22 lines
427 B
GDScript
22 lines
427 B
GDScript
extends Node2D
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var score = 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Tree_eaten():
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score += 1
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func _on_Tree_death():
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get_tree().paused = true
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$DeathScreen/Box/Score.text = "Score: " + str(score)
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$DeathScreen.popup_centered()
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