horse/horse.html

446 lines
11 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="" xml:lang="">
<head>
<meta charset="utf-8" />
<meta name="generator" content="pandoc" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes" />
<meta name="author" content="dozens" />
<meta name="dcterms.date" content="2022-11-13" />
<title>SPORTS HORSE</title>
<style>
html {
line-height: 1.5;
font-family: Georgia, serif;
font-size: 20px;
color: #1a1a1a;
background-color: #fdfdfd;
}
body {
margin: 0 auto;
max-width: 36em;
padding-left: 50px;
padding-right: 50px;
padding-top: 50px;
padding-bottom: 50px;
hyphens: auto;
overflow-wrap: break-word;
text-rendering: optimizeLegibility;
font-kerning: normal;
}
@media (max-width: 600px) {
body {
font-size: 0.9em;
padding: 1em;
}
h1 {
font-size: 1.8em;
}
}
@media print {
body {
background-color: transparent;
color: black;
font-size: 12pt;
}
p, h2, h3 {
orphans: 3;
widows: 3;
}
h2, h3, h4 {
page-break-after: avoid;
}
}
p {
margin: 1em 0;
}
a {
color: #1a1a1a;
}
a:visited {
color: #1a1a1a;
}
img {
max-width: 100%;
}
h1, h2, h3, h4, h5, h6 {
margin-top: 1.4em;
}
h5, h6 {
font-size: 1em;
font-style: italic;
}
h6 {
font-weight: normal;
}
ol, ul {
padding-left: 1.7em;
margin-top: 1em;
}
li > ol, li > ul {
margin-top: 0;
}
blockquote {
margin: 1em 0 1em 1.7em;
padding-left: 1em;
border-left: 2px solid #e6e6e6;
color: #606060;
}
code {
font-family: Menlo, Monaco, 'Lucida Console', Consolas, monospace;
font-size: 85%;
margin: 0;
}
pre {
margin: 1em 0;
overflow: auto;
}
pre code {
padding: 0;
overflow: visible;
overflow-wrap: normal;
}
.sourceCode {
background-color: transparent;
overflow: visible;
}
hr {
background-color: #1a1a1a;
border: none;
height: 1px;
margin: 1em 0;
}
table {
margin: 1em 0;
border-collapse: collapse;
width: 100%;
overflow-x: auto;
display: block;
font-variant-numeric: lining-nums tabular-nums;
}
table caption {
margin-bottom: 0.75em;
}
tbody {
margin-top: 0.5em;
border-top: 1px solid #1a1a1a;
border-bottom: 1px solid #1a1a1a;
}
th {
border-top: 1px solid #1a1a1a;
padding: 0.25em 0.5em 0.25em 0.5em;
}
td {
padding: 0.125em 0.5em 0.25em 0.5em;
}
header {
margin-bottom: 4em;
text-align: center;
}
#TOC li {
list-style: none;
}
#TOC ul {
padding-left: 1.3em;
}
#TOC > ul {
padding-left: 0;
}
#TOC a:not(:hover) {
text-decoration: none;
}
code{white-space: pre-wrap;}
span.smallcaps{font-variant: small-caps;}
div.columns{display: flex; gap: min(4vw, 1.5em);}
div.column{flex: auto; overflow-x: auto;}
div.hanging-indent{margin-left: 1.5em; text-indent: -1.5em;}
ul.task-list{list-style: none;}
ul.task-list li input[type="checkbox"] {
width: 0.8em;
margin: 0 0.8em 0.2em -1.6em;
vertical-align: middle;
}
.display.math{display: block; text-align: center; margin: 0.5rem auto;}
</style>
<!--[if lt IE 9]>
<script src="//cdnjs.cloudflare.com/ajax/libs/html5shiv/3.7.3/html5shiv-printshiv.min.js"></script>
<![endif]-->
</head>
<body>
<header id="title-block-header">
<h1 class="title">SPORTS HORSE</h1>
<p class="author">dozens</p>
<p class="date">2022-11-13</p>
</header>
<nav id="TOC" role="doc-toc">
<h2 id="toc-title">Contents</h2>
<ul>
<li><a href="#about" id="toc-about">ABOUT</a></li>
<li><a href="#getting-started" id="toc-getting-started">GETTING
STARTED</a></li>
<li><a href="#turns" id="toc-turns">TURNS</a></li>
<li><a href="#horse-attributes" id="toc-horse-attributes">HORSE
ATTRIBUTES</a></li>
<li><a href="#horse-spirit" id="toc-horse-spirit">HORSE SPIRIT</a></li>
<li><a href="#horse-sports" id="toc-horse-sports">HORSE SPORTS</a></li>
<li><a href="#horse-advancement" id="toc-horse-advancement">HORSE
ADVANCEMENT</a></li>
<li><a href="#horse-breeding" id="toc-horse-breeding">HORSE
BREEDING</a></li>
