elegant.
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Anyway so the hemogoblin sidles up next to the pirates at the
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railing. It's not tall enough to see over the railing, and starts to
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kind of jump up and down, trying to catch a glimpse. The pirates look
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down at it in confusion just as the `yeet` happens, and they knock
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into each other. The leftmost one almost manages to regain its
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balance but then trips over the little blood gremlin and pitches over
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the railing. The middle pirate yelps as the startled hemogoblin darts
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between its legs to get out of the way. The pirate stumbles and then
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slips in a small puddle of blood. Its feet shoot from beneath it and
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it too tips over the railing.
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<!--
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Alex rolls Do Anything 1 to sever connections
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1 = Things go poorly. Gain 1 xp.
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Spend 1 xp to pass and gain Stabbing 2
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//-->
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The hemogoblin dashes right into the waiting arms of the rightmost
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Cyberplasm. "Gotcha, you little ... ugh! What ..." The pirate is
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starting to regret snatching up the little furball, which is
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defensively gushing blood all over it, when you make your first slice
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into its left armpit. Half its cybernetics go offline. One arm goes
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limp and it drops the hemogoblin, which scurries around and hides
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behind you. The pirate turns toward you, now full of regrets, and you
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stab into its right leg, knocking its tech completely offline and
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dispersing the ghostly energies.
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As far as you can tell, the ship is now free of Cyberplasms.
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The hemogoblin thrusts its tiny fists in the air and cheers.
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> Inky shakes out several large and very fine kerchiefs, handing two
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> each to the guides and gestures for them to cover their noses and
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> mouths with them while they perform the action themselves to
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> demonstrate.
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>
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> Donning a pair of skydiving goggles snatched from one of the souvenir
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> stalls at the gondola station while no one was looking (replacing it
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> with its approximate weight in silver coins), Inky retrieves a black
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> metal box that previously served as a portable camp stove from their
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> knapsack and removes the lid. The inside of the box is filled with
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> dry wood chips mixed with a pine green powder, and Inky throws in the
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> wicks pulled from some of the scented candles that were pushed into a
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> heater flask to melt fully during the walk up the hotel steps.
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> Finally, Inky pours another vial of foul-smelling liquid over the
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> contents, opens the door just wide enough to slide the metal box
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> through to one side of the door a few paces away.
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>
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> A mildly sweet, cloying smoke emanates from the flameless heat inside
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> the box, which begin to fill the library hall with a rapidly
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> thickening cloud. It is also taking on an acrid and slightly sooty
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> edge. Near the door, Inky fans more of the smoke in the direction of
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> the cyberplasmic apparition with a thin bound manuscript laying on
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> the floor.
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Bread, Confidence, and you all don protective gear. You push the camp
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stove through the door like an Olympic curler. It glides across the
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library floor a respectable distance considering the book debris and
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the lack of sweepers. Much more quickly than one would think
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possible, the hall is filled with a thick, sooty smoke. The
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Cyberplasm captain groans with frustration as even the short distance
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between it and the hotelier (and the crystal) becomes occluded in the
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smoke screen. The hotelier wisely doesn't make a sound as he
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disappears from view.
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Bread nudges you, grins, and gives you a thumbs up.
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WHAT DO YOU DO
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[www](https://framalistes.org/sympa/arc/tildepals/2022-12/msg00234.html)
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