334 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			334 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# Tildemush documentation
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This documentation serves as a reference for
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[tilde.town](https://tilde.town)'s tildemush virtual community, lead
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by [vilmibm](https://tilde.town/~vilmibm/). It is intended for users who have an account on
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[tilde.town](https://tilde.town).
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If you are looking for a testing or developing environment, see
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[vilmibm](https://github.com/vilmibm)'s notes [here](https://github.com/vilmibm/tildemush)
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# Table of contents
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- [What is tildemush?](#what-is-tildemush)
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- [Purpose and goals](#purpose-and-goals)
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- [Getting started](#getting-started)
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    - [Conventions used in this documentation](#conventions-used-in-this-documentation)
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    - [Requirements](#requirements)
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- [Understanding the interface](#understanding-the-interface)
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    - [MAIN tab](#main-tab)
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        - [The chatbox](#the-chatbox)
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        - [The location box](#the-location-box)
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        - [The map box](#the-map-box)
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        - [The inventory box](#the-inventory-box)
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    - [WITCH tab](#witch-tab)
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        - [The object pane](#the-object-pane)
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        - [The object-scripting pane](#the-object-scripting-pane)
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    - [WORLDMAP tab](#worldmap-tab)
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        - [Area blocks](#area-blocks)
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        - [Direction names](#direction-names)
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    - [SETTINGS tab](#settings-tab)
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    - [QUIT tab](#quit-tab)
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- [Accessing tabs](#accessing-tabs)
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    - [Accessing the MAIN tab](#accessing-the-main-tab)
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        - [To access the MAIN tab](#to-access-the-main-tab)
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    - [Accessing the WITCH tab](#accessing-the-witch-tab)
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        - [To access the WITCH tab](#to-access-the-witch-tab)
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    - [Accessing the WORLDMAP tab](#accessing-the-worldmap-tab)
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        - [To access the WORLDMAP tab](#to-access-the-worldmap-tab)
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    - [Accessing the SETTINGS tab](#accessing-the-settings-tab)
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        - [To access the SETTINGS tab](#to-access-the-settings-tab)
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- [Using tildemush](#using-tildemush)
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    - [Starting tildemush](#starting-tildemush)
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        - [To start tildemush](#to-start-tildemush)
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    - [Sending a message to all users in your current location](#sending-a-message-to-all-users-in-your-current-location)
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        - [To send a message to all users in your current location](#to-send-a-message-to-all-users-in-your-current-location)
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    - [Quitting tildemush](#quitting-tildemush)
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        - [To quit tildemush](#to-quit-tildemush)
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- [Scripting with WITCH](#scripting-with-witch)
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- [Extra tips](#extra-tips)
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    - [Copying text](#copying-text)
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        - [To copy text](#to-copy-text)
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    - [Pasting text](#pasting-text)
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        - [To paste text](#to-paste-text)
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- [More information](#more-information)
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<!-- References
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in-game commands: https://github.com/vilmibm/tildemush/blob/master/docs/client.md#in-game-commands
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23:28 <vilmibm> m455: re: the conversation in tush: it's a little hard to read but you can get a good idea of what WITCH provides here:
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                https://github.com/vilmibm/tildemush/blob/master/server/tmserver/witch_header.hy
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23:29 <vilmibm> there are also functioning WITCH examples in the test suite, for example,
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                https://github.com/vilmibm/tildemush/blob/master/server/tmserver/tests/game_object_test.py#L160
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23:30 <vilmibm> (why a common test game object is a horse named Snoozy is a memory I have since lost)
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23:31 <vilmibm> ah there are a bunch of WITCH objects in here! just search the page for "incantation"
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                https://github.com/vilmibm/tildemush/blob/master/server/tmserver/tests/async_test.py
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-->
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# What is tildemush?
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tildemush is a command line-, text-based virtual community used for
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chatting, creating, roleplaying, games, or anything a user can think
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of. Currently, tildemush hosted on [tilde.town](https://tilde.town).
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tildemush looks like a chat room with elements such as:
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* Your location name
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* A list user-created objects that exist in your location
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* Your inventory
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* A scripting tab for creating objects
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# Purpose and goals
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TODO for vilmibm
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# Getting started
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This section describes conventions, which will help you understand the formatting used in this
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document, and the requirements for using tildemush.
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This section consists of the following subsections:
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- [Conventions used in this documentation](#conventions-used-in-this-documentation)
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- [Requirements](#requirements)
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## Conventions used in this documentation
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* **Note** - Notes signify additional information
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* **Tip** - Tips signify an alternate procedure for completing a step
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* **Caution** - Cautions signify that damage or loss of data may occur
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* **Example** - Examples provide a visual reference of how a procedure would be performed
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* `Inline code` - Inline code signifies package names, filenames, commands, and keyboard keys
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* ```Code block - Code blocks signify file contents, or an interface element```
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* Section - Heading 1s are referred to as "Sections"
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* subsections - Heading 2s, 3s, etc. are referred to as "subsections"
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## Requirements
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* A [tilde.town](https://tilde.town) account
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# Understanding the interface
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This section will introduce you to each interface tab, and each element inside of each tab.
