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// +build windows
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package main
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import (
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"os"
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"os/signal"
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)
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func handleSignals() {
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c := make(chan os.Signal)
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signal.Notify(c, os.Interrupt)
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for s := range c {
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switch s {
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case os.Interrupt:
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hooks.Emit("signal.sigint")
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if !running && interactive {
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lr.ClearInput()
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}
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}
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}
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}
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