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fix: keep table methods in sync with c lua

This commit is contained in:
sammyette 2024-12-22 01:16:54 -04:00
parent d9b177b771
commit c3025b1417
Signed by: sammyette
GPG Key ID: 904FC49417B44DCD

View File

@ -15,6 +15,8 @@ func NewTable() *Table {
} }
} }
func (t *Table) SetRuntime(mlr *Runtime) {}
func (t *Table) Get(val Value) Value { func (t *Table) Get(val Value) Value {
return t.lt.Get(val) return t.lt.Get(val)
} }