446 lines
11 KiB
HTML
446 lines
11 KiB
HTML
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<meta name="author" content="dozens" />
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<meta name="dcterms.date" content="2022-11-13" />
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<title>SPORTS HORSE</title>
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html {
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.display.math{display: block; text-align: center; margin: 0.5rem auto;}
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<!--[if lt IE 9]>
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<script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
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<![endif]-->
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</head>
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<body>
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<header id="title-block-header">
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<h1 class="title">SPORTS HORSE</h1>
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<p class="author">dozens</p>
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<p class="date">2022-11-13</p>
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</header>
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<nav id="TOC" role="doc-toc">
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<h2 id="toc-title">Contents</h2>
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<ul>
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<li><a href="#about" id="toc-about">ABOUT</a></li>
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<li><a href="#getting-started" id="toc-getting-started">GETTING
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STARTED</a></li>
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<li><a href="#turns" id="toc-turns">TURNS</a></li>
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<li><a href="#horse-attributes" id="toc-horse-attributes">HORSE
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ATTRIBUTES</a></li>
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<li><a href="#horse-spirit" id="toc-horse-spirit">HORSE SPIRIT</a></li>
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<li><a href="#horse-sports" id="toc-horse-sports">HORSE SPORTS</a></li>
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<li><a href="#horse-advancement" id="toc-horse-advancement">HORSE
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ADVANCEMENT</a></li>
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<li><a href="#horse-breeding" id="toc-horse-breeding">HORSE
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BREEDING</a></li>
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<li><a href="#horse-names" id="toc-horse-names">HORSE NAMES</a></li>
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<li><a href="#horse-types" id="toc-horse-types">HORSE TYPES</a></li>
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<li><a href="#horse-colors" id="toc-horse-colors">HORSE COLORS</a></li>
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<li><a href="#horse-stables" id="toc-horse-stables">HORSE
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STABLES</a></li>
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</ul>
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</nav>
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<p>TODO: overhaul currency system</p>
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<h2 id="about">ABOUT</h2>
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<p>You are an equiludologist. A student of horse sports. Your goal is to
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build a stable full of the finest sports horses possible.</p>
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<ul>
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<li>create horses</li>
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<li>train them up</li>
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<li>compete in sports</li>
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<li>win prizes</li>
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<li>evolve and breed horses</li>
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</ul>
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<h2 id="getting-started">GETTING STARTED</h2>
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<p>Start with d3 * 100 CURRENCY, one stable stall, and one {{color}}
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{{type}} horse named {{name}}.</p>
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<p>As you grow your stables, you can gain new horses by breeding them or
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purchasing a new horse for 150c.</p>
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<p>Styles of play:</p>
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<ol type="1">
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<li><p>TIMED: Play for 24 turns and see how wonderful are your horses,
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how magnificent your stables.</p></li>
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<li><p>FREE PLAY: Play forever, just you and your horses.</p></li>
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</ol>
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<h2 id="turns">TURNS</h2>
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<p>Every turn, pay d6 CURRENCY for each horse, and 10c for each
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stable.</p>
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<p>Then you can do one of the following:</p>
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<ol type="1">
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<li>Build stables</li>
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<li>Assign horses to compete or rest</li>
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<li>Breed or purchase horses</li>
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<li>Evolve horses</li>
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</ol>
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<h2 id="horse-attributes">HORSE ATTRIBUTES</h2>
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<p>Roll 3d6 for each:</p>
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<ol type="1">
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<li><p>RAZZLEDAZZLE: agility, precision, showmanship,
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performance</p></li>
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<li><p>GUMPTION: brawn, boldness, initiative, aggressiveness</p></li>
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<li><p>MOXIE: cunning, spirit, know-how</p></li>
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</ol>
