mpfw/mpfw_server/Config.h
2025-07-26 16:27:54 -04:00

23 lines
636 B
C++

#pragma once
#include <iostream>
namespace Config {
struct Config {
unsigned char maxPlayers = 16; // maximum players that can fit on the server.
// original quake specs say up to 16, glquake slist
// can show up to 255 (standard calls for uchar).
std::string serverName = "MPFWTESTSRV"; // left column in slist
std::string serverBanner = "oh yeah this a mfing server!";
std::string ip = "192.168.56.1";
char unknownMagic[2] = {'x', 'D'}; // unknown short sent at the end of accepted connection request replies
int udpControl = 26000; // port to which clients will connect for control
};
}