mirror of https://github.com/Hilbis/Hilbish
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55926368a3
Author | SHA1 | Date |
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TorchedSammy | 55926368a3 | |
TorchedSammy | 10337af11e | |
TorchedSammy | e656b8f210 | |
TorchedSammy | a004f315be | |
TorchedSammy | e3c25586e4 |
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@ -56,6 +56,9 @@ This is probably one of (if not the) biggest things in this release.
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user input, exit code, and error. User input has been added to the return to
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account for runners wanting to prompt for continued input, and to add it
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properly to history.
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- **Breaking Change:** Job objects and timers are now Lua userdata instead
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of a table, so their functions require you to call them with a colon instead
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of a dot. (ie. `job.stop()` -> `job:stop()`)
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- All `fs` module functions which take paths now implicitly expand ~ to home.
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### Fixed
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4
api.go
4
api.go
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@ -476,7 +476,7 @@ func hltimeout(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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timer := timers.create(timerTimeout, interval, cb)
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timer.start()
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return c.PushingNext1(t.Runtime, timer.lua()), nil
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return c.PushingNext1(t.Runtime, rt.UserDataValue(timer.ud)), nil
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}
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// interval(cb, time)
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@ -502,7 +502,7 @@ func hlinterval(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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timer := timers.create(timerInterval, interval, cb)
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timer.start()
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return c.PushingNext1(t.Runtime, timer.lua()), nil
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return c.PushingNext1(t.Runtime, rt.UserDataValue(timer.ud)), nil
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}
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// complete(scope, cb)
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@ -20,8 +20,11 @@ and `execPath` is an absolute path for the command executable.
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- `disown(id)`: Removes a job by ID from the job table.
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# Job Object
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A job object on the Lua side is a table with some functions.
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On the under side it represents a job in the job table.
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A job object is a piece of `userdata`. All the functions of a job require
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you to call them with a colon, since they are *methods* for the job object.
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Example: hilbish.jobs.last():foreground()
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Which will foreground the last job.
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You can still have a job object for a disowned job,
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it just won't be *working* anywhere. :^)
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@ -16,9 +16,17 @@ a timer via ID.
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when the timer is triggered.
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# Timer Object
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Those previously mentioned functions return a `timer` object, to which you can
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stop and start a timer again. The functions of the timers interface also
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return a timer object.
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All those previously mentioned functions return a `timer` object, to which
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you can stop and start a timer again.
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An example of usage:
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local t = hilbish.timers.create(1, 5000, function()
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print 'hello!'
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end)
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t:stop()
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print(t.running, t.duration, t.type)
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t:start()
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## Properties
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- `duration`: amount of time the timer runs for in milliseconds
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@ -0,0 +1,11 @@
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// +build windows
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package main
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import "golang.org/x/sys/windows"
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func init() {
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var mode uint32
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windows.GetConsoleMode(windows.Stdout, &mode)
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windows.SetConsoleMode(windows.Stdout, mode | windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING)
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}
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2
job.go
2
job.go
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@ -82,7 +82,7 @@ func (j *job) stop() {
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func (j *job) finish() {
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j.running = false
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hooks.Em.Emit("job.done", j.ud)
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hooks.Em.Emit("job.done", rt.UserDataValue(j.ud))
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}
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func (j *job) wait() {
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44
timer.go
44
timer.go
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@ -6,8 +6,6 @@ import (
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"os"
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"time"
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"hilbish/util"
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rt "github.com/arnodel/golua/runtime"
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)
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@ -25,6 +23,7 @@ type timer struct{
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fun *rt.Closure
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th *timerHandler
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ticker *time.Ticker
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ud *rt.UserData
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channel chan struct{}
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}
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@ -74,8 +73,17 @@ func (t *timer) stop() error {
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return nil
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}
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func (t *timer) luaStart(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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err := t.start()
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func timerStart(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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if err := c.Check1Arg(); err != nil {
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return nil, err
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}
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t, err := timerArg(c, 0)
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if err != nil {
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return nil, err
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}
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err = t.start()
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if err != nil {
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return nil, err
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}
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@ -83,26 +91,20 @@ func (t *timer) luaStart(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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return c.Next(), nil
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}
