2023-07-22 01:11:18 +00:00
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import * as THREE from 'three';
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2023-07-23 01:07:24 +00:00
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2023-07-22 05:14:35 +00:00
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const NODE_SIZE = 0.07;
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const LINK_SIZE = 0.02;
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2023-07-22 03:24:42 +00:00
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2023-07-22 06:59:48 +00:00
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const HYPERPLANE = 4;
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const r5 = Math.sqrt(5);
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const CELL5 = {
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nodes: [
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{id:1, x: 1, y: 1, z: 1, w: -1 / r5 },
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{id:2, x: 1, y: -1, z: -1, w: -1 / r5 },
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{id:3, x: -1, y: 1, z: -1, w: -1 / r5 },
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{id:4, x: -1, y: -1, z: 1, w: -1 / r5 },
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{id:5, x: 0, y: 0, z: 0, w: 4 / r5 },
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],
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links: [
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{ id:1, source:1, target: 2},
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{ id:2, source:1, target: 3},
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{ id:3, source:1, target: 4},
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{ id:4, source:1, target: 5},
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{ id:5, source:2, target: 3},
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{ id:6, source:2, target: 4},
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{ id:7, source:2, target: 5},
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{ id:8, source:3, target: 4},
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{ id:9, source:3, target: 5},
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{ id:10, source:4, target: 5},
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]
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};
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const CELL16 = {
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nodes: [
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{ id: 1, x: 0, y: -1, z: 0, w: 0 },
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{ id: 2, x: 0, y: 0, z: -1, w: 0 },
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{ id: 3, x: -1, y: 0, z: 0, w: 0 },
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{ id: 4, x: 0, y: 0, z: 1, w: 0 },
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{ id: 5, x: 1, y: 0, z: 0, w: 0 },
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{ id: 6, x: 0, y: 1, z: 0, w: 0 },
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{ id: 7, x: 0, y: 0, z: 0, w: -1 },
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{ id: 8, x: 0, y: 0, z: 0, w: 1 },
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],
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links: [
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{ id: 1, source: 1, target: 2 },
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{ id: 2, source: 1, target: 3 },
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{ id: 3, source: 1, target: 4 },
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{ id: 4, source: 1, target: 5 },
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{ id: 5, source: 2, target: 3 },
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{ id: 6, source: 3, target: 4 },
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{ id: 7, source: 4, target: 5 },
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{ id: 8, source: 5, target: 2 },
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{ id: 9, source: 2, target: 6 },
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{ id: 10, source: 3, target: 6 },
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{ id: 11, source: 4, target: 6 },
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{ id: 12, source: 5, target: 6 },
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{ id: 13, source: 1, target: 7 },
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{ id: 14, source: 1, target: 8 },
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{ id: 15, source: 2, target: 7 },
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{ id: 16, source: 2, target: 8 },
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{ id: 17, source: 3, target: 7 },
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{ id: 18, source: 3, target: 8 },
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{ id: 19, source: 4, target: 7 },
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{ id: 20, source: 4, target: 8 },
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{ id: 21, source: 5, target: 7 },
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{ id: 22, source: 5, target: 8 },
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{ id: 23, source: 6, target: 7 },
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{ id: 25, source: 6, target: 8 },
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]
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};
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2023-07-22 04:52:42 +00:00
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2023-07-23 01:07:24 +00:00
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function fourDtoV3(x, y, z, w) {
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const k = HYPERPLANE / (HYPERPLANE + w);
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return new THREE.Vector3(x * k, y * k, z * k);
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}
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class FourDShape extends THREE.Group {
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constructor(node_m, link_m, structure) {
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super();
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this.node_m = node_m;
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this.link_m = link_m;
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this.nodes4 = structure.nodes;
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this.nodes3 = {}; // is a dict-by-id
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this.links = structure.links;
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this.initNodes3();
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}
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initNodes3() {
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for( const n of this.nodes4 ) {
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const v3 = fourDtoV3(n.x, n.y, n.z, n.w);
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this.nodes3[n.id] = {
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v3: v3,
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object: this.makeNode(v3)
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};
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}
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}
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makeNode(v3) {
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const geometry = new THREE.SphereGeometry(NODE_SIZE);
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const sphere = new THREE.Mesh(geometry, this.node_m);
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sphere.position.copy(v3);
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console.log(`Added sphere ${sphere}`);
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this.add(sphere);
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return sphere;
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}
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}
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2023-07-22 04:52:42 +00:00
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function makeLink(link_m, n1, n2) {
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const length = n1.distanceTo(n2);
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const centre = new THREE.Vector3();
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centre.lerpVectors(n1, n2, 0.5);
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const geometry = new THREE.CylinderGeometry(LINK_SIZE, LINK_SIZE,length);
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const cyl = new THREE.Mesh(geometry, link_m);
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2023-07-22 04:56:43 +00:00
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const pivot = new THREE.Group();
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pivot.add(cyl);
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pivot.position.copy(centre);
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pivot.lookAt(n2);
