fix: initialize line reader before lua init

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TorchedSammy 2022-07-10 22:07:01 -04:00
parent 08e2951513
commit b65acca903
Signed by: sammyette
GPG Key ID: 904FC49417B44DCD
1 changed files with 1 additions and 1 deletions

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@ -116,8 +116,8 @@ func main() {
} }
go handleSignals() go handleSignals()
luaInit()
lr = newLineReader("", false) lr = newLineReader("", false)
luaInit()
// If user's config doesn't exixt, // If user's config doesn't exixt,
if _, err := os.Stat(defaultConfPath); os.IsNotExist(err) && *configflag == defaultConfPath { if _, err := os.Stat(defaultConfPath); os.IsNotExist(err) && *configflag == defaultConfPath {
// Read default from current directory // Read default from current directory