2024-07-21 15:37:08 +00:00
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//go:build !midnight
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2024-07-19 20:54:15 +00:00
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package moonlight
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import (
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rt "github.com/arnodel/golua/runtime"
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)
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type Table struct{
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lt *rt.Table
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}
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func NewTable() *Table {
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return &Table{
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lt: rt.NewTable(),
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}
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}
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2024-12-22 05:16:54 +00:00
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func (t *Table) SetRuntime(mlr *Runtime) {}
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2024-07-19 20:54:15 +00:00
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func (t *Table) Get(val Value) Value {
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return t.lt.Get(val)
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}
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func (t *Table) SetField(key string, value Value) {
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t.lt.Set(rt.StringValue(key), value)
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}
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2024-07-20 15:34:39 +00:00
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func (t *Table) Set(key Value, value Value) {
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t.lt.Set(key, value)
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}
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2024-07-20 19:11:45 +00:00
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func ForEach(tbl *Table, cb func(key Value, val Value)) {
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nextVal := rt.NilValue
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for {
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key, val, _ := tbl.lt.Next(nextVal)
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if key == rt.NilValue {
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break
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}
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nextVal = key
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cb(Value(key), Value(val))
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}
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}
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2024-07-19 20:54:15 +00:00
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func (mlr *Runtime) GlobalTable() *Table {
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return &Table{
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lt: mlr.rt.GlobalEnv(),
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}
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}
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2024-07-20 19:11:45 +00:00
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func convertToMoonlightTable(t *rt.Table) *Table {
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return &Table{
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lt: t,
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}
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}
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2024-07-21 15:37:08 +00:00
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func TryTable(v Value) (*Table, bool) {
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t, ok := v.TryTable()
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return convertToMoonlightTable(t), ok
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}
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