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<h2 id="horse-spirit">HORSE SPIRIT</h2>
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<p>Roll 1d6 and add half your Gumption rounded down.</p>
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<p>Your horse’s spirit can be depleted by losing competitions. One
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spirit can be recovered for every week spent resting in the stables.</p>
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<p>If your horse’s spirit ever reaches zero, roll 1d6:</p>
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<table>
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<colgroup>
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<col style="width: 10%" />
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<col style="width: 89%" />
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</colgroup>
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<thead>
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<tr class="header">
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<th>D6</th>
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<th>RESULT</th>
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</tr>
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</thead>
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<tbody>
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<tr class="odd">
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<td>1</td>
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<td>Time for them to retire and go out to pasture</td>
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</tr>
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<tr class="even">
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<td>2 - 3</td>
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<td>Their spirit is crushed and they refuse to compete. Spend d6
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CURRENCY nursing them back to health.</td>
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</tr>
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<tr class="odd">
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<td>4 - 5</td>
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<td>They’ll be okay after spending some time in the stables</td>
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</tr>
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<tr class="even">
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<td>6</td>
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<td>They’re fine</td>
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</tr>
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</tbody>
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</table>
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<h2 id="horse-sports">HORSE SPORTS</h2>
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<p>Competing in sports can win you prize money, paid out in
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CURRENCY.</p>
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<p>To compete, roll d20 under the sport’s associated attribute. Your
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roll is how much CURRENCY you gain.</p>
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<p>If you roll over, you lose the competition. Roll d20 to avoid losing
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Spirit. If you roll under, you lose spirit equal the difference between
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your stat and your roll. If you roll over, you lose that much spirit. If
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you roll your stat exactly, you lose no spirit.</p>
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<p>RAZZLEDAZZLE SPORTS:</p>
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<ol type="1">
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<li><strong>Ring Jousting</strong>: the horse must carry its rider so
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that they can capture a ring with their jousting instrument</li>
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<li><strong>Lemon Sticking</strong>: the horse must carry its rider so
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that they can pierce a lemon on the ground with their jousting
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instrument</li>
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<li><strong>Chariot Racing</strong>: the horse must draw a two-wheeled
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chariot</li>
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<li><strong>Ballroom Dancing</strong>: the horse must dance with
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elegance and poise</li>
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</ol>
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<p>GUMPTION SPORTS:</p>
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<ol start="5" type="1">
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<li><strong>Basket Duck</strong>: played with a live duck in a basket.
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The first side to deliver the duck back to their home ranch wins.</li>
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<li><strong>Polo</strong>: balls and mallets</li>
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<li><strong>Horseball</strong>: similar to basket duck, but the ball is
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a ball instead of a duck, and it must be passed through large vertical
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hoops in order to score.</li>
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<li><strong>Running And Jumping</strong>: the runningest, jumpingest
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horse is the winner.</li>
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</ol>
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<p>MOXIE SPORTS:</p>
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<ol start="9" type="1">
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<li><strong>High Dive and Swimming</strong>: a high dive competition,
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with a synchronized swimming event</li>
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<li><strong>Horsegammon</strong>: it’s like backgammon but for
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horses</li>
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<li><strong>Social Etiquette</strong>: manners and social grace</li>
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<li><strong>Rhyming and Riddling</strong>: a battle of wits</li>
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</ol>