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func (t *timer) luaStop(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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err := t.stop()
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func timerStop(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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if err := c.Check1Arg(); err != nil {
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return nil, err
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}
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t, err := timerArg(c, 0)
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if err != nil {
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return nil, err
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}
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err = t.stop()
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if err != nil {
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return nil, err
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}
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return c.Next(), nil
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}
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func (t *timer) lua() rt.Value {
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tExports := map[string]util.LuaExport{
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"start": {t.luaStart, 0, false},
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"stop": {t.luaStop, 0, false},
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}
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luaTimer := rt.NewTable()
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util.SetExports(l, luaTimer, tExports)
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luaTimer.Set(rt.StringValue("type"), rt.IntValue(int64(t.typ)))
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luaTimer.Set(rt.StringValue("running"), rt.BoolValue(t.running))
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luaTimer.Set(rt.StringValue("duration"), rt.IntValue(int64(t.dur / time.Millisecond)))
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return rt.TableValue(luaTimer)
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}
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@ -1,6 +1,7 @@
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package main
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import (
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"fmt"
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"sync"
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"time"
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@ -10,6 +11,8 @@ import (
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)
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var timers *timerHandler
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var timerMetaKey = rt.StringValue("hshtimer")
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type timerHandler struct {
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mu *sync.RWMutex
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wg *sync.WaitGroup
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@ -44,6 +47,8 @@ func (th *timerHandler) create(typ timerType, dur time.Duration, fun *rt.Closure
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th: th,
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id: th.latestID,
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}
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t.ud = timerUserData(t)
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th.timers[th.latestID] = t
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return t
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@ -75,7 +80,7 @@ func (th *timerHandler) luaCreate(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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timerTyp := timerType(timerTypInt)
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tmr := th.create(timerTyp, time.Duration(ms) * time.Millisecond, cb)
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return c.PushingNext1(t.Runtime, tmr.lua()), nil
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return c.PushingNext1(t.Runtime, rt.UserDataValue(tmr.ud)), nil
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}
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func (th *timerHandler) luaGet(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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@ -89,13 +94,45 @@ func (th *timerHandler) luaGet(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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t := th.get(int(id))
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if t != nil {
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return c.PushingNext1(thr.Runtime, t.lua()), nil
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return c.PushingNext1(thr.Runtime, rt.UserDataValue(t.ud)), nil
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}
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return c.Next(), nil
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}
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func (th *timerHandler) loader(rtm *rt.Runtime) *rt.Table {
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timerMethods := rt.NewTable()
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timerFuncs := map[string]util.LuaExport{
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"start": {timerStart, 1, false},
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"stop": {timerStop, 1, false},
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}
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util.SetExports(rtm, timerMethods, timerFuncs)
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timerMeta := rt.NewTable()
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timerIndex := func(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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ti, _ := timerArg(c, 0)
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arg := c.Arg(1)
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val := timerMethods.Get(arg)
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if val != rt.NilValue {
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return c.PushingNext1(t.Runtime, val), nil
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}
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keyStr, _ := arg.TryString()
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switch keyStr {
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case "type": val = rt.IntValue(int64(ti.typ))
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case "running": val = rt.BoolValue(ti.running)
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case "duration": val = rt.IntValue(int64(ti.dur / time.Millisecond))
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}
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return c.PushingNext1(t.Runtime, val), nil
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}
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timerMeta.Set(rt.StringValue("__index"), rt.FunctionValue(rt.NewGoFunction(timerIndex, "__index", 2, false)))
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l.SetRegistry(timerMetaKey, rt.TableValue(timerMeta))
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thExports := map[string]util.LuaExport{
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"create": {th.luaCreate, 3, false},
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"get": {th.luaGet, 1, false},
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@ -106,3 +143,27 @@ func (th *timerHandler) loader(rtm *rt.Runtime) *rt.Table {
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return luaTh
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}
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func timerArg(c *rt.GoCont, arg int) (*timer, error) {
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j, ok := valueToTimer(c.Arg(arg))
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if !ok {
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return nil, fmt.Errorf("#%d must be a timer", arg + 1)
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}
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return j, nil
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}
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func valueToTimer(val rt.Value) (*timer, bool) {
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u, ok := val.TryUserData()
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if !ok {
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return nil, false
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}
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j, ok := u.Value().(*timer)
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return j, ok
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}
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func timerUserData(j *timer) *rt.UserData {
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timerMeta := l.Registry(timerMetaKey)
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return rt.NewUserData(j, timerMeta.AsTable())
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}
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