mirror of https://github.com/Hilbis/Hilbish
330 lines
7.9 KiB
Go
330 lines
7.9 KiB
Go
// the event emitter
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// Bait is the event emitter for Hilbish. Why name it bait? Why not.
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// It throws hooks that you can catch. This is what you will use if
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// you want to listen in on hooks to know when certain things have
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// happened, like when you've changed directory, a command has failed,
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// etc. To find all available hooks thrown by Hilbish, see doc hooks.
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package bait
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import (
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"errors"
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"hilbish/util"
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rt "github.com/arnodel/golua/runtime"
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"github.com/arnodel/golua/lib/packagelib"
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)
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type listenerType int
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const (
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goListener listenerType = iota
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luaListener
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)
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// Recoverer is a function which is called when a panic occurs in an event.
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type Recoverer func(event string, handler *Listener, err interface{})
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// Listener is a struct that holds the handler for an event.
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type Listener struct{
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typ listenerType
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once bool
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caller func(...interface{})
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luaCaller *rt.Closure
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}
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type Bait struct{
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Loader packagelib.Loader
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recoverer Recoverer
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handlers map[string][]*Listener
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rtm *rt.Runtime
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}
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// New creates a new Bait instance.
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func New(rtm *rt.Runtime) *Bait {
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b := &Bait{
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handlers: make(map[string][]*Listener),
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rtm: rtm,
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}
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b.Loader = packagelib.Loader{
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Load: b.loaderFunc,
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Name: "bait",
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}
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return b
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}
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// Emit throws an event.
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func (b *Bait) Emit(event string, args ...interface{}) {
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handles := b.handlers[event]
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if handles == nil {
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return
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}
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for idx, handle := range handles {
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defer func() {
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if err := recover(); err != nil {
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b.callRecoverer(event, handle, err)
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}
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}()
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if handle.typ == luaListener {
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funcVal := rt.FunctionValue(handle.luaCaller)
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var luaArgs []rt.Value
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for _, arg := range args {
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var luarg rt.Value
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switch arg.(type) {
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case rt.Value: luarg = arg.(rt.Value)
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default: luarg = rt.AsValue(arg)
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}
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luaArgs = append(luaArgs, luarg)
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}
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_, err := rt.Call1(b.rtm.MainThread(), funcVal, luaArgs...)
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if err != nil {
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if event != "error" {
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b.Emit("error", event, handle.luaCaller, err.Error())
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return
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}
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// if there is an error in an error event handler, panic instead
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// (calls the go recoverer function)
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panic(err)
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}
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} else {
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handle.caller(args...)
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}
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if handle.once {
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b.removeListener(event, idx)
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}
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}
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}
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// On adds a Go function handler for an event.
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func (b *Bait) On(event string, handler func(...interface{})) *Listener {
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listener := &Listener{
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typ: goListener,
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caller: handler,
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}
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b.addListener(event, listener)
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return listener
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}
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// OnLua adds a Lua function handler for an event.
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func (b *Bait) OnLua(event string, handler *rt.Closure) *Listener {
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listener :=&Listener{
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typ: luaListener,
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luaCaller: handler,
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}
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b.addListener(event, listener)
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return listener
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}
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// Off removes a Go function handler for an event.
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func (b *Bait) Off(event string, listener *Listener) {
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handles := b.handlers[event]
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for i, handle := range handles {
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if handle == listener {
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b.removeListener(event, i)
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}
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}
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}
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// OffLua removes a Lua function handler for an event.
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func (b *Bait) OffLua(event string, handler *rt.Closure) {
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handles := b.handlers[event]
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for i, handle := range handles {
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if handle.luaCaller == handler {
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b.removeListener(event, i)
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}
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}
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}
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// Once adds a Go function listener for an event that only runs once.
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func (b *Bait) Once(event string, handler func(...interface{})) *Listener {
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listener := &Listener{
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typ: goListener,
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once: true,
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caller: handler,
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}
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b.addListener(event, listener)
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return listener
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}
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// OnceLua adds a Lua function listener for an event that only runs once.
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func (b *Bait) OnceLua(event string, handler *rt.Closure) *Listener {
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listener := &Listener{
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typ: luaListener,
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once: true,
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luaCaller: handler,
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}
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b.addListener(event, listener)
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return listener
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}
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// SetRecoverer sets the function to be executed when a panic occurs in an event.
