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feat: add yarn library (#355)

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sammyette 2025-06-15 16:25:07 -04:00 committed by GitHub
parent 5ca858d112
commit 49f2bae9e1
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8 changed files with 277 additions and 40 deletions

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@ -10,6 +10,8 @@ and the dot operator will cause errors in 3.0.
Example: `hilbish.editor.getLine()` should be changed to `hilbish.editor:getLine()`
before 3.0
- Added the `hilbish.editor:read` and `hilbish.editor:log(text)` functions.
- `yarn` threading library (See the docs)
### Changed
- Documentation for Lunacolors has been improved, with more information added.
- Values returned by bait hooks will be passed to the `throw` caller

4
api.go
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@ -62,7 +62,9 @@ func hilbishLoad(rtm *rt.Runtime) (rt.Value, func()) {
mod := rt.NewTable()
util.SetExports(rtm, mod, exports)
if hshMod == nil {
hshMod = mod
}
host, _ := os.Hostname()
username := curuser.Username
@ -129,7 +131,7 @@ func hilbishLoad(rtm *rt.Runtime) (rt.Value, func()) {
pluginModule := moduleLoader(rtm)
mod.Set(rt.StringValue("module"), rt.TableValue(pluginModule))
sinkModule := util.SinkLoader(l)
sinkModule := util.SinkLoader(rtm)
mod.Set(rt.StringValue("sink"), rt.TableValue(sinkModule))
return rt.TableValue(mod), nil

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@ -86,6 +86,7 @@ var prefix = map[string]string{
"terminal": "term",
"snail": "snail",
"readline": "rl",
"yarn": "yarn",
}
func getTagsAndDocs(docs string) (map[string][]tag, []string) {

51
docs/api/yarn.md Normal file
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@ -0,0 +1,51 @@
---
title: Module yarn
description: multi threading library
layout: doc
menu:
docs:
parent: "API"
---
## Introduction
Yarn is a simple multithreading library. Threads are individual Lua states,
so they do NOT share the same environment as the code that runs the thread.
Bait and Commanders are shared though, so you *can* throw hooks from 1 thread to another.
Example:
```lua
local yarn = require 'yarn'
-- calling t will run the yarn thread.
local t = yarn.thread(print)
t 'printing from another lua state!'
```
## Functions
|||
|----|----|
|<a href="#thread">thread(fun) -> @Thread</a>|Creates a new, fresh Yarn thread.|
<hr>
<div id='thread'>
<h4 class='heading'>
yarn.thread(fun) -> <a href="/Hilbish/docs/api/yarn/#thread" style="text-decoration: none;" id="lol">Thread</a>
<a href="#thread" class='heading-link'>
<i class="fas fa-paperclip"></i>
</a>
</h4>
Creates a new, fresh Yarn thread.
`fun` is the function that will run in the thread.
#### Parameters
This function has no parameters.
</div>
## Types
<hr>
## Thread
### Methods

9
emmyLuaDocs/yarn.lua Normal file
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@ -0,0 +1,9 @@
--- @meta
local yarn = {}
--- Creates a new, fresh Yarn thread.
--- `fun` is the function that will run in the thread.
function yarn.thread(fun) end
return yarn

147
golibs/yarn/yarn.go Normal file
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@ -0,0 +1,147 @@
// multi threading library
// Yarn is a simple multithreading library. Threads are individual Lua states,
// so they do NOT share the same environment as the code that runs the thread.
// Bait and Commanders are shared though, so you *can* throw hooks from 1 thread to another.
/*
Example:
```lua
local yarn = require 'yarn'
-- calling t will run the yarn thread.
local t = yarn.thread(print)
t 'printing from another lua state!'
```
*/
package yarn
import (
"fmt"
"hilbish/util"
"os"
"github.com/arnodel/golua/lib/packagelib"
rt "github.com/arnodel/golua/runtime"
)
var yarnMetaKey = rt.StringValue("hshyarn")
var globalSpool *Yarn
type Yarn struct {
initializer func(*rt.Runtime)
Loader packagelib.Loader
}
// #type
type Thread struct {
rtm *rt.Runtime
f rt.Callable
}
func New(init func(*rt.Runtime)) *Yarn {
yrn := &Yarn{
initializer: init,
}
yrn.Loader = packagelib.Loader{
Load: yrn.loaderFunc,
Name: "yarn",
}
globalSpool = yrn
return yrn
}
func (y *Yarn) loaderFunc(rtm *rt.Runtime) (rt.Value, func()) {
yarnMeta := rt.NewTable()
yarnMeta.Set(rt.StringValue("__call"), rt.FunctionValue(rt.NewGoFunction(yarnrun, "__call", 1, true)))
rtm.SetRegistry(yarnMetaKey, rt.TableValue(yarnMeta))
exports := map[string]util.LuaExport{
"thread": {
Function: yarnthread,
ArgNum: 1,
Variadic: false,
},
}
mod := rt.NewTable()
util.SetExports(rtm, mod, exports)
return rt.TableValue(mod), nil
}
func (y *Yarn) init(th *Thread) {
y.initializer(th.rtm)
}
// thread(fun) -> @Thread
// Creates a new, fresh Yarn thread.
// `fun` is the function that will run in the thread.
func yarnthread(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
if err := c.Check1Arg(); err != nil {
return nil, err
}
fun, err := c.CallableArg(0)
if err != nil {
return nil, err
}
yrn := &Thread{
rtm: rt.New(os.Stdout),
f: fun,
}
globalSpool.init(yrn)
return c.PushingNext(t.Runtime, rt.UserDataValue(yarnUserData(t.Runtime, yrn))), nil
}
func yarnrun(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
if err := c.Check1Arg(); err != nil {
return nil, err
}
yrn, err := yarnArg(c, 0)
if err != nil {
return nil, err
}
yrn.Run(c.Etc())
return c.Next(), nil
}
func (y *Thread) Run(args []rt.Value) {
go func() {
term := rt.NewTerminationWith(y.rtm.MainThread().CurrentCont(), 0, true)
err := rt.Call(y.rtm.MainThread(), rt.FunctionValue(y.f), args, term)
if err != nil {
panic(err)
}
}()
}
func yarnArg(c *rt.GoCont, arg int) (*Thread, error) {
j, ok := valueToYarn(c.Arg(arg))
if !ok {
return nil, fmt.Errorf("#%d must be a yarn thread", arg+1)
}
return j, nil
}
func valueToYarn(val rt.Value) (*Thread, bool) {
u, ok := val.TryUserData()
if !ok {
return nil, false
}
j, ok := u.Value().(*Thread)
return j, ok
}
func yarnUserData(rtm *rt.Runtime, t *Thread) *rt.UserData {
yarnMeta := rtm.Registry(yarnMetaKey)
return rt.NewUserData(t, yarnMeta.AsTable())
}