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<h2 id="horse-advancement">HORSE ADVANCEMENT</h2>
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<p>When it is time for your horse to get better (say, after 11 or 8
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turns), you can attempt to either increase its spirit or increase its
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attributes.</p>
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<ul>
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<li><p>SPIRIT: gain an extra 1d6 max spirit</p></li>
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<li><p>ATTRIBUTES: roll 2d20 for each stat. If both roll under, increase
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it by 1. If both roll over, decrease it by 1.</p></li>
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</ul>
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<h2 id="horse-breeding">HORSE BREEDING</h2>
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<p>Breeding horses costs 50c. You must of course have an empty stable
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stall for the new horse.</p>
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<ol type="1">
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<li><p>Average the parent horses’ stats with a third randomly generated
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horse.</p></li>
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<li><p>Generate Spirit for the new horse as usual.</p></li>
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</ol>
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<p>The new horse will be able to compete after 5 turns.</p>
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<h2 id="horse-names">HORSE NAMES</h2>
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<p>Template:</p>
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<ol type="1">
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<li>Adjective Noun</li>
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<li>Adjective Adjective Noun</li>
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</ol>
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<p>d66 Adjective:</p>
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<p>(Roll 2d6. One for the tens place and one for the ones place.)</p>
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<pre><code>1.1 Bucket Of
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1.2 We Bought The
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1.3 Exceptional
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1.4 Understood
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1.5 Electric
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1.6 Lunar
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2.1 Wild
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2.2 Soupy
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2.3 Balanced
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2.4 What
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2.5 Humble
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2.6 Tropical
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3.1 Proud
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3.2 Give Them
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3.3 Let Them Eat
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3.4 Perfect
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3.5 Handsome
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3.6 Ugly
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4.1 Too Much
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4.2 Eldritch
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4.3 Her Imperial Majesty's
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4.4 The People's
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4.5 Coal Miner's Daughter's
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4.6 Your Very Own
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5.1 Randy
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5.2 Clever
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5.3 Punctual
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5.4 My Favorite
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5.5 Effectual
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5.6 Reliable
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6.1 Mister
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6.2 Doctor
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6.3 Eventual
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6.4 Naked
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6.5 Soaking
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6.6 Blistering</code></pre>
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<p>d66 Noun:</p>
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|||
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<pre><code>1.1 Wizard
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1.2 Apple
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1.3 Farm
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1.4 Dancer
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1.5 Cheese
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1.6 Shrubbery
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2.1 Panic
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2.2 Chocolate
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2.3 Horror
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2.4 Queen
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2.5 Tropic
|
|||
|
2.6 Thunder
|
|||
|
|
|||
|
3.1 Pride
|
|||
|
3.2 Holiday
|
|||
|
3.3 Hangover
|
|||
|
3.4 Cake
|
|||
|
3.5 Smoke
|
|||
|
3.6 Echo
|
|||
|
|
|||
|
4.1 Commitment
|
|||
|
4.2 Ransom
|
|||
|
4.3 For The People
|
|||
|
4.4 For The Win
|
|||
|
4.5 In A Box
|
|||
|
4.6 Under The Sea
|
|||
|
|
|||
|
5.1 Filibuster
|
|||
|
5.2 Know It All
|
|||
|
5.3 Bluster
|
|||
|
5.4 Tornado
|
|||
|
5.5 Gravity
|
|||
|
5.6 Mess
|
|||
|
|
|||
|
6.1 Aristocrat
|
|||
|
6.2 Royalty
|
|||
|
6.3 Slander
|
|||
|
6.4 Twenties
|
|||
|
6.5 Hope
|
|||
|
6.6 Science</code></pre>
|
|||
|
<h2 id="horse-types">HORSE TYPES</h2>
|
|||
|
<ol type="1">
|
|||
|
<li>Draft horse: +1 Gumption</li>
|
|||
|
<li>Quarter horse: +1 Razzledazzle</li>
|
|||
|
<li>Pony: +1 Moxie</li>
|
|||
|
</ol>
|
|||
|
<h2 id="horse-colors">HORSE COLORS</h2>
|
|||
|
<ol type="1">
|
|||
|
<li>black</li>
|
|||
|
<li>white</li>
|
|||
|
<li>chestnut</li>
|
|||
|
<li>flaxen</li>
|
|||
|
<li>spotted</li>
|
|||
|
<li>red</li>
|
|||
|
<li>tan</li>
|
|||
|
<li>brown</li>
|
|||
|
<li>pinto</li>
|
|||
|
<li>palomino</li>
|
|||
|
</ol>
|
|||
|
<h2 id="horse-stables">HORSE STABLES</h2>
|
|||
|
<p>You begin with space for one horse. You can purchase an additional
|
|||
|
stable stall for 100c.</p>
|
|||
|
</body>
|
|||
|
</html>
|