Safariminer
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5f57f10210
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started work on a techdemo
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2025-08-06 01:39:44 -04:00 |
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Safariminer
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576df5ecd7
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working wall collisions + started work on collision map saving
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2025-08-06 00:57:00 -04:00 |
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Safariminer
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89f31a7184
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Floor collisions working great with runtime-calculated collision maps, moving on to caching collision maps for future runtime
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2025-08-05 23:55:32 -04:00 |
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Safariminer
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65031d57f3
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Preliminary work on collisions
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2025-08-05 23:33:34 -04:00 |
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Safariminer
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f35ff8ae46
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more work on lightmaps
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2025-08-05 02:28:28 -04:00 |
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Safariminer
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6b39e39fe1
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Preliminary work on lightmaps
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2025-08-05 01:42:06 -04:00 |
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Safariminer
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ecce403966
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Rendering optimization related to culling + Started working on docs
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2025-08-04 23:30:30 -04:00 |
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Safariminer
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58f9176dfc
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Working on collisions
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2025-08-04 16:26:04 -04:00 |
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Safariminer
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8f3533405a
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Culling unwanted faces(clips, triggers, sky) with CVars and starting to implement different backends
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2025-08-02 17:02:49 -04:00 |
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Safariminer
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9c7a3219d9
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CVar system and systems to disable both gameplay and UI
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2025-08-01 15:37:31 -04:00 |
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Safariminer
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b33ddd47ca
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Adding commands for menus and whatnot + project setup for GMTK 2025
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2025-07-30 15:21:26 -04:00 |
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Safariminer
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d8dc877da6
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improved movements a bit and also added some infrastructure for UI <3
also removed some deprecated debug functions for map loading since map loading is now fast enough that it doesn't really require terminal loading bars
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2025-07-29 15:20:29 -04:00 |
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Safariminer
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7d8b306daa
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somewhat corrected movements(?) and texcoord caching
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2025-07-26 19:13:56 -04:00 |
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Safariminer
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8e9a80caf0
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initial commit where rendering still works
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2025-07-26 16:27:54 -04:00 |
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