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cyl.rotation.x = Math.PI / 2.0;
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return pivot;
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2023-07-22 04:52:42 +00:00
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}
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2023-07-22 06:59:48 +00:00
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function makeWireFrame(node_m, link_m, graph3) {
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2023-07-22 03:24:42 +00:00
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const nodeids = {}
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const group = new THREE.Group();
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2023-07-22 06:59:48 +00:00
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for ( const n of graph3.nodes ) {
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2023-07-22 04:52:42 +00:00
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const v3 = new THREE.Vector3(n.x, n.y, n.z);
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nodeids[n.id] = v3.clone();
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2023-07-22 03:40:01 +00:00
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const geometry = new THREE.SphereGeometry(NODE_SIZE);
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2023-07-22 03:47:57 +00:00
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const sphere = new THREE.Mesh(geometry, node_m);
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2023-07-22 04:52:42 +00:00
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sphere.position.copy(v3);
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2023-07-22 03:24:42 +00:00
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group.add(sphere);
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2023-07-22 04:52:42 +00:00
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}
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2023-07-22 06:59:48 +00:00
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for ( const l of graph3.links ) {
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const link = makeLink(link_m, nodeids[l.source], nodeids[l.target]);
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group.add(link);
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}
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return group;
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}
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// TODO - turn W into a parameter for the node size
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2023-07-23 01:07:24 +00:00
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// function makeShape4D(node_m, link_m, graph4) {
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// const nodes3 = nodes4tonodes3(graph4.nodes);
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// const nodeids = {}
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// const group = new FourDShape();
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// for ( const n of nodes3 ) {
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// nodeids[n.id] = n.v3;
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// const geometry = new THREE.SphereGeometry(NODE_SIZE);
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// const sphere = new THREE.Mesh(geometry, node_m);
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// sphere.position.copy(n.v3);
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// group.add(sphere);
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// }
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// for ( const l of graph4.links ) {
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// const link = makeLink(link_m, nodeids[l.source], nodeids[l.target]);
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// group.add(link);
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// }
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// return group;
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2023-07-22 06:59:48 +00:00
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2023-07-23 01:07:24 +00:00
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// }
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2023-07-22 03:24:42 +00:00
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2023-07-22 06:59:48 +00:00
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2023-07-22 01:11:18 +00:00
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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
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2023-07-22 05:14:35 +00:00
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const light = new THREE.PointLight(0xffffff, 2);
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light.position.set(10, 10, 10);
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scene.add(light);
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const amblight = new THREE.AmbientLight(0xffffff, 0.2);
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scene.add(amblight);
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scene.background = new THREE.Color(0xdddddd);
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2023-07-22 01:11:18 +00:00
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const renderer = new THREE.WebGLRenderer();
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renderer.setSize( window.innerWidth, window.innerHeight );
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document.body.appendChild( renderer.domElement );
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2023-07-22 05:14:35 +00:00
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const node_m = new THREE.MeshStandardMaterial(
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{ color: 0x330000 } );
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node_m.roughness = 0.2;
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2023-07-22 03:40:01 +00:00
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2023-07-22 05:14:35 +00:00
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const link_m = new THREE.MeshStandardMaterial(
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{ color: 0xf0f0f0 } );
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2023-07-22 03:40:01 +00:00
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2023-07-22 03:24:42 +00:00
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2023-07-22 05:14:35 +00:00
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link_m.metalness = 0.4;
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link_m.roughness = 0.0;
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2023-07-22 06:59:48 +00:00
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link_m.transparent = true;
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link_m.opacity = 0.3;
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2023-07-22 03:24:42 +00:00
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2023-07-22 06:59:48 +00:00
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2023-07-23 01:07:24 +00:00
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const shape = new FourDShape(node_m, link_m, CELL5);
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2023-07-22 03:40:01 +00:00
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2023-07-22 04:52:42 +00:00
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scene.add(shape);
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2023-07-22 03:24:42 +00:00
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2023-07-22 01:11:18 +00:00
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2023-07-22 05:14:35 +00:00
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camera.position.z = 3;
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2023-07-22 01:11:18 +00:00
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2023-07-22 03:24:42 +00:00
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let tick = 0;
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2023-07-22 06:59:48 +00:00
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2023-07-22 01:11:18 +00:00
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function animate() {
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requestAnimationFrame( animate );
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2023-07-22 05:14:35 +00:00
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shape.rotation.x = tick * 0.3;
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shape.rotation.y = tick * 0.5;
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2023-07-22 01:11:18 +00:00
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2023-07-22 03:24:42 +00:00
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tick += 0.01;
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2023-07-22 01:11:18 +00:00
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renderer.render( scene, camera );
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}
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animate();
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