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13 Commits 1 Branch 0 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
Safariminer
6ccf25476c THE FUCKING COLLISION MATHS ARE CORRECT \o/ 2025-06-07 22:45:30 -04:00
Safariminer
15ec5f71d6 canvas system 2025-06-07 18:39:43 -04:00
Safariminer
66956de068 Collisions are fucky but I can't be bothered to work on them as of now. I need a break from physics maths, so I'm going to start working on UI probably. 2025-06-07 17:45:11 -04:00
Safariminer
5f6fb70475 Basic collision implementation; TODO: fix collision bug when touching lines outside of current sector(eg. touching an angle). 2025-06-07 16:15:55 -04:00
Safariminer
0f2a5f4e15 Fix bug where camera view would drag behind player movement when strafing. 2025-06-07 16:03:16 -04:00
Safariminer
497efc6fbf Fix rendering issues, show player health on screen, prioritize no in quitting on Windows, add ceiling and floor collisions dependent on the map, remove grid from rendering, add some textures from CC0 2025-06-07 14:57:29 -04:00
Safariminer
0ea0eed1cc (de)Serialized Shuman 2025-06-07 13:38:18 -04:00
Safariminer
2112a7b3a1 Got fully 3D sectors now. And can glue them now. 2025-06-05 12:05:01 -04:00
Safariminer
651fbd18dc Basic principles of the Shuman map format 2025-06-03 23:08:12 -04:00
Safariminer
3686bb3447 Clean up obsolete code in main 2025-06-01 16:29:47 -04:00
Safariminer
d61efe796c Initial Commit. Hello world! 2025-06-01 16:26:04 -04:00
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