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func (b *Bait) SetRecoverer(recoverer Recoverer) {
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b.recoverer = recoverer
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}
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func (b *Bait) addListener(event string, listener *Listener) {
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if b.handlers[event] == nil {
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b.handlers[event] = []*Listener{}
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}
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b.handlers[event] = append(b.handlers[event], listener)
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}
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func (b *Bait) removeListener(event string, idx int) {
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b.handlers[event][idx] = b.handlers[event][len(b.handlers[event]) - 1]
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b.handlers[event] = b.handlers[event][:len(b.handlers[event]) - 1]
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}
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func (b *Bait) callRecoverer(event string, handler *Listener, err interface{}) {
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if b.recoverer == nil {
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panic(err)
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}
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b.recoverer(event, handler, err)
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}
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func (b *Bait) loaderFunc(rtm *rt.Runtime) (rt.Value, func()) {
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exports := map[string]util.LuaExport{
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"catch": util.LuaExport{b.bcatch, 2, false},
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"catchOnce": util.LuaExport{b.bcatchOnce, 2, false},
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"throw": util.LuaExport{b.bthrow, 1, true},
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"release": util.LuaExport{b.brelease, 2, false},
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"hooks": util.LuaExport{b.bhooks, 1, false},
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}
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mod := rt.NewTable()
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util.SetExports(rtm, mod, exports)
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return rt.TableValue(mod), nil
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}
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func handleHook(t *rt.Thread, c *rt.GoCont, name string, catcher *rt.Closure, args ...interface{}) {
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funcVal := rt.FunctionValue(catcher)
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var luaArgs []rt.Value
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for _, arg := range args {
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var luarg rt.Value
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switch arg.(type) {
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case rt.Value: luarg = arg.(rt.Value)
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default: luarg = rt.AsValue(arg)
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}
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luaArgs = append(luaArgs, luarg)
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}
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_, err := rt.Call1(t, funcVal, luaArgs...)
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if err != nil {
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e := rt.NewError(rt.StringValue(err.Error()))
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e = e.AddContext(c.Next(), 1)
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// panicking here won't actually cause hilbish to panic and instead will
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// print the error and remove the hook (look at emission recover from above)
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panic(e)
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}
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}
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// throw(name, ...args)
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// Throws a hook with `name` with the provided `args`
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// --- @param name string
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// --- @vararg any
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func (b *Bait) bthrow(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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if err := c.Check1Arg(); err != nil {
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return nil, err
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}
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name, err := c.StringArg(0)
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if err != nil {
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return nil, err
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}
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ifaceSlice := make([]interface{}, len(c.Etc()))
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for i, v := range c.Etc() {
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ifaceSlice[i] = v
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}
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b.Emit(name, ifaceSlice...)
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return c.Next(), nil
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}
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// catch(name, cb)
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// Catches a hook with `name`. Runs the `cb` when it is thrown
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// --- @param name string
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// --- @param cb function
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func (b *Bait) bcatch(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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name, catcher, err := util.HandleStrCallback(t, c)
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if err != nil {
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return nil, err
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}
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b.OnLua(name, catcher)
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return c.Next(), nil
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}
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// catchOnce(name, cb)
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// Same as catch, but only runs the `cb` once and then removes the hook
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// --- @param name string
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// --- @param cb function
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func (b *Bait) bcatchOnce(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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name, catcher, err := util.HandleStrCallback(t, c)
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if err != nil {
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return nil, err
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}
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b.OnceLua(name, catcher)
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return c.Next(), nil
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}
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// release(name, catcher)
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// Removes the `catcher` for the event with `name`
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// For this to work, `catcher` has to be the same function used to catch
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// an event, like one saved to a variable.
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// --- @param name string
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// --- @param catcher function
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func (b *Bait) brelease(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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name, catcher, err := util.HandleStrCallback(t, c)
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if err != nil {
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return nil, err
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}
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b.OffLua(name, catcher)
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return c.Next(), nil
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}
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// hooks(name) -> {}
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// Returns a table with hooks (callback functions) on the event with `name`.
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// --- @param name string
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// --- @returns table<function>
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func (b *Bait) bhooks(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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if err := c.Check1Arg(); err != nil {
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return nil, err
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}
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evName, err := c.StringArg(0)
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if err != nil {
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return nil, err
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}
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noHooks := errors.New("no hooks for event " + evName)
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handlers := b.handlers[evName]
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if handlers == nil {
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return nil, noHooks
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}
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luaHandlers := rt.NewTable()
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for _, handler := range handlers {
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if handler.typ != luaListener { continue }
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luaHandlers.Set(rt.IntValue(luaHandlers.Len() + 1), rt.FunctionValue(handler.luaCaller))
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}
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if luaHandlers.Len() == 0 {
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return nil, noHooks
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}
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return c.PushingNext1(t.Runtime, rt.TableValue(luaHandlers)), nil
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}
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