91
lua.go
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@ -10,6 +10,7 @@ import (
"hilbish/golibs/fs"
"hilbish/golibs/snail"
"hilbish/golibs/terminal"
"hilbish/golibs/yarn"
"hilbish/util"
"github.com/arnodel/golua/lib"
@ -21,41 +22,11 @@ var minimalconf = `hilbish.prompt '& '`
func luaInit() {
l = rt.New(os.Stdout)
l.PushContext(rt.RuntimeContextDef{
MessageHandler: debuglib.Traceback,
})
lib.LoadAll(l)
lib.LoadLibs(l, hilbishLoader)
// yes this is stupid, i know
util.DoString(l, "hilbish = require 'hilbish'")
loadLibs(l)
hooks = bait.New(l)
hooks.SetRecoverer(func(event string, handler *bait.Listener, err interface{}) {
fmt.Println("Error in `error` hook handler:", err)
hooks.Off(event, handler)
})
lib.LoadLibs(l, hooks.Loader)
// Add Ctrl-C handler
hooks.On("signal.sigint", func(...interface{}) rt.Value {
if !interactive {
os.Exit(0)
}
return rt.NilValue
})
lr.rl.RawInputCallback = func(r []rune) {
hooks.Emit("hilbish.rawInput", string(r))
}
lib.LoadLibs(l, fs.Loader)
lib.LoadLibs(l, terminal.Loader)
lib.LoadLibs(l, snail.Loader)
cmds = commander.New(l)
lib.LoadLibs(l, cmds.Loader)
lib.LoadLibs(l, lr.rl.Loader)
yarnPool := yarn.New(yarnloadLibs)
lib.LoadLibs(l, yarnPool.Loader)
// Add more paths that Lua can require from
_, err := util.DoString(l, "package.path = package.path .. "+requirePaths)
@ -74,6 +45,60 @@ func luaInit() {
}
}
func loadLibs(r *rt.Runtime) {
r.PushContext(rt.RuntimeContextDef{
MessageHandler: debuglib.Traceback,
})
lib.LoadAll(r)
lib.LoadLibs(r, hilbishLoader)
// yes this is stupid, i know
util.DoString(r, "hilbish = require 'hilbish'")
hooks = bait.New(r)
hooks.SetRecoverer(func(event string, handler *bait.Listener, err interface{}) {
fmt.Println("Error in `error` hook handler:", err)
hooks.Off(event, handler)
})
lib.LoadLibs(r, hooks.Loader)
// Add Ctrl-C handler
hooks.On("signal.sigint", func(...interface{}) rt.Value {
if !interactive {
os.Exit(0)
}
return rt.NilValue
})
lr.rl.RawInputCallback = func(rn []rune) {
hooks.Emit("hilbish.rawInput", string(rn))
}
lib.LoadLibs(r, fs.Loader)
lib.LoadLibs(r, terminal.Loader)
lib.LoadLibs(r, snail.Loader)
cmds = commander.New(r)
lib.LoadLibs(r, cmds.Loader)
lib.LoadLibs(l, lr.rl.Loader)
}
func yarnloadLibs(r *rt.Runtime) {
r.PushContext(rt.RuntimeContextDef{
MessageHandler: debuglib.Traceback,
})
lib.LoadAll(r)
lib.LoadLibs(r, hilbishLoader)
lib.LoadLibs(r, hooks.Loader)
lib.LoadLibs(r, fs.Loader)
lib.LoadLibs(r, terminal.Loader)
lib.LoadLibs(r, snail.Loader)
lib.LoadLibs(r, cmds.Loader)
lib.LoadLibs(l, lr.rl.Loader)
}
func runConfig(confpath string) {
if !interactive {
return