<li><a href="#horse-names" id="toc-horse-names">HORSE NAMES</a></li>
<li><a href="#horse-types" id="toc-horse-types">HORSE TYPES</a></li>
<li><a href="#horse-colors" id="toc-horse-colors">HORSE COLORS</a></li>
<li><a href="#horse-stables" id="toc-horse-stables">HORSE
STABLES</a></li>
</ul>
</nav>
<p>TODO: overhaul currency system</p>
<h2 id="about">ABOUT</h2>
<p>You are an equiludologist. A student of horse sports. Your goal is to
build a stable full of the finest sports horses possible.</p>
<ul>
<li>create horses</li>
<li>train them up</li>
<li>compete in sports</li>
<li>win prizes</li>
<li>evolve and breed horses</li>
</ul>
<h2 id="getting-started">GETTING STARTED</h2>
<p>Start with d3 * 100 CURRENCY, one stable stall, and one {{color}}
{{type}} horse named {{name}}.</p>
<p>As you grow your stables, you can gain new horses by breeding them or
purchasing a new horse for 150c.</p>
<p>Styles of play:</p>
<ol type="1">
<li><p>TIMED: Play for 24 turns and see how wonderful are your horses,
how magnificent your stables.</p></li>
<li><p>FREE PLAY: Play forever, just you and your horses.</p></li>
</ol>
<h2 id="turns">TURNS</h2>
<p>Every turn, pay d6 CURRENCY for each horse, and 10c for each
stable.</p>
<p>Then you can do one of the following:</p>
<ol type="1">
<li>Build stables</li>
<li>Assign horses to compete or rest</li>
<li>Breed or purchase horses</li>
<li>Evolve horses</li>
</ol>
<h2 id="horse-attributes">HORSE ATTRIBUTES</h2>
<p>Roll 3d6 for each:</p>
<ol type="1">
<li><p>RAZZLEDAZZLE: agility, precision, showmanship,
performance</p></li>
<li><p>GUMPTION: brawn, boldness, initiative, aggressiveness</p></li>
<li><p>MOXIE: cunning, spirit, know-how</p></li>
</ol>
<h2 id="horse-spirit">HORSE SPIRIT</h2>
<p>Roll 1d6 and add half your Gumption rounded down.</p>
<p>Your horses spirit can be depleted by losing competitions. One
spirit can be recovered for every week spent resting in the stables.</p>
<p>If your horses spirit ever reaches zero, roll 1d6:</p>
<table>
<colgroup>
<col style="width: 10%" />
<col style="width: 89%" />
</colgroup>
<thead>
<tr class="header">
<th>D6</th>
<th>RESULT</th>
</tr>
</thead>
<tbody>
<tr class="odd">
<td>1</td>
<td>Time for them to retire and go out to pasture</td>
</tr>
<tr class="even">
<td>2 - 3</td>
<td>Their spirit is crushed and they refuse to compete. Spend d6
CURRENCY nursing them back to health.</td>
</tr>
<tr class="odd">
<td>4 - 5</td>
<td>Theyll be okay after spending some time in the stables</td>
</tr>
<tr class="even">
<td>6</td>
<td>Theyre fine</td>
</tr>
</tbody>
</table>
<h2 id="horse-sports">HORSE SPORTS</h2>
<p>Competing in sports can win you prize money, paid out in
CURRENCY.</p>
<p>To compete, roll d20 under the sports associated attribute. Your
roll is how much CURRENCY you gain.</p>
<p>If you roll over, you lose the competition. Roll d20 to avoid losing
Spirit. If you roll under, you lose spirit equal the difference between
your stat and your roll. If you roll over, you lose that much spirit. If
you roll your stat exactly, you lose no spirit.</p>
<p>RAZZLEDAZZLE SPORTS:</p>
<ol type="1">
<li><strong>Ring Jousting</strong>: the horse must carry its rider so
that they can capture a ring with their jousting instrument</li>
<li><strong>Lemon Sticking</strong>: the horse must carry its rider so
that they can pierce a lemon on the ground with their jousting
instrument</li>
<li><strong>Chariot Racing</strong>: the horse must draw a two-wheeled
chariot</li>
<li><strong>Ballroom Dancing</strong>: the horse must dance with
elegance and poise</li>
</ol>
<p>GUMPTION SPORTS:</p>
<ol start="5" type="1">
<li><strong>Basket Duck</strong>: played with a live duck in a basket.
