mirror of https://github.com/Hilbis/Hilbish
515 lines
11 KiB
Go
515 lines
11 KiB
Go
package readline
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import (
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"fmt"
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"strconv"
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)
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// InputMode - The shell input mode
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type InputMode int
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const (
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// Vim - Vim editing mode
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Vim = iota
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// Emacs - Emacs (classic) editing mode
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Emacs
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)
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type ViMode int
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const (
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VimInsert ViMode = iota
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VimReplaceOnce
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VimReplaceMany
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VimDelete
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VimKeys
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)
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var (
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VimInsertStr = "[I]"
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VimReplaceOnceStr = "[V]"
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VimReplaceManyStr = "[R]"
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VimDeleteStr = "[D]"
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VimKeysStr = "[N]"
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)
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type ViAction int
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const (
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VimActionYank = iota
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VimActionPaste
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)
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var (
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// registerFreeKeys - Some Vim keys don't act on/ aren't affected by registers,
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// and using these keys will automatically cancel any active register.
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// NOTE: Don't forget to update if you add Vim bindings !!
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registerFreeKeys = []rune{'a', 'A', 'h', 'i', 'I', 'j', 'k', 'l', 'r', 'R', 'u', 'v', '$', '%', '[', ']'}
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// validRegisterKeys - All valid register IDs (keys) for read/write Vim registers
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validRegisterKeys = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789/-\""
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)
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// vi - Apply a key to a Vi action. Note that as in the rest of the code, all cursor movements
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// have been moved away, and only the rl.pos is adjusted: when echoing the input line, the shell
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// will compute the new cursor pos accordingly.
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func (rl *Instance) vi(r rune) {
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activeRegister := string(rl.registers.currentRegister)
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// Check if we are in register mode. If yes, and for some characters,
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// we select the register and exit this func immediately.
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if rl.registers.registerSelectWait {
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for _, char := range validRegisterKeys {
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if r == char {
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rl.registers.setActiveRegister(r)
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return
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}
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}
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}
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// If we are on register mode and one is already selected,
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// check if the key stroke to be evaluated is acting on it
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// or not: if not, we cancel the active register now.
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if rl.registers.onRegister {
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for _, char := range registerFreeKeys {
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if char == r {
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rl.registers.resetRegister()
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}
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}
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}
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// Then evaluate the key.
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switch r {
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case 'a':
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if len(rl.line) > 0 {
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rl.pos++
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}
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rl.modeViMode = VimInsert
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rl.viIteration = ""
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rl.viUndoSkipAppend = true
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case 'A':
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if len(rl.line) > 0 {
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rl.pos = len(rl.line)
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}
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rl.modeViMode = VimInsert
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rl.viIteration = ""
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rl.viUndoSkipAppend = true
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case 'b':
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if rl.viIsYanking {
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vii := rl.getViIterations()
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rl.saveToRegisterTokenize(tokeniseLine, rl.viJumpB, vii)
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rl.viIsYanking = false
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return
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}
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rl.viUndoSkipAppend = true
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vii := rl.getViIterations()
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for i := 1; i <= vii; i++ {
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rl.moveCursorByAdjust(rl.viJumpB(tokeniseLine))
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}
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case 'B':
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if rl.viIsYanking {
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vii := rl.getViIterations()
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rl.saveToRegisterTokenize(tokeniseSplitSpaces, rl.viJumpB, vii)
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rl.viIsYanking = false
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return
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}
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rl.viUndoSkipAppend = true
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vii := rl.getViIterations()
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for i := 1; i <= vii; i++ {
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rl.moveCursorByAdjust(rl.viJumpB(tokeniseSplitSpaces))
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}
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case 'd':
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rl.modeViMode = VimDelete
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rl.viUndoSkipAppend = true
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case 'D':
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rl.saveBufToRegister(rl.line[rl.pos-1:])
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rl.line = rl.line[:rl.pos]
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// Only go back if there is an input
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if len(rl.line) > 0 {
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rl.pos--
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}
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rl.resetHelpers()
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rl.updateHelpers()
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rl.viIteration = ""
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case 'e':
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if rl.viIsYanking {
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vii := rl.getViIterations()
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rl.saveToRegisterTokenize(tokeniseLine, rl.viJumpE, vii)
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rl.viIsYanking = false
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return
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}
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rl.viUndoSkipAppend = true
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vii := rl.getViIterations()
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for i := 1; i <= vii; i++ {
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rl.moveCursorByAdjust(rl.viJumpE(tokeniseLine))
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}
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case 'E':
