2022-12-15 04:00:54 +00:00
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---
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title: Module bait
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description: the event emitter
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layout: doc
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menu:
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docs:
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parent: "API"
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---
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## Introduction
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2023-09-02 16:57:13 +00:00
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Bait is the event emitter for Hilbish. Much like Node.js and
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its `events` system, many actions in Hilbish emit events.
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Unlike Node.js, Hilbish events are global. So make sure to
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pick a unique name!
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Usage of the Bait module consists of userstanding
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event-driven architecture, but it's pretty simple:
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If you want to act on a certain event, you can `catch` it.
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You can act on events via callback functions.
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Examples of this are in the Hilbish default config!
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Consider this part of it:
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```lua
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bait.catch('command.exit', function(code)
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running = false
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doPrompt(code ~= 0)
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doNotifyPrompt()
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end)
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```
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What this does is, whenever the `command.exit` event is thrown,
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this function will set the user prompt.
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## Functions
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|----|----|
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|<a href="#catch">catch(name, cb)</a>|Catches an event. This function can be used to act on events.|
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|<a href="#catchOnce">catchOnce(name, cb)</a>|Catches an event, but only once. This will remove the hook immediately after it runs for the first time.|
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|<a href="#hooks">hooks(name) -> table</a>|Returns a table of functions that are hooked on an event with the corresponding `name`.|
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|<a href="#release">release(name, catcher)</a>|Removes the `catcher` for the event with `name`.|
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|<a href="#throw">throw(name, ...args)</a>|Throws a hook with `name` with the provided `args`.|
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<hr>
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<div id='catch'>
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<h4 class='heading'>
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bait.catch(name, cb)
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<a href="#catch" class='heading-link'>
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<i class="fas fa-paperclip"></i>
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</a>
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</h4>
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Catches an event. This function can be used to act on events.
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#### Parameters
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`string` **`name`**
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The name of the hook.
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`function` **`cb`**
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The function that will be called when the hook is thrown.
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#### Example
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```lua
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bait.catch('hilbish.exit', function()
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print 'Goodbye Hilbish!'
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end)
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```
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</div>
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<hr>
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<div id='catchOnce'>
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<h4 class='heading'>
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bait.catchOnce(name, cb)
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<a href="#catchOnce" class='heading-link'>
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<i class="fas fa-paperclip"></i>
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</a>
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</h4>
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Catches an event, but only once. This will remove the hook immediately after it runs for the first time.
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#### Parameters
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`string` **`name`**
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The name of the event
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`function` **`cb`**
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The function that will be called when the event is thrown.
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</div>
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<hr>
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<div id='hooks'>
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<h4 class='heading'>
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bait.hooks(name) -> table
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<a href="#hooks" class='heading-link'>
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<i class="fas fa-paperclip"></i>
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</a>
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</h4>
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Returns a table of functions that are hooked on an event with the corresponding `name`.
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#### Parameters
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`string` **`name`**
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The name of the hook
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</div>
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<hr>
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<div id='release'>
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<h4 class='heading'>
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bait.release(name, catcher)
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<a href="#release" class='heading-link'>
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<i class="fas fa-paperclip"></i>
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</a>
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</h4>
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Removes the `catcher` for the event with `name`.
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For this to work, `catcher` has to be the same function used to catch
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an event, like one saved to a variable.
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#### Parameters
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`string` **`name`**
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Name of the event the hook is on
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`function` **`catcher`**
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Hook function to remove
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#### Example
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```lua
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local hookCallback = function() print 'hi' end
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bait.catch('event', hookCallback)
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-- a little while later....
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bait.release('event', hookCallback)
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-- and now hookCallback will no longer be ran for the event.
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```
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</div>
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<hr>
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<div id='throw'>
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<h4 class='heading'>
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bait.throw(name, ...args)
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<a href="#throw" class='heading-link'>
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<i class="fas fa-paperclip"></i>
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</a>
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</h4>
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Throws a hook with `name` with the provided `args`.
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#### Parameters
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`string` **`name`**
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The name of the hook.
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`any` **`args`** (This type is variadic. You can pass an infinite amount of parameters with this type.)
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The arguments to pass to the hook.
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#### Example
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```lua
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bait.throw('greeting', 'world')
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-- This can then be listened to via
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bait.catch('gretting', function(greetTo)
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print('Hello ' .. greetTo)
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end)
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```
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</div>
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