The first side to deliver the duck back to their home ranch wins.</li>
<li><strong>Polo</strong>: balls and mallets</li>
<li><strong>Horseball</strong>: similar to basket duck, but the ball is
a ball instead of a duck, and it must be passed through large vertical
hoops in order to score.</li>
<li><strong>Running And Jumping</strong>: the runningest, jumpingest
horse is the winner.</li>
</ol>
<p>MOXIE SPORTS:</p>
<ol start="9" type="1">
<li><strong>High Dive and Swimming</strong>: a high dive competition,
with a synchronized swimming event</li>
<li><strong>Horsegammon</strong>: its like backgammon but for
horses</li>
<li><strong>Social Etiquette</strong>: manners and social grace</li>
<li><strong>Rhyming and Riddling</strong>: a battle of wits</li>
</ol>
<h2 id="horse-advancement">HORSE ADVANCEMENT</h2>
<p>When it is time for your horse to get better (say, after 11 or 8
turns), you can attempt to either increase its spirit or increase its
attributes.</p>
<ul>
<li><p>SPIRIT: gain an extra 1d6 max spirit</p></li>
<li><p>ATTRIBUTES: roll 2d20 for each stat. If both roll under, increase
it by 1. If both roll over, decrease it by 1.</p></li>
</ul>
<h2 id="horse-breeding">HORSE BREEDING</h2>
<p>Breeding horses costs 50c. You must of course have an empty stable
stall for the new horse.</p>
<ol type="1">
<li><p>Average the parent horses stats with a third randomly generated
horse.</p></li>
<li><p>Generate Spirit for the new horse as usual.</p></li>
</ol>
<p>The new horse will be able to compete after 5 turns.</p>
<h2 id="horse-names">HORSE NAMES</h2>
<p>Template:</p>
<ol type="1">
<li>Adjective Noun</li>
<li>Adjective Adjective Noun</li>
</ol>
<p>d66 Adjective:</p>
<p>(Roll 2d6. One for the tens place and one for the ones place.)</p>
<pre><code>1.1 Bucket Of
1.2 We Bought The
1.3 Exceptional
1.4 Understood
1.5 Electric
1.6 Lunar
2.1 Wild
2.2 Soupy
2.3 Balanced
2.4 What
2.5 Humble
2.6 Tropical
3.1 Proud
3.2 Give Them
3.3 Let Them Eat
3.4 Perfect
3.5 Handsome
3.6 Ugly
4.1 Too Much
4.2 Eldritch
4.3 Her Imperial Majesty&#39;s
4.4 The People&#39;s
4.5 Coal Miner&#39;s Daughter&#39;s
4.6 Your Very Own
5.1 Randy
5.2 Clever
5.3 Punctual
5.4 My Favorite
5.5 Effectual
5.6 Reliable
6.1 Mister
6.2 Doctor
6.3 Eventual
6.4 Naked
6.5 Soaking
6.6 Blistering</code></pre>
<p>d66 Noun:</p>
<pre><code>1.1 Wizard
1.2 Apple
1.3 Farm
1.4 Dancer
1.5 Cheese
1.6 Shrubbery
2.1 Panic
2.2 Chocolate
2.3 Horror
2.4 Queen
2.5 Tropic
2.6 Thunder
3.1 Pride
3.2 Holiday
3.3 Hangover
3.4 Cake
3.5 Smoke
3.6 Echo
4.1 Commitment
4.2 Ransom
4.3 For The People
4.4 For The Win
4.5 In A Box
4.6 Under The Sea
5.1 Filibuster
5.2 Know It All
5.3 Bluster
5.4 Tornado
5.5 Gravity
5.6 Mess
6.1 Aristocrat
6.2 Royalty
6.3 Slander
6.4 Twenties
6.5 Hope
6.6 Science</code></pre>
<h2 id="horse-types">HORSE TYPES</h2>
<ol type="1">
<li>Draft horse: +1 Gumption</li>
<li>Quarter horse: +1 Razzledazzle</li>
<li>Pony: +1 Moxie</li>
</ol>
<h2 id="horse-colors">HORSE COLORS</h2>
<ol type="1">
<li>black</li>
<li>white</li>
<li>chestnut</li>
<li>flaxen</li>
<li>spotted</li>
<li>red</li>
<li>tan</li>
<li>brown</li>
<li>pinto</li>
<li>palomino</li>
</ol>
<h2 id="horse-stables">HORSE STABLES</h2>
<p>You begin with space for one horse. You can purchase an additional
stable stall for 100c.</p>
</body>
</html>