mirror of https://github.com/Hilbis/Hilbish
135 lines
3.8 KiB
Go
135 lines
3.8 KiB
Go
// library for custom commands
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/*
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Commander is the library which handles Hilbish commands. This makes
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the user able to add Lua-written commands to their shell without making
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a separate script in a bin folder. Instead, you may simply use the Commander
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library in your Hilbish config.
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```lua
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local commander = require 'commander'
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commander.register('hello', function(args, sinks)
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sinks.out:writeln 'Hello world!'
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end)
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```
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In this example, a command with the name of `hello` is created
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that will print `Hello world!` to output. One question you may
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have is: What is the `sinks` parameter?
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The `sinks` parameter is a table with 3 keys: `input`, `out`, and `err`.
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There is an `in` alias to `input`, but it requires using the string accessor syntax (`sinks['in']`)
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as `in` is also a Lua keyword, so `input` is preferred for use.
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All of them are a @Sink.
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In the future, `sinks.in` will be removed.
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- `in` is the standard input.
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You may use the read functions on this sink to get input from the user.
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- `out` is standard output.
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This is usually where command output should go.
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- `err` is standard error.
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This sink is for writing errors, as the name would suggest.
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*/
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package commander
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import (
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"hilbish/moonlight"
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"hilbish/util"
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"hilbish/golibs/bait"
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rt "github.com/arnodel/golua/runtime"
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"github.com/arnodel/golua/lib/packagelib"
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)
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type Commander struct{
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Events *bait.Bait
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Loader packagelib.Loader
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Commands map[string]*rt.Closure
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}
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func New(rtm *moonlight.Runtime) *Commander {
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c := &Commander{
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Events: bait.New(rtm),
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Commands: make(map[string]*rt.Closure),
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}
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c.Loader = packagelib.Loader{
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Load: c.loaderFunc,
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Name: "commander",
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}
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return c
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}
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func (c *Commander) loaderFunc(rtm *rt.Runtime) (rt.Value, func()) {
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exports := map[string]util.LuaExport{
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"register": util.LuaExport{c.cregister, 2, false},
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"deregister": util.LuaExport{c.cderegister, 1, false},
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"registry": util.LuaExport{c.cregistry, 0, false},
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}
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mod := rt.NewTable()
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util.SetExports(rtm, mod, exports)
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return rt.TableValue(mod), nil
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}
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// register(name, cb)
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// Adds a new command with the given `name`. When Hilbish has to run a command with a name,
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// it will run the function providing the arguments and sinks.
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// #param name string Name of the command
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// #param cb function Callback to handle command invocation
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/*
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#example
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-- When you run the command `hello` in the shell, it will print `Hello world`.
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-- If you run it with, for example, `hello Hilbish`, it will print 'Hello Hilbish'
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commander.register('hello', function(args, sinks)
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local name = 'world'
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if #args > 0 then name = args[1] end
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sinks.out:writeln('Hello ' .. name)
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end)
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#example
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*/
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func (c *Commander) cregister(t *rt.Thread, ct *rt.GoCont) (rt.Cont, error) {
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cmdName, cmd, err := util.HandleStrCallback(t, ct)
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if err != nil {
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return nil, err
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}
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c.Commands[cmdName] = cmd
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return ct.Next(), err
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}
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// deregister(name)
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// Removes the named command. Note that this will only remove Commander-registered commands.
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// #param name string Name of the command to remove.
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func (c *Commander) cderegister(t *rt.Thread, ct *rt.GoCont) (rt.Cont, error) {
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if err := ct.Check1Arg(); err != nil {
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return nil, err
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}
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cmdName, err := ct.StringArg(0)
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if err != nil {
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return nil, err
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}
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delete(c.Commands, cmdName)
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return ct.Next(), err
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}
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// registry() -> table
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// Returns all registered commanders. Returns a list of tables with the following keys:
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// - `exec`: The function used to run the commander. Commanders require args and sinks to be passed.
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// #returns table
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func (c *Commander) cregistry(t *rt.Thread, ct *rt.GoCont) (rt.Cont, error) {
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registryLua := rt.NewTable()
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for cmdName, cmd := range c.Commands {
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cmdTbl := rt.NewTable()
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cmdTbl.Set(rt.StringValue("exec"), rt.FunctionValue(cmd))
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registryLua.Set(rt.StringValue(cmdName), rt.TableValue(cmdTbl))
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}
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return ct.PushingNext1(t.Runtime, rt.TableValue(registryLua)), nil
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}
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