266 lines
8.2 KiB
Markdown
266 lines
8.2 KiB
Markdown
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---
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title: SPORTS HORSE 3.0
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author: dozens
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date: 2023-07-31
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toc-title: Contents
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status: draft
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version: 0.3.0
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fontsize: 20px
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---
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## ABOUT
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You are an equiludologist.
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A student of Horse Sports.
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You also have a gambling problem.
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Your goal is to build a stable full of the finest Sports Horses possible.
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In this game you will:
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- Create horses
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- Build their spirit
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- Compete in daring sports
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- Bet on your horses
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- Win fabulous prizes
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- Horse cloning!
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## YOU WILL NEED
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- These instructions!
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- A whole bunch of six-sided dice. Like maybe 12 or more.
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- Maybe some pen and paper to chronicle the adventures of your horses.
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## STYLES OF PLAY
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1. TIMED: Play two rounds of 3 Horse Sports and see how wonderful are your horses
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2. FREE PLAY: Play forever, just you and your horses.
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3. SOLO: Play by yourself!
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4. AMONG FRIENDS: Play with others.
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## GETTING STARTED
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To make a horse,
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use the tables below to determine your horse's Qualities by giving them a Type.
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Then give them a Look and a Name.
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Finally, gather up your dice for your Spirit pool.
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## HORSE QUALITIES
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Every horse has three basic qualities.
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Your Horse Type will tell you what your horse is naturally good at.
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(And not-so-good at.)
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1. RAZZLEDAZZLE: speed, agility, precision, showmanship
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2. GUMPTION: brawn, boldness, initiative, aggressiveness
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3. MOXIE: cunning, smarts, know-how, insight
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## HORSE TYPE
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Roll or choose a Horse Type and note your Horse Quality modifiers.
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d6 TYPE GUMPTION RAZZLEDAZZLE MOXIE
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-- ---- -------- ------------ -----
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1 Draft horse 2 1 0
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2 Stallion 2 0 1
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3 Unicorn 0 1 2
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4 Pony 0 2 1
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5 Mustang 1 0 2
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6 Quarter horse 1 2 0
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## HORSE LOOK
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To determine the look of your horse, choose or roll (twice) on the table below for Base Color and Markings.
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d6 BASE COLOR MARKINGS
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-- ---------- -----------------
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1 Black None
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2 White White stockings and blaze
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3 Gray White splotches
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4 Red White spots
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5 Brown Black dots
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6 Tan Star
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## HORSE NAME
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Roll d6 to determine how many times
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to roll on the tables below.
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d6 Roll...
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--- ----------
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1 - 3 Adjective Noun
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4 - 6 Adjective Adjective Noun
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### d66 Adjective
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Roll 2d6 and read them in order from left to right to create a two digit number between 11 and 66. e.g. if you roll a 2 and a 4, that is 24.
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d66 ADJECTIVE d66 ADJECTIVE
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---- ---------- ---- ---------------
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11 Bucket Of 41 Too Much
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12 We Bought The 42 Eldritch
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13 Exceptional 43 Her Imperial Majesty's
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14 Understood 44 The People's
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15 Electric 45 Coal Miner's Daughter's
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16 Lunar 46 Your Very Own
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21 Wild 51 Randy
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22 Soupy 52 Clever
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23 Balanced 53 Punctual
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24 What 54 My Favorite
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25 Humble 55 Effectual
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26 Tropical 56 Reliable
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31 Proud 61 Mister
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32 Give Them 62 Doctor
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33 Let Them Eat 63 Eventual
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34 Perfect 64 Naked
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35 Handsome 65 Soaking
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36 Ugly 66 Blistering
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### d66 Noun
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d66 NOUN d66 NOUN
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--- --------- --- ---------
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11 Wizard 41 Commitment
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12 Apple 42 Ransom
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13 Farm 43 For The People
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14 Dancer 44 For The Win
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15 Cheese 45 In A Box
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16 Shrubbery 46 Under The Sea
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21 Panic 51 Filibuster
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22 Chocolate 52 Know It All
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23 Horror 53 Bluster
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24 Queen 54 Tornado
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25 Tropic 55 Gravity
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26 Thunder 56 Mess
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31 Pride 61 Aristocrat
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32 Holiday 62 Royalty
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33 Hangover 63 Slander
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34 Cake 64 Twenties
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35 Smoke 65 Hope
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36 Echo 66 Science
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## HORSE SPIRIT
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Start every game with a pool of at least nine dice.
