mirror of
				https://github.com/sammy-ette/Hilbish
				synced 2025-08-10 02:52:03 +00:00 
			
		
		
		
	any interface which has lua side objects that are from go side for its api (namely jobs) they will use userdata instead of always creating a table to represent the object. this might or might not bring lower ram usage since there is now only 1 single reference to an object instead of always creating a table to expose on lua breaking change since methods need to be called with a colon instead of dot
		
			
				
	
	
		
			170 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package main
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import (
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	"fmt"
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	"sync"
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	"time"
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	"hilbish/util"
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	rt "github.com/arnodel/golua/runtime"
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)
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var timers *timerHandler
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var timerMetaKey = rt.StringValue("hshtimer")
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type timerHandler struct {
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	mu *sync.RWMutex
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	wg *sync.WaitGroup
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	timers map[int]*timer
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	latestID int
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	running int
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}
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func newTimerHandler() *timerHandler {
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	return &timerHandler{
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		timers: make(map[int]*timer),
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		latestID: 0,
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		mu: &sync.RWMutex{},
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		wg: &sync.WaitGroup{},
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	}
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}
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func (th *timerHandler) wait() {
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	th.wg.Wait()
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}
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func (th *timerHandler) create(typ timerType, dur time.Duration, fun *rt.Closure) *timer {
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	th.mu.Lock()
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	defer th.mu.Unlock()
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	th.latestID++
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	t := &timer{
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		typ: typ,
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		fun: fun,
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		dur: dur,
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		channel: make(chan struct{}, 1),
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		th: th,
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		id: th.latestID,
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	}
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	t.ud = timerUserData(t)
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	th.timers[th.latestID] = t
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	return t
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}
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func (th *timerHandler) get(id int) *timer {
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	th.mu.RLock()
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	defer th.mu.RUnlock()
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	return th.timers[id]
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}
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func (th *timerHandler) luaCreate(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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	if err := c.CheckNArgs(3); err != nil {
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		return nil, err
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	}
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	timerTypInt, err := c.IntArg(0)
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	if err != nil {
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		return nil, err
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	}
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	ms, err := c.IntArg(1)
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	if err != nil {
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		return nil, err
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	}
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	cb, err := c.ClosureArg(2)
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	if err != nil {
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		return nil, err
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	}
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	timerTyp := timerType(timerTypInt)
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	tmr := th.create(timerTyp, time.Duration(ms) * time.Millisecond, cb)
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	return c.PushingNext1(t.Runtime, rt.UserDataValue(tmr.ud)), nil
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}
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func (th *timerHandler) luaGet(thr *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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	if err := c.Check1Arg(); err != nil {
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		return nil, err
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	}
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	id, err := c.IntArg(0)
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	if err != nil {
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		return nil, err
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	}
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	t := th.get(int(id))
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	if t != nil {
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		return c.PushingNext1(thr.Runtime, rt.UserDataValue(t.ud)), nil
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	}
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	return c.Next(), nil
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}
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func (th *timerHandler) loader(rtm *rt.Runtime) *rt.Table {
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	timerMethods := rt.NewTable()
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	timerFuncs := map[string]util.LuaExport{
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		"start": {timerStart, 1, false},
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		"stop": {timerStop, 1, false},
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	}
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	util.SetExports(rtm, timerMethods, timerFuncs)
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	timerMeta := rt.NewTable()
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	timerIndex := func(t *rt.Thread, c *rt.GoCont) (rt.Cont, error) {
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		ti, _ := timerArg(c, 0)
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		arg := c.Arg(1)
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		val := timerMethods.Get(arg)
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		if val != rt.NilValue {
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			return c.PushingNext1(t.Runtime, val), nil
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		}
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		keyStr, _ := arg.TryString()
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		switch keyStr {
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			case "type": val = rt.IntValue(int64(ti.typ))
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			case "running": val = rt.BoolValue(ti.running)
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			case "duration": val = rt.IntValue(int64(ti.dur / time.Millisecond))
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		}
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		return c.PushingNext1(t.Runtime, val), nil
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	}
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	timerMeta.Set(rt.StringValue("__index"), rt.FunctionValue(rt.NewGoFunction(timerIndex, "__index", 2, false)))
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	l.SetRegistry(timerMetaKey, rt.TableValue(timerMeta))
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	thExports := map[string]util.LuaExport{
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		"create": {th.luaCreate, 3, false},
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		"get": {th.luaGet, 1, false},
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	}
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	luaTh := rt.NewTable()
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	util.SetExports(rtm, luaTh, thExports)
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	return luaTh
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}
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func timerArg(c *rt.GoCont, arg int) (*timer, error) {
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	j, ok := valueToTimer(c.Arg(arg))
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	if !ok {
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		return nil, fmt.Errorf("#%d must be a timer", arg + 1)
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	}
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	return j, nil
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}
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func valueToTimer(val rt.Value) (*timer, bool) {
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	u, ok := val.TryUserData()
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	if !ok {
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		return nil, false
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	}
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	j, ok := u.Value().(*timer)
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	return j, ok
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}
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func timerUserData(j *timer) *rt.UserData {
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	timerMeta := l.Registry(timerMetaKey)
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	return rt.NewUserData(j, timerMeta.AsTable())
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}
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