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if rl.viIsYanking {
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vii := rl.getViIterations()
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rl.saveToRegisterTokenize(tokeniseSplitSpaces, rl.viJumpE, vii)
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rl.viIsYanking = false
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return
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}
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rl.viUndoSkipAppend = true
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vii := rl.getViIterations()
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for i := 1; i <= vii; i++ {
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rl.moveCursorByAdjust(rl.viJumpE(tokeniseSplitSpaces))
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}
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case 'h':
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if rl.pos > 0 {
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rl.pos--
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}
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rl.viUndoSkipAppend = true
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case 'i':
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rl.modeViMode = VimInsert
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rl.viIteration = ""
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rl.viUndoSkipAppend = true
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rl.registers.resetRegister()
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case 'I':
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rl.modeViMode = VimInsert
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rl.viIteration = ""
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rl.viUndoSkipAppend = true
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rl.pos = 0
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case 'j':
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// Set the main history as the one we navigate, by default
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rl.mainHist = true
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rl.walkHistory(-1)
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case 'k':
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// Set the main history as the one we navigate, by default
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rl.mainHist = true
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rl.walkHistory(1)
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case 'l':
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if (rl.modeViMode == VimInsert && rl.pos < len(rl.line)) ||
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(rl.modeViMode != VimInsert && rl.pos < len(rl.line)-1) {
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rl.pos++
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}
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rl.viUndoSkipAppend = true
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case 'p':
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// paste after the cursor position
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rl.viUndoSkipAppend = true
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rl.pos++
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buffer := rl.pasteFromRegister()
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vii := rl.getViIterations()
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rl.ViActionCallback(VimActionPaste, []string{activeRegister, string(buffer)})
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for i := 1; i <= vii; i++ {
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rl.insert(buffer)
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}
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rl.pos--
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case 'P':
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// paste before
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rl.viUndoSkipAppend = true
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buffer := rl.pasteFromRegister()
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vii := rl.getViIterations()
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rl.ViActionCallback(VimActionPaste, []string{activeRegister, string(buffer)})
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for i := 1; i <= vii; i++ {
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rl.insert(buffer)
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}
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case 'r':
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rl.modeViMode = VimReplaceOnce
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rl.viIteration = ""
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rl.viUndoSkipAppend = true
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case 'R':
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rl.modeViMode = VimReplaceMany
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rl.viIteration = ""
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rl.viUndoSkipAppend = true
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case 'u':
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rl.undoLast()
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rl.viUndoSkipAppend = true
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case 'v':
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rl.clearHelpers()
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var multiline []rune
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/*if rl.GetMultiLine == nil {
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multiline = rl.line
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} else {
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multiline = rl.GetMultiLine(rl.line)
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}*/
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// Keep the previous cursor position
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//prev := rl.pos
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new, err := rl.StartEditorWithBuffer(multiline, "")
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if err != nil || len(new) == 0 || string(new) == string(multiline) {
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fmt.Println(err)
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rl.viUndoSkipAppend = true
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return
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}
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// Clean the shell and put the new buffer, with adjusted pos if needed.
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rl.clearLine()
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rl.line = new
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rl.pos = len(rl.line)
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/*if prev > len(rl.line) {
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} else {
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rl.pos = prev
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}*/
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case 'w':
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// If we were not yanking
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rl.viUndoSkipAppend = true
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// If the input line is empty, we don't do anything
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if rl.pos == 0 && len(rl.line) == 0 {
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return
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}
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// If we were yanking, we forge the new yank buffer
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// and return without moving the cursor.
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if rl.viIsYanking {
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vii := rl.getViIterations()
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rl.saveToRegisterTokenize(tokeniseLine, rl.viJumpW, vii)
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rl.viIsYanking = false
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return
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}
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// Else get iterations and move
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vii := rl.getViIterations()
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for i := 1; i <= vii; i++ {
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rl.moveCursorByAdjust(rl.viJumpW(tokeniseLine))
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}
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case 'W':
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// If the input line is empty, we don't do anything
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if rl.pos == 0 && len(rl.line) == 0 {
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return
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}
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rl.viUndoSkipAppend = true
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if rl.viIsYanking {
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vii := rl.getViIterations()
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rl.saveToRegisterTokenize(tokeniseSplitSpaces, rl.viJumpW, vii)
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rl.viIsYanking = false
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return
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}
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vii := rl.getViIterations()
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for i := 1; i <= vii; i++ {
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rl.moveCursorByAdjust(rl.viJumpW(tokeniseSplitSpaces))
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}
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case 'x':
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vii := rl.getViIterations()
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// We might be on an active register, but not yanking...
