fix: add names at chunk load for context in errors

lua5.4
TorchedSammy 2022-04-02 19:13:12 -04:00
parent 50f703d9b3
commit 8a34783fee
Signed by: sammyette
GPG Key ID: 904FC49417B44DCD
1 changed files with 7 additions and 2 deletions

View File

@ -42,7 +42,7 @@ func SetField(rtm *rt.Runtime, module *rt.Table, field string, value rt.Value, d
// DoString runs the code string in the Lua runtime.
func DoString(rtm *rt.Runtime, code string) error {
chunk, err := rtm.CompileAndLoadLuaChunk("", []byte(code), rt.TableValue(rtm.GlobalEnv()))
chunk, err := rtm.CompileAndLoadLuaChunk("<string>", []byte(code), rt.TableValue(rtm.GlobalEnv()))
if chunk != nil {
_, err = rt.Call1(rtm.MainThread(), rt.FunctionValue(chunk))
}
@ -92,7 +92,12 @@ func DoFile(rtm *rt.Runtime, path string) error {
buf = append(buf, line...)
}
return DoString(rtm, string(buf))
chunk, err := rtm.CompileAndLoadLuaChunk(path, buf, rt.TableValue(rtm.GlobalEnv()))
if chunk != nil {
_, err = rt.Call1(rtm.MainThread(), rt.FunctionValue(chunk))
}
return err
}
// HandleStrCallback handles function parameters for Go functions which take