Mike Lynch
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3ba81a2f83
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Broken 120-cell
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2023-07-27 19:23:26 +10:00 |
Mike Lynch
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c986b7cbfb
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Got the vertices of the 120-cell looking ok
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2023-07-27 15:06:25 +10:00 |
Mike Lynch
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32a01e6bfd
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permutation maths
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2023-07-26 17:57:43 +10:00 |
Mike Lynch
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87c023094b
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Added neutral colours, tweaked values, coherent indexing for 16-cell
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2023-07-25 17:40:42 +10:00 |
Mike Lynch
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dd7939943a
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Changed the 16-cell model to cell-first and adjusted the scale so that all
of the models are about the same size
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2023-07-25 16:50:37 +10:00 |
Mike Lynch
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b7355aa48c
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Added basic gui controls
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2023-07-25 15:43:26 +10:00 |
Mike Lynch
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3026183d54
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Added .DS_Store
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2023-07-25 15:06:54 +10:00 |
Mike Lynch
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2252c8682d
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Trying to fix screenshot width
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2023-07-25 10:13:13 +10:00 |
Mike Lynch
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db3c2dda34
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Added screenshot and link to demo
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2023-07-25 10:10:30 +10:00 |
Mike Lynch
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55573bac0b
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Standardise polytopes, tested more labelling, inverted colours
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2023-07-25 09:55:33 +10:00 |
Mike Lynch
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4cc2b44e00
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Coloured links for 24-cell
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2023-07-25 09:34:53 +10:00 |
Mike Lynch
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63c3eb1dfe
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refactored shapes out
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2023-07-25 09:05:06 +10:00 |
Mike Lynch
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399a29c30e
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Indexing into three labels - colours for 24-cell
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2023-07-24 16:28:23 +10:00 |
Mike Lynch
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d09dca808f
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Interactive 4d rotation at last
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2023-07-24 13:57:51 +10:00 |
Mike Lynch
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6b96d2b519
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Added orbital camera
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2023-07-24 12:34:48 +10:00 |
Mike Lynch
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97413eb7bb
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updated .gitignore
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2023-07-24 12:30:08 +10:00 |
Mike Lynch
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6c3dbe886e
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Added Vite config
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2023-07-24 12:24:32 +10:00 |
Mike Lynch
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f2fa95fb76
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better parameters for materials
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2023-07-24 12:00:34 +10:00 |
Mike Lynch
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edfd814aac
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Merge branch 'feature-more-shapes'
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2023-07-24 11:46:53 +10:00 |
Mike Lynch
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5c37ebf800
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Added a README.md
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2023-07-24 11:46:49 +10:00 |
Mike Lynch
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41168cbe2d
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Programatically generating 24-cell edges
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2023-07-24 11:45:30 +10:00 |
Mike Lynch
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16d949a394
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Generated the vertices of the 24-cell
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2023-07-24 10:39:11 +10:00 |
Mike Lynch
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23f246d781
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Moved polytope definitions out to shapes.js and remembered how
Javascript imports work
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2023-07-24 10:20:38 +10:00 |
Mike Lynch
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e3fedbba32
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Effective 4D rotations and a tesseract model
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2023-07-23 18:16:02 +10:00 |
Mike Lynch
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3fbdf3dd41
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Links and link scaling is working
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2023-07-23 15:57:34 +10:00 |
Mike Lynch
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03b632e6fe
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basic subclass for a 4d shape with node rendering
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2023-07-23 11:07:24 +10:00 |
Mike Lynch
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161abcfd0f
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4D to 3D transformation
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2023-07-22 16:59:48 +10:00 |
Mike Lynch
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7a02e5039a
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Updated TODO
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2023-07-22 15:16:19 +10:00 |
Mike Lynch
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4f0f17c41e
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We have aesthetically pleasing octahedron
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2023-07-22 15:14:35 +10:00 |
Mike Lynch
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43f4d7a1cc
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We have octahedron
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2023-07-22 14:56:43 +10:00 |
Mike Lynch
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aa9cd3af6e
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TODO file
|
2023-07-22 14:52:53 +10:00 |
Mike Lynch
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9371ba1ab3
|
Almost there with the links
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2023-07-22 14:52:42 +10:00 |
Mike Lynch
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0432c9df67
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Rendering nodes of a ball-stick model
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2023-07-22 13:47:57 +10:00 |
Mike Lynch
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702df89634
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More tinkering with geometry
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2023-07-22 13:40:01 +10:00 |
Mike Lynch
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cb0f0fb2bd
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Learning how to build shapes
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2023-07-22 13:24:42 +10:00 |
Mike Lynch
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7d7cd25d52
|
Spinning green cube
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2023-07-22 11:11:18 +10:00 |