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			74 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Copyright 2011 The Go Authors. All rights reserved.
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| // Use of this source code is governed by a BSD-style
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| // license that can be found in the LICENSE file.
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| 
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| // +build windows
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| 
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| // Package terminal provides support functions for dealing with terminals, as
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| // commonly found on UNIX systems.
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| //
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| // Putting a terminal into raw mode is the most common requirement:
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| //
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| // 	oldState, err := terminal.MakeRaw(0)
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| // 	if err != nil {
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| // 	        panic(err)
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| // 	}
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| // 	defer terminal.Restore(0, oldState)
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| package readline
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| 
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| import (
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| 	"golang.org/x/sys/windows"
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| )
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| 
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| type State struct {
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| 	mode uint32
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| }
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| 
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| // IsTerminal returns true if the given file descriptor is a terminal.
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| func IsTerminal(fd int) bool {
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| 	var st uint32
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| 	err := windows.GetConsoleMode(windows.Handle(fd), &st)
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| 	return err == nil
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| }
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| 
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| // MakeRaw put the terminal connected to the given file descriptor into raw
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| // mode and returns the previous state of the terminal so that it can be
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| // restored.
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| func MakeRaw(fd int) (*State, error) {
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| 	var st uint32
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| 	if err := windows.GetConsoleMode(windows.Handle(fd), &st); err != nil {
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| 		return nil, err
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| 	}
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| 	raw := st &^ (windows.ENABLE_ECHO_INPUT | windows.ENABLE_PROCESSED_INPUT | windows.ENABLE_LINE_INPUT | windows.ENABLE_PROCESSED_OUTPUT)
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| 	if err := windows.SetConsoleMode(windows.Handle(fd), raw); err != nil {
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| 		return nil, err
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| 	}
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| 	return &State{st}, nil
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| }
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| 
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| // GetState returns the current state of a terminal which may be useful to
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| // restore the terminal after a signal.
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| func GetState(fd int) (*State, error) {
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| 	var st uint32
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| 	if err := windows.GetConsoleMode(windows.Handle(fd), &st); err != nil {
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| 		return nil, err
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| 	}
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| 	return &State{st}, nil
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| }
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| 
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| // Restore restores the terminal connected to the given file descriptor to a
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| // previous state.
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| func Restore(fd int, state *State) error {
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| 	return windows.SetConsoleMode(windows.Handle(fd), state.mode)
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| }
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| 
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| // GetSize returns the dimensions of the given terminal.
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| func GetSize(fd int) (width, height int, err error) {
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| 	var info windows.ConsoleScreenBufferInfo
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| 	if err := windows.GetConsoleScreenBufferInfo(windows.Handle(fd), &info); err != nil {
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| 		return 0, 0, err
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| 	}
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| 	return int(info.Size.X), int(info.Size.Y), nil
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| }
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| 
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