Commit Graph

  • 6ccf25476c THE FUCKING COLLISION MATHS ARE CORRECT \o/ master Safariminer 2025-06-07 22:45:30 -04:00
  • 15ec5f71d6 canvas system Safariminer 2025-06-07 18:39:43 -04:00
  • 66956de068 Collisions are fucky but I can't be bothered to work on them as of now. I need a break from physics maths, so I'm going to start working on UI probably. Safariminer 2025-06-07 17:45:11 -04:00
  • 5f6fb70475 Basic collision implementation; TODO: fix collision bug when touching lines outside of current sector(eg. touching an angle). Safariminer 2025-06-07 16:15:55 -04:00
  • 0f2a5f4e15 Fix bug where camera view would drag behind player movement when strafing. Safariminer 2025-06-07 16:03:16 -04:00
  • 497efc6fbf Fix rendering issues, show player health on screen, prioritize no in quitting on Windows, add ceiling and floor collisions dependent on the map, remove grid from rendering, add some textures from CC0 Safariminer 2025-06-07 14:57:29 -04:00
  • 0ea0eed1cc (de)Serialized Shuman Safariminer 2025-06-07 13:38:18 -04:00
  • 6c36706f77 Preliminary SHUMAN1 Documentation Safariminer 2025-06-05 12:11:51 -04:00
  • 2112a7b3a1 Got fully 3D sectors now. And can glue them now. Safariminer 2025-06-05 12:05:01 -04:00
  • 702fa80606 writing docs i guess Safariminer 2025-06-03 23:09:23 -04:00
  • 651fbd18dc Basic principles of the Shuman map format Safariminer 2025-06-03 23:08:12 -04:00
  • 3686bb3447 Clean up obsolete code in main Safariminer 2025-06-01 16:29:47 -04:00
  • d61efe796c Initial Commit. Hello world! Safariminer 2025-06-01 16:26:04 -04:00