Reorg data handling
parent
7e3f87d3c3
commit
6b7a63b0e5
29
botany.py
29
botany.py
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@ -107,6 +107,7 @@ class Plant(object):
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7: 'sunflower',
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8: 'baobab',
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9: 'lithops',
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10: 'cannabis',
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}
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mutation_dict = {
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@ -150,7 +151,6 @@ class Plant(object):
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# must water plant first day
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self.watered_timestamp = int(time.time())-(24*3601)
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# self.watered_timestamp = int(time.time()) # debug
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self.watered_times = 0
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self.watered_24h = False
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def rarity_check(self):
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@ -199,19 +199,10 @@ class Plant(object):
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if not self.dead:
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self.watered_timestamp = int(time.time())
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#TODO: this should only be allowed once a day
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self.watered_times += 1
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self.watered_24h = True
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def convert_seconds(self,seconds):
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days, seconds = divmod(seconds, 24 * 60 * 60)
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hours, seconds = divmod(seconds, 60 * 60)
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minutes, seconds = divmod(seconds, 60)
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return days, hours, minutes, seconds
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def dead_check(self):
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# also updates age
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d,h,m,s = self.convert_seconds(self.ticks)
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self.age_formatted = ("%dd:%dh:%dm:%ds" % (d, h, m, s))
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time_delta_watered = int(time.time()) - self.watered_timestamp
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# if it has been >5 days since watering, sorry plant is dead :(
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# if time_delta_watered > 5: #debug
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@ -359,15 +350,25 @@ class DataManager(object):
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return this_plant
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def convert_seconds(self,seconds):
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days, seconds = divmod(seconds, 24 * 60 * 60)
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hours, seconds = divmod(seconds, 60 * 60)
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minutes, seconds = divmod(seconds, 60)
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return days, hours, minutes, seconds
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def data_write_json(self, this_plant):
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# create json file for user to use outside of the game (website?)
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json_file = os.path.join(self.botany_dir,self.this_user + '_plant_data.json')
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# also updates age
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d,h,m,s = self.convert_seconds(this_plant.ticks)
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age_formatted = ("%dd:%dh:%dm:%ds" % (d, h, m, s))
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plant_info = {
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"owner":this_plant.owner,
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"description":this_plant.parse_plant(),
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"age":this_plant.age_formatted,
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"age":age_formatted,
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"score":this_plant.ticks,
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"is_dead":this_plant.dead,
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"last_watered":this_plant.watered_timestamp,
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"file_name":this_plant.file_name,
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}
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with open(json_file, 'w') as outfile:
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@ -377,21 +378,15 @@ if __name__ == '__main__':
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my_data = DataManager()
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# if plant save file exists
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if my_data.check_plant():
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#print "Welcome back, " + getpass.getuser()
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my_plant = my_data.load_plant()
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#print my_plant.parse_plant()
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# otherwise create new plant
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else:
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#print "Welcome, " + getpass.getuser()
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#TODO: onboarding, select seed, select whatever else
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my_plant = Plant(my_data.savefile_path)
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my_plant.start_life()
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my_data.enable_autosave(my_plant)
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#print "Your plant is living :)"
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botany_menu = CursedMenu(my_plant)
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botany_menu.show([1,"water","look","instructions"], title=' botany ', subtitle='Options')
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#raw_input('Press return to save and exit...\n')
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my_data.save_plant(my_plant)
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my_data.data_write_json(my_plant)
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#print "end"
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@ -133,8 +133,8 @@ class CursedMenu(object):
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instructions_txt = """welcome to botany. you've been given a seed
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that will grow into a beautiful plant. check
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in and water your plant every 24h to keep it
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growing. 5 Days without water = death. Your
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plant depends on you to live! More info is
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growing. 5 days without water = death. your
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plant depends on you to live! more info is
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available in the readme :)
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cheers,
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curio"""
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