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This is your Spirit pool.
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It represents your horse's wild, untamed, noble essence.
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At some point,
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you will choose to gamble away your horse's Spirit in order to win competitions.
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If you finished last session with more than nine dice in your pool,
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begin the next session with that many.
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If you finished last session with less than nine,
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begin the next session with nine.
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## HORSE SPORTS
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Each Horse Sport has an associated Horse Quality.
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To compete in a Horse Sport you will assemble and roll a Horse Sport dice pool.
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Your Horse Sport dice pool is made up of a Gift, your Type modifier, and Spirit:
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- Always start with 1 dice. This is a Horse Gift. Don't question it, accept it. You never look a horse gift in the mouth.
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- Add a number of dice equal to your Horse Type modifier (+0, +1, or +2) for this kind of Horse Sport.
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- Add as many dice from your Horse Spirit pool as you are willing to gamble, between 0 and your Spirit max.
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Once you have assembled your Horse Sport dice pool,
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then it's time to roll all those dice!
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Here's how to interpret the results.
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- WHINNY: If any die shows a 1, then you win! Describe a favorable outcome. Add 1 die to your Horse Spirit pool.
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- NEIGH: If there are no 1s, then you have lost the Horse Sport competition.
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Describe a less than favorable outcome.
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Also your horse loses Spirit: any dice you have gambled from your Horse Spirit pool are lost.
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### RAZZLEDAZZLE SPORTS
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These Horse Sports require agility, precision, and showmanship.
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1. **Ring Jousting**: the horse must carry its rider so that they can spear and capture a ring with their jousting instrument
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2. **Lemon Sticking**: the horse must carry its rider so that they can pierce a lemon on the ground with their jousting instrument
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3. **Chariot Racing**: the horse must draw a two-wheeled chariot
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4. **Ballroom Dancing**: the horse must dance with elegance and poise
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### GUMPTION SPORTS
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These Horse Sports require brawn, initiative, and aggression.
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5. **Basket Duck**: played with a live duck in a basket. The first side to deliver the duck back to their home ranch wins.
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6. **Polo**: smashing balls through hoops with mallets
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7. **Horseball**: similar to basket duck, but the ball is a ball instead of a duck, and it must be passed through large vertical hoops in order to score.
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8. **Running And Jumping**: the runningest, jumpingest horse is the winner.
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### MOXIE SPORTS
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These Horse Sports require cunning, smarts, and know-how.
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9. **High Dive and Swimming**: a high dive competition, with a synchronized swimming event
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10. **Horsegammon**: it's like backgammon but for horses
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11. **Social Etiquette**: manners and social grace
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12. **Rhyming and Riddling**: a battle of horse wits
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## HORSE CHAMPIONS
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A Horse Championship Game consists of one Horse Sport of all three types.
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If your horse wins all three games,
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they become a celebrated Horse Champion.
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## HORSE CLONING
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At any point you can create a new horse by splitting your current SPIRIT pool into two piles.
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Keep one pile for your original horse,
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and give the other one to your new horse.
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Give your new horse a Type, a Look, and a Name.
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## HORSE RETIREMENT
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There may come a time when it is appropriate for your horse to retire and go out to pasture.
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This might be because they have had a long and accomplished Horse Sports career.
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Maybe they had an injury or their Spirit is broken by a particularly devastating defeat.
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Nothing mechanically needs to be done for this.
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Just imagine a beautiful grassy pasture for them to graze in.
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You can visit them any time you want,
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and they will be happy to see you.
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## HORSE IMPORTING AND HORSE EXPORTING
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Hey are you into tabletop roleplaying games?
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Do you maybe play some kind of Sword and Sorcery fantasy and wish your character had a horse?
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Lucky for you!
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You can easily export any of your horses from SPORTS HORSE to your other games!
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Similarly you can import a horse from any other game into SPORTS HORSE.
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## TOUCHSTONES AND INSPIRATIONS
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- horse, m455: <https://git.m455.casa/horse/>
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- Sports, Viagra Boys: <https://www.youtube.com/watch?v=QjL7D33xpS4>
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- The Pool, James V. West: <http://www.1km1kt.net/rpg/the-pool>
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- Town Of You, kumada1: <https://kumada1.itch.io/a-town-of-you>
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