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This section consists of the following subsections:
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- [MAIN tab](#main-tab)
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- [WITCH tab](#witch-tab)
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- [WORLDMAP tab](#worldmap-tab)
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- [SETTINGS tab](#settings-tab)
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- [QUIT tab](#quit-tab)
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## MAIN tab
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The main tab consists of:
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* The chat box
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* The location box
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* The map box
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* The inventory box
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### The chatbox
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The chat box will display the following:
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* User messages
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* Events
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* Actions from users
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* Actions from objects
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* Responses from objects
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### The location box
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The location box will display the following:
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* Your current location's name
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* Your current location's description
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* Your current location's user-created objects
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### The map box
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The map box will display the following:
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TODO: Verify if these are the places you have visited or all places that connect to the current location
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### The inventory box
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The inventory box will display the following:
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* Number of objects you have
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* Name(s) of objects you have
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## WITCH tab
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The WITCH tab consists of:
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* The object pane
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* The object-scripting pane
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### The object pane
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The object pane displays the name and permissions of the object that is being edited.
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### The object-scripting pane
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The object-scripting pane displays the scripts of the object that is being edited. This is the area you will edit the functionality of an object.
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## WORLDMAP tab
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The WORLDMAP tab consists of:
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* Area blocks
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* Direction names
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### Area blocks
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Area blocks are user-created locations you can travel to in the tildemush world.
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### Direction names
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Direction names are user-created names that a user can type to travel to different area blocks.
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## SETTINGS tab
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The SETTINGS tab is under development.
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## QUIT tab
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The QUIT tab does not contain elements. It serves as a reminder of how
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to quit tildemush. See the [Quitting tildemush](#quitting-tildemush) subsection.
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# Accessing tabs
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This section will provide information on each tildemush tab and teach you how to access each tildemush tab.
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This section consists of the following subsections:
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* [Accessing the MAIN tab](#accessing-the-main-tab)
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* [Accessing the WITCH tab](#accessing-the-witch-tab)
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* [Accessing the WORLDMAP tab](#accessing-the-worldmap-tab)
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* [Accessing the SETTINGS tab](#accessing-the-settings-tab)
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## Accessing the MAIN tab
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The MAIN tab can be accessed from any of the tabs.
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### To access the MAIN tab
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1. Press `F1`
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## Accessing the WITCH tab
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The WITCH tab provides an interface for creating objects.
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### To access the WITCH tab
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1. Press `F2`
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## Accessing the WORLDMAP tab
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The WORLDMAP tab provides visuals on how all locations are connected.
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### To access the WORLDMAP tab
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1. Press `F3`
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## Accessing the SETTINGS tab
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The SETTINGS tab is under development.
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### To access the SETTINGS tab
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1. Press `F4`
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# Using tildemush
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This section will teach you how to use tildemush and assumes you are familiar with
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[tildemush's interface](#understanding-the-interface).
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This section consists of the following subsections:
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TODO
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## Starting tildemush
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Starting tildemush will run the software required to connect to the
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tildemush virtual community that exists on
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[tilde.town](https://tilde.town).
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### To start tildemush
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**Caution** - Before continuing, you should know that tildemush's
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database may be wiped at any time, because it is still under
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development. This means that anything you create, may be deleted at
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any time.
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1. `ssh` into [tilde.town](https://tilde.town)
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2. Run `tmclient`
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3. Use the `up-arrow`, `down-arrow`, and `enter-key` to login or
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   create an account
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## Sending a message to all users in your current location
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The MAIN tab allows you to interact with users and objects. The MAIN tab is where you will communicate with other users.
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### To send a message to all users in your current location
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1. Ensure you are in the MAIN tab
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2. Type your message
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3. Press `Enter`
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## Quitting tildemush
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Quitting tildemush will bring you back to your normal shell session on tilde.town.
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### To quit tildemush
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1. Press `F9`
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# Scripting with WITCH
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TODO: Explain significance to user
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This section consists of the following subsections:
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TODO
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# Extra tips
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This section will describe useful actions for working in tildemush and the terminal.
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This section consists of:
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* Copying text
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* Pasting text
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## Copying text
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There are various ways to highlight text in the terminal, one of the easiest ways is to use your mouse.
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### To copy text
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1. Highlight the text you want to copy using your mouse
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2. Hold the `Shift` and `Ctrl` keys
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3. Press `c`
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4. Release the `Shift` and `Ctrl` keys
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## Pasting text
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[TODO]
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### To paste text
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1. Hold the `Shift` and `Ctrl` keys
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2. Press `v`
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3. Release the `Shift` and `Ctrl` keys
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**Tip** - Your terminal emulator may allow you to paste text using one of the following methods:
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* middle-clicking
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* right-clicking, and then selecting `Paste`.
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# More information
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