morault/readme.md
2025-06-07 13:38:18 -04:00

2.3 KiB

Project Morault

A source-available attempt at a humanist and persistent live-service game

Project Morault is a source-available attempt at a humanist and persistent live-service game.

Naming

Project Morault is named after Arthur Morault, french mechanic specialized in vintage, sportive and luxury automobiles. He owns a garage, La Fabrique Auto, with his friend and colleague Joseph Shuman, after whom Project Morault's Shuman map format is named. This naming is a follow-up to the Jossec engine, named after Yann Le Jossec, french drift instructor, powered with the Levy collision engine, named after Sylvain Levy, french automotive YouTuber.

Goals

Ideological

  • Establish open standards for items, trading, markets, and user interaction
  • Create healthier game environments and ranking systems overall

Technical

  • Create an engine that allows any device to run the game at competitive framerates
  • Create a simpler map format inspired by UDMF to simplify rendering and collision maths to achieve better performance

Why say source-available and not open-source?

Collaboration is more or less only open to other tilde.town users for the time being. Forking and modding outside of tilde.town, however, are both allowed and encouraged.

Dependencies

  • C++20
  • raylib 5.5
  • pugixml 1.15

Building for Windows (VS2022)

Compiling on Windows with Visual Studio 2022 is relatively straight-forward. Simply clone the repository, then create a deps folder at the root of the repo. Inside your new folder, create an include folder and a lib folder. Then, follow the instructions for each dependency. Afterwards, simply open the ProjectMorault.sln solution using Visual Studio 2022 and run.

raylib 5.5

First, download raylib 5.5 built for x64 MSVC from GitHub. Then, place the contents of the include folder of the archive within your deps/include folder. Then, place the contents of the lib folder of the archive within your deps/lib folder.

pugixml 1.15

First, download pugixml 1.15 from the GitHub repository at gh:zeux/pugixml. Then, place the contents of the archive's src folder in your deps/include folder.