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rl.saveToRegister(vii)
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// Delete the chars in the line anyway
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for i := 1; i <= vii; i++ {
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rl.deleteX()
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}
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if rl.pos == len(rl.line) && len(rl.line) > 0 {
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rl.pos--
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}
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case 'y':
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if rl.viIsYanking {
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rl.ViActionCallback(VimActionYank, []string{activeRegister, string(rl.line)})
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rl.saveBufToRegister(rl.line)
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rl.viIsYanking = false
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}
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rl.viIsYanking = true
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rl.viUndoSkipAppend = true
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case 'Y':
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rl.ViActionCallback(VimActionYank, []string{activeRegister, string(rl.line)})
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rl.saveBufToRegister(rl.line)
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rl.viUndoSkipAppend = true
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case '[':
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if rl.viIsYanking {
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rl.saveToRegister(rl.viJumpPreviousBrace())
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rl.viIsYanking = false
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return
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}
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rl.viUndoSkipAppend = true
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rl.moveCursorByAdjust(rl.viJumpPreviousBrace())
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case ']':
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if rl.viIsYanking {
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rl.saveToRegister(rl.viJumpNextBrace())
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rl.viIsYanking = false
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return
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}
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rl.viUndoSkipAppend = true
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rl.moveCursorByAdjust(rl.viJumpNextBrace())
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case '$':
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if rl.viIsYanking {
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rl.saveBufToRegister(rl.line[rl.pos:])
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rl.viIsYanking = false
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return
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}
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rl.pos = len(rl.line)
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rl.viUndoSkipAppend = true
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case '%':
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if rl.viIsYanking {
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rl.saveToRegister(rl.viJumpBracket())
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rl.viIsYanking = false
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return
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}
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rl.viUndoSkipAppend = true
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rl.moveCursorByAdjust(rl.viJumpBracket())
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case '"':
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// We might be on a register already, so reset it,
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// and then wait again for a new register ID.
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if rl.registers.onRegister {
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rl.registers.resetRegister()
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}
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rl.registers.registerSelectWait = true
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default:
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if r <= '9' && '0' <= r {
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rl.viIteration += string(r)
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}
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rl.viUndoSkipAppend = true
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}
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}
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func (rl *Instance) getViIterations() int {
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i, _ := strconv.Atoi(rl.viIteration)
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if i < 1 {
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i = 1
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}
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rl.viIteration = ""
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return i
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}
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func (rl *Instance) refreshVimStatus() {
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rl.ViModeCallback(rl.modeViMode)
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rl.computePrompt()
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rl.updateHelpers()
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}
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// viInfoMessage - lmorg's way of showing Vim status is to overwrite the info.
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// Currently not used, as there is a possibility to show the current Vim mode in the prompt.
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func (rl *Instance) viInfoMessage() {
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switch rl.modeViMode {
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case VimKeys:
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rl.infoText = []rune("-- VIM KEYS -- (press `i` to return to normal editing mode)")
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case VimInsert:
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rl.infoText = []rune("-- INSERT --")
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case VimReplaceOnce:
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rl.infoText = []rune("-- REPLACE CHARACTER --")
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case VimReplaceMany:
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rl.infoText = []rune("-- REPLACE --")
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case VimDelete:
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rl.infoText = []rune("-- DELETE --")
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default:
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rl.getInfoText()
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}
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rl.clearHelpers()
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rl.renderHelpers()
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}
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func (rl *Instance) viJumpB(tokeniser tokeniser) (adjust int) {
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split, index, pos := tokeniser(rl.line, rl.pos)
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switch {
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case len(split) == 0:
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return
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case index == 0 && pos == 0:
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return
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case pos == 0:
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adjust = len(split[index-1])
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default:
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adjust = pos
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}
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return adjust * -1
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}
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func (rl *Instance) viJumpE(tokeniser tokeniser) (adjust int) {
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split, index, pos := tokeniser(rl.line, rl.pos)
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if len(split) == 0 {
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return
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}
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word := rTrimWhiteSpace(split[index])
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switch {
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case len(split) == 0:
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return
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case index == len(split)-1 && pos >= len(word)-1:
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return
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case pos >= len(word)-1:
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word = rTrimWhiteSpace(split[index+1])
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adjust = len(split[index]) - pos
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adjust += len(word) - 1
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default:
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adjust = len(word) - pos - 1
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}
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return
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}
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func (rl *Instance) viJumpW(tokeniser tokeniser) (adjust int) {
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split, index, pos := tokeniser(rl.line, rl.pos)
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switch {
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case len(split) == 0:
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return
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case index+1 == len(split):
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adjust = len(rl.line) - rl.pos
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default:
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adjust = len(split[index]) - pos
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}
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return
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}
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func (rl *Instance) viJumpPreviousBrace() (adjust int) {
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if rl.pos == 0 {
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return 0
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}
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for i := rl.pos - 1; i != 0; i-- {
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if rl.line[i] == '{' {
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return i - rl.pos
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}
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}
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return 0
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}
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func (rl *Instance) viJumpNextBrace() (adjust int) {
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if rl.pos >= len(rl.line)-1 {
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return 0
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}
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for i := rl.pos + 1; i < len(rl.line); i++ {
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if rl.line[i] == '{' {
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return i - rl.pos
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}
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}
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return 0
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}
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func (rl *Instance) viJumpBracket() (adjust int) {
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split, index, pos := tokeniseBrackets(rl.line, rl.pos)
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switch {
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case len(split) == 0:
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return
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case pos == 0:
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adjust = len(split[index])
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default:
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adjust = pos * -1
